Player Matchup

Merlin
Merlin
Kerogima
Merlin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,335 Elo+
Party 2
Rama
Rama
forgottenmuffin
Rama
Level 25
God Stats
1W - 1L
1,446 SR
Queue Stats
3W - 2L
1,613 Elo+
Party 2
Sobek
Sobek
funkyjul
Sobek
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,335 Elo+
Party 2
Team Averages
Level 23
1,482 SR
1,428 Elo+

VS

Team Averages
Level 56
1,298 SR
1,234 Elo+
Da Ji
Da Ji
Augell
Da Ji
Level 100
God Stats
5W - 4L
1,407 SR
Queue Stats
38W - 48L
1,312 Elo+
Party 1
Bacchus
Bacchus
GreenSoap
Bacchus
Level 27
God Stats
7W - 4L
1,226 SR
Queue Stats
12W - 16L
1,192 Elo+
Party 1
Scylla
Scylla
teheme
Scylla
Level 40
God Stats
5W - 1L
1,262 SR
Queue Stats
9W - 6L
1,199 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Kerogima
Merlin
8
0 / 4 / 2
6,105
611
1,773
5,144
1,662
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
3 / 5 / 1
7,314
731
1,734
6,960
2,314
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
funkyjul
Sobek
9
1 / 3 / 3
6,664
666
3,326
7,922
5,804
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Augell
Da Ji
11
5 / 2 / 5
8,047
805
6,079
6,316
2,298
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
GreenSoap
Bacchus
11
2 / 1 / 10
7,182
718
3,560
3,847
3,140
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
teheme
Scylla
11
5 / 1 / 7
7,734
773
8,030
3,759
1,209
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
4
Kills
12
12
Deaths
4
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Augell
Da Ji
5
2
5
3.75
W
Bacchus
GreenSoap
Bacchus
2
1
10
7
L
Merlin
Kerogima
Merlin
0
4
2
0.25
L
3
5
1
0.7
L
Sobek
funkyjul
Sobek
1
3
3
0.83
W
Scylla
teheme
Scylla
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,833
Damage
17,669
20,026
Taken
13,922
9,780
Mitigated
6,647
2,245
Healing
1,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Augell
Da Ji
6,079
1,629
0
1,967
6,316
2,298
192
1,889
4,377
0
32,426
W
Bacchus
GreenSoap
Bacchus
3,560
216
0
0
3,847
3,140
295
1,451
2,261
7,751
0
L
Merlin
Kerogima
Merlin
1,773
271
135
731
5,144
1,662
0
3,149
1,995
19,542
0
L
1,734
1,487
0
0
6,960
2,314
0
3,409
3,551
0
14,532
L
Sobek
funkyjul
Sobek
3,326
201
492
887
7,922
5,804
0
5,058
2,864
11,279
0
W
Scylla
teheme
Scylla
8,030
512
0
0
3,759
1,209
672
1,707
2,002
29,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,083
Gold Earned
22,963
96
Minions Killed
110
0
Camps Cleared
0
495,594
Distance Traveled
547,575
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,047
805
48
5
0
191,941
1
W
Bacchus
7,182
718
7
1
0
192,706
0
L
Merlin
6,105
611
48
5
0
156,580
5
L
Rama
7,314
731
33
3
0
148,110
0
L
Sobek
6,664
666
15
2
0
190,904
2
W
Scylla
7,734
773
55
6
0
162,928
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role