Player Matchup

Bellona
Bellona
FazeDrew
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,115 Elo+
Solo
Fenrir
Fenrir
Galonoth223
Fenrir
Level 109
God Stats
1W - 1L
1,288 SR
Queue Stats
60W - 40L
1,550 Elo+
Party 1
Hachiman
Hachiman
LoSeR121
Hachiman
Level 12
God Stats
3W - 2L
1,554 SR
Queue Stats
128W - 131L
1,335 Elo+
Solo
Jormungandr
Jormungandr
MeLciSoR777
Jormungandr
Level 17
God Stats
12W - 25L
1,247 SR
Queue Stats
15W - 36L
1,185 Elo+
Solo
Ra
Ra
ralover420
Ra
Level 7
God Stats
15W - 7L
1,712 SR
Queue Stats
39W - 17L
1,546 Elo+
Party 1
Team Averages
Level 29
1,460 SR
1,346 Elo+

VS

Team Averages
Level 23
1,467 SR
1,336 Elo+
Set
Set
Cultist519
Set
Level 29
God Stats
1W - 1L
1,424 SR
Queue Stats
84W - 115L
1,303 Elo+
Solo
Guan Yu
Guan Yu
HomarRunsU
Guan Yu
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
173W - 232L
1,418 Elo+
Solo
Cernunnos
Cernunnos
StayBlazin420
Cernunnos
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,365 Elo+
Solo
Yemoja
Yemoja
coronavirus2021
Yemoja
Level 24
God Stats
5W - 18L
1,315 SR
Queue Stats
22W - 49L
1,256 Elo+
Solo
Nox
Nox
mliop89
Nox
Level 18
God Stats
8W - 16L
1,598 SR
Queue Stats
54W - 61L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FazeDrew
Bellona
17
0 / 5 / 6
10,863
494
8,191
14,982
6,383
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
19
12 / 6 / 3
13,478
613
19,059
22,697
10,865
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hachiman
LoSeR121
Hachiman
17
9 / 5 / 13
11,418
519
18,293
14,859
5,657
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
MeLciSoR777
Jormungandr
17
5 / 2 / 16
10,827
492
6,158
18,823
9,016
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
18 / 2 / 10
15,544
707
32,118
18,985
9,858
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 13 / 6
9,994
454
13,421
23,719
8,146
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
HomarRunsU
Guan Yu
19
8 / 4 / 4
12,832
583
15,392
27,962
18,861
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
StayBlazin420
Cernunnos
17
7 / 9 / 3
11,592
527
17,777
16,977
6,224
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 8 / 1
8,744
397
6,425
16,094
7,738
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nox
16
2 / 10 / 5
9,938
452
11,070
14,494
5,534
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
39
44
Kills
20
20
Deaths
44
48
Assists
19
Player
Kills
Deaths
Assists
KDA
L
3
13
6
0.46
W
Bellona
FazeDrew
Bellona
0
5
6
0.6
W
Fenrir
12
6
3
2.25
L
Guan Yu
HomarRunsU
Guan Yu
8
4
4
2.5
W
Hachiman
LoSeR121
Hachiman
9
5
13
3.1
W
Jormungandr
MeLciSoR777
Jormungandr
5
2
16
6.5
L
Cernunnos
StayBlazin420
Cernunnos
7
9
3
0.94
L
0
8
1
0.06
L
Nox
2
10
5
0.45
W
18
2
10
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,819
Damage
64,085
90,346
Taken
99,246
41,779
Mitigated
46,503
38,673
Healing
19,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,421
6,648
0
3,746
23,719
8,146
287
10,020
13,699
493
56,524
W
Bellona
FazeDrew
Bellona
8,191
2,388
0
739
14,982
6,383
1,786
539
14,443
0
48,454
W
Fenrir
19,059
8,632
0
9,286
22,697
10,865
222
1,154
21,543
0
95,306
L
Guan Yu
HomarRunsU
Guan Yu
15,392
2,817
405
11,172
27,962
18,861
1,007
4,931
23,031
0
57,513
W
Hachiman
LoSeR121
Hachiman
18,293
12,909
0
3,910
14,859
5,657
5,711
4,083
10,776
0
61,426
W
Jormungandr
MeLciSoR777
Jormungandr
6,158
1,170
978
5,181
18,823
9,016
939
6,264
12,559
34,234
0
L
Cernunnos
StayBlazin420
Cernunnos
17,777
9,845
0
795
16,977
6,224
740
7,747
9,230
0
50,997
L
6,425
1,076
199
1,972
16,094
7,738
222
5,714
10,380
29,678
0
L
Nox
11,070
697
0
1,276
14,494
5,534
0
9,864
4,630
40,496
0
W
32,118
2,634
6,618
11,961
18,985
9,858
946
5,894
13,091
138,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,130
Gold Earned
53,100
570
Minions Killed
354
0
Camps Cleared
0
1,926,367
Distance Traveled
1,693,444
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,994
454
72
3
0
344,672
2
W
Bellona
10,863
494
98
4
0
368,357
5
W
Fenrir
13,478
613
120
5
0
382,659
3
L
Guan Yu
12,832
583
96
4
0
392,523
0
W
Hachiman
11,418
519
94
4
0
320,705
0
W
Jormungandr
10,827
492
55
3
0
390,400
3
L
Cernunnos
11,592
527
79
4
0
328,947
2
L
Yemoja
8,744
397
52
2
0
299,009
3
L
Nox
9,938
452
55
3
0
328,293
5
W
Ra
15,544
707
203
9
0
464,246
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role