Player Matchup

Cerberus
Cerberus
DeadHero555
Cerberus
Level 26
God Stats
10W - 6L
1,541 SR
Queue Stats
101W - 120L
1,275 Elo+
Solo
Anhur
Anhur
Matheusorig
Anhur
Level 17
God Stats
3W - 6L
1,238 SR
Queue Stats
227W - 243L
1,199 Elo+
Solo
Hades
Hades
Mehequiel
Hades
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 23L
1,453 Elo+
Party 1
Bakasura
Bakasura
SGMystical
Bakasura
Level 4
God Stats
2W - 4L
1,147 SR
Queue Stats
2W - 5L
1,024 Elo+
Solo
Mercury
Mercury
Smigz
Mercury
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 26L
1,355 Elo+
Party 1
Team Averages
Level 17
1,385 SR
1,261 Elo+

VS

Team Averages
Level 16
1,420 SR
1,276 Elo+
Merlin
Merlin
BLACKMASS9719
Merlin
Level 22
God Stats
20W - 19L
1,527 SR
Queue Stats
78W - 95L
1,258 Elo+
Solo
Agni
Agni
Connok1135
Agni
Level 27
God Stats
1W - 2L
1,324 SR
Queue Stats
142W - 149L
1,275 Elo+
Solo
Nemesis
Nemesis
MaxiElCrak
Nemesis
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
17W - 28L
1,153 Elo+
Solo
Neith
Neith
N3PHxx
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ymir
Ymir
nigel1990t
Ymir
Level 8
God Stats
5W - 15L
1,251 SR
Queue Stats
7W - 19L
1,191 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DeadHero555
Cerberus
20
4 / 1 / 19
14,731
982
22,896
23,972
30,627
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
9 / 2 / 14
14,512
967
19,891
10,196
5,026
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hades
Mehequiel
Hades
20
5 / 0 / 14
14,242
949
11,972
11,033
5,731
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
SGMystical
Bakasura
20
11 / 10 / 10
14,621
975
25,569
27,933
16,333
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mercury
Smigz
Mercury
20
9 / 3 / 13
14,637
976
16,208
17,932
10,711
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Team 1 Tickets

131

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 7 / 9
14,799
987
22,733
26,388
9,883
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
3 / 2 / 8
13,466
898
19,827
11,879
3,460
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
MaxiElCrak
Nemesis
20
7 / 6 / 7
15,411
1,027
25,124
24,558
16,940
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
N3PHxx
Neith
15
0 / 1 / 0
10,650
710
828
913
230
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
1 / 22 / 8
13,087
872
6,732
42,617
18,131

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
47
38
Kills
15
16
Deaths
38
70
Assists
32
Player
Kills
Deaths
Assists
KDA
L
4
7
9
1.21
L
3
2
8
3.5
W
Cerberus
DeadHero555
Cerberus
4
1
19
13.5
W
9
2
14
8
L
Nemesis
MaxiElCrak
Nemesis
7
6
7
1.75
W
Hades
Mehequiel
Hades
5
0
14
12
L
Neith
N3PHxx
Neith
0
1
0
0
W
Bakasura
SGMystical
Bakasura
11
10
10
1.6
W
Mercury
Smigz
Mercury
9
3
13
5.17
L
1
22
8
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,536
Damage
75,244
91,066
Taken
106,355
68,428
Mitigated
48,644
12,669
Healing
8,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,733
8,367
341
2,326
26,388
9,883
0
6,551
18,556
63,166
0
L
19,827
1,187
0
1,665
11,879
3,460
0
4,887
6,532
50,924
0
W
Cerberus
DeadHero555
Cerberus
22,896
3,288
219
4,583
23,972
30,627
0
11,068
12,904
54,943
0
W
19,891
16,134
0
0
10,196
5,026
0
5,550
4,646
0
37,087
L
Nemesis
MaxiElCrak
Nemesis
25,124
13,758
533
3,211
24,558
16,940
0
12,832
11,141
0
38,668
W
Hades
Mehequiel
Hades
11,972
5,140
236
4,124
11,033
5,731
0
7,128
3,905
34,199
0
L
Neith
N3PHxx
Neith
828
204
0
124
913
230
0
584
329
0
1,650
W
Bakasura
SGMystical
Bakasura
25,569
18,340
0
2,392
27,933
16,333
0
15,434
10,378
0
35,495
W
Mercury
Smigz
Mercury
16,208
11,537
0
1,115
17,932
10,711
0
10,112
7,820
0
25,112
L
6,732
550
0
0
42,617
18,131
0
10,014
30,681
26,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,743
Gold Earned
67,413
250
Minions Killed
230
3
Camps Cleared
3
1,238,284
Distance Traveled
961,023
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
14,799
987
89
6
2
241,968
0
L
Agni
13,466
898
66
4
0
269,384
0
W
Cerberus
14,731
982
78
5
0
235,138
0
W
Anhur
14,512
967
30
2
1
250,025
0
L
Nemesis
15,411
1,027
33
2
1
257,683
3
W
Hades
14,242
949
61
4
1
228,624
0
L
Neith
10,650
710
0
0
0
23,369
0
W
Bakasura
14,621
975
56
4
0
239,737
0
W
Mercury
14,637
976
25
2
1
284,760
1
L
Ymir
13,087
872
42
3
0
168,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role