Player Matchup

Arachne
Arachne
DONTiLookCute
Arachne
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 32L
1,318 Elo+
Party 1
Cthulhu
Cthulhu
SFG Crazy
Cthulhu
Level 26
God Stats
3W - 4L
1,222 SR
Queue Stats
27W - 26L
1,341 Elo+
Party 1
Olorun
Olorun
SFG Kelso
Olorun
Level 17
God Stats
15W - 9L
1,206 SR
Queue Stats
21W - 20L
1,186 Elo+
Party 1
Team Averages
Level 27
1,309 SR
1,282 Elo+

VS

Team Averages
Level 38
1,338 SR
1,287 Elo+
Neith
Neith
GraySkies2001
Neith
Level 18
God Stats
20W - 26L
1,425 SR
Queue Stats
26W - 34L
1,300 Elo+
Party 2
Loki
Loki
Tomyoloswag
Loki
Level 19
God Stats
55W - 68L
1,491 SR
Queue Stats
168W - 223L
1,235 Elo+
Solo
Amaterasu
Amaterasu
fitzydeni
Amaterasu
Level 78
God Stats
7W - 7L
1,097 SR
Queue Stats
69W - 82L
1,326 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
11
3 / 1 / 6
8,265
689
6,726
8,370
2,836
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
SFG Crazy
Cthulhu
11
2 / 1 / 7
8,109
676
3,395
5,790
2,340
Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Olorun
SFG Kelso
Olorun
12
4 / 0 / 4
8,703
725
7,458
5,374
2,004
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 0
7,896
658
5,706
4,829
1,701
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 4 / 1
7,002
584
4,041
7,478
2,297
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
fitzydeni
Amaterasu
10
0 / 4 / 2
7,251
604
3,624
10,852
7,448
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
9
Kills
2
2
Deaths
9
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Arachne
3
1
6
6
L
2
1
0
2
W
Cthulhu
SFG Crazy
Cthulhu
2
1
7
5.5
W
Olorun
SFG Kelso
Olorun
4
0
4
6
L
0
4
1
0.13
L
Amaterasu
fitzydeni
Amaterasu
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,579
Damage
13,371
19,534
Taken
23,159
7,180
Mitigated
11,446
5,165
Healing
2,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
6,726
5,130
0
1,198
8,370
2,836
558
0
8,370
0
18,250
L
5,706
778
0
1,492
4,829
1,701
0
2,720
2,109
0
31,446
W
Cthulhu
SFG Crazy
Cthulhu
3,395
550
0
249
5,790
2,340
417
0
5,790
20,298
0
W
Olorun
SFG Kelso
Olorun
7,458
4,188
640
3,078
5,374
2,004
2,269
40
5,334
34,069
0
L
4,041
559
0
590
7,478
2,297
0
2,664
4,814
0
29,690
L
Amaterasu
fitzydeni
Amaterasu
3,624
1,199
0
640
10,852
7,448
0
5,515
5,337
0
21,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,077
Gold Earned
22,149
123
Minions Killed
149
0
Camps Cleared
0
619,569
Distance Traveled
607,538
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,265
689
27
2
0
230,267
3
L
Neith
7,896
658
72
6
0
180,776
0
W
Cthulhu
8,109
676
33
3
0
207,873
0
W
Olorun
8,703
725
63
5
0
181,429
1
L
Loki
7,002
584
43
4
0
203,153
1
L
Amaterasu
7,251
604
34
3
0
223,609
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role