Player Matchup

Achilles
Achilles
Bronze III
Bare_Croaticus
Achilles
Bronze III
Level 58
God Stats
5W - 5L
1,443 SR
Queue Stats
36W - 48L
358 MMR
Party 2
Skadi
Skadi
Bronze III
Durku David
Skadi
Bronze III
Level 88
God Stats
56W - 50L
1,491 SR
Queue Stats
124W - 134L
315 MMR
Solo
Ymir
Ymir
Bronze III
MATTKILLAH
Ymir
Bronze III
Level 160
God Stats
3W - 2L
1,463 SR
Queue Stats
107W - 122L
-152 MMR
Solo
Sun Wukong
Sun Wukong
Bronze II
Nido_Croaticus
Sun Wukong
Bronze II
Level 60
God Stats
7W - 6L
1,646 SR
Queue Stats
61W - 71L
408 MMR
Party 2
Baron Samedi
Baron Samedi
Bronze II
SuperScholle
Baron Samedi
Bronze II
Level 49
God Stats
5W - 8L
1,361 SR
Queue Stats
153W - 167L
334 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 83
1,481 SR
253 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 79
1,533 SR
252 MMR
Awilix
Awilix
Bronze II
Heariius
Awilix
Bronze II
Level 48
God Stats
4W - 7L
1,604 SR
Queue Stats
190W - 215L
517 MMR
Solo
Cerberus
Cerberus
Bronze III
LouisVuittonMCM
Cerberus
Bronze III
Level 44
God Stats
4W - 6L
1,455 SR
Queue Stats
19W - 38L
255 MMR
Party 1
Erlang Shen
Erlang Shen
Bronze III
Luca_Rd88
Erlang Shen
Bronze III
Level 69
God Stats
12W - 13L
1,537 SR
Queue Stats
77W - 99L
-150 MMR
Party 1
Jing Wei
Jing Wei
Bronze II
Meknessiya30
Jing Wei
Bronze II
Level 120
God Stats
16W - 13L
1,565 SR
Queue Stats
279W - 276L
428 MMR
Solo
Kukulkan
Kukulkan
Bronze III
Sakis305
Kukulkan
Bronze III
Level 112
God Stats
4W - 7L
1,502 SR
Queue Stats
296W - 299L
213 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
20
5 / 6 / 5
18,580
502
18,828
31,484
51,177
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
9 / 14 / 5
19,477
526
26,232
31,774
10,974
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
4 / 11 / 11
19,110
516
32,780
41,449
43,859
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Nido_Croaticus
Sun Wukong
20
13 / 6 / 10
21,547
582
28,691
41,472
21,545
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Baron Samedi
SuperScholle
Baron Samedi
20
6 / 8 / 16
18,408
498
25,576
28,135
20,579
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
RatatoskrBakasuraHadesArachneKumbhakarna

VS

Bans
TsukuyomiAphroditeZeusCthulhuPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Heariius
Awilix
20
13 / 2 / 15
20,551
555
23,145
27,162
17,361
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cerberus
20
9 / 10 / 11
19,017
514
19,239
42,823
41,588
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Erlang Shen
Luca_Rd88
Erlang Shen
20
8 / 8 / 9
17,887
483
31,496
45,296
30,148
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jing Wei
Meknessiya30
Jing Wei
20
6 / 8 / 12
18,601
503
20,459
35,719
15,113
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Sakis305
Kukulkan
20
9 / 9 / 11
21,058
569
39,387
25,905
10,848
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
103
37
Kills
45
45
Deaths
37
47
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Achilles
5
6
5
1.25
W
9
14
5
0.82
L
Awilix
Heariius
Awilix
13
2
15
10.25
L
Cerberus
9
10
11
1.45
L
Erlang Shen
Luca_Rd88
Erlang Shen
8
8
9
1.56
W
4
11
11
0.86
L
Jing Wei
Meknessiya30
Jing Wei
6
8
12
1.5
W
Sun Wukong
Nido_Croaticus
Sun Wukong
13
6
10
3
L
Kukulkan
Sakis305
Kukulkan
9
9
11
1.61
W
Baron Samedi
SuperScholle
Baron Samedi
6
8
16
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,107
Damage
133,726
174,314
Taken
176,905
148,134
Mitigated
115,058
54,412
Healing
52,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
18,828
6,027
0
7,329
31,484
51,177
994
7,687
23,122
0
89,519
W
26,232
15,049
0
6,740
31,774
10,974
3,783
10,492
21,257
0
136,900
L
Awilix
Heariius
Awilix
23,145
8,645
0
6,524
27,162
17,361
1,400
5,693
21,394
0
141,179
L
Cerberus
19,239
367
1,211
11,732
42,823
41,588
428
15,700
26,973
94,551
0
L
Erlang Shen
Luca_Rd88
Erlang Shen
31,496
18,305
0
15,399
45,296
30,148
0
15,036
29,522
0
113,615
W
32,780
4,906
1,452
7,819
41,449
43,859
102
12,487
28,877
118,976
0
L
Jing Wei
Meknessiya30
Jing Wei
20,459
16,128
1,352
11,993
35,719
15,113
5,275
10,392
25,302
0
156,217
W
Sun Wukong
Nido_Croaticus
Sun Wukong
28,691
5,485
0
18,806
41,472
21,545
2,056
15,514
25,833
0
162,106
L
Kukulkan
Sakis305
Kukulkan
39,387
868
0
4,165
25,905
10,848
255
13,947
11,958
163,036
0
W
Baron Samedi
SuperScholle
Baron Samedi
25,576
3,718
2,785
9,481
28,135
20,579
1,524
13,855
14,230
98,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

97,122
Gold Earned
97,114
790
Minions Killed
825
0
Camps Cleared
0
2,909,907
Distance Traveled
3,119,791
24
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
18,580
502
136
4
0
609,346
3
W
Skadi
19,477
526
167
5
0
453,769
1
L
Awilix
20,551
555
159
4
0
793,835
10
L
Cerberus
19,017
514
130
4
0
562,059
0
L
Erlang Shen
17,887
483
125
3
0
576,123
4
W
Ymir
19,110
516
144
4
0
545,843
0
L
Jing Wei
18,601
503
174
5
0
531,685
4
W
Sun Wukong
21,547
582
217
6
0
727,422
3
L
Kukulkan
21,058
569
237
6
0
656,089
10
W
Baron Samedi
18,408
498
126
3
0
573,527
17

Distance Traveled

Minion Kills by Role

Gold Earned by Role