Player Matchup

Discordia
Discordia
Knubbly
Discordia
Level 29
God Stats
50W - 56L
1,482 SR
Queue Stats
291W - 294L
1,449 Elo+
Solo
Da Ji
Da Ji
Nawakatb
Da Ji
Level 29
God Stats
34W - 29L
1,604 SR
Queue Stats
233W - 300L
1,402 Elo+
Party 2
Hachiman
Hachiman
RhAw11
Hachiman
Level 27
God Stats
2W - 8L
1,520 SR
Queue Stats
181W - 157L
1,449 Elo+
Solo
Athena
Athena
SC4REF4CE
Athena
Level 26
God Stats
13W - 14L
1,283 SR
Queue Stats
167W - 172L
1,348 Elo+
Party 2
Sol
Sol
Shau_nie
Sol
Level 17
God Stats
5W - 6L
1,691 SR
Queue Stats
90W - 117L
1,431 Elo+
Party 2
Team Averages
Level 26
1,516 SR
1,416 Elo+

VS

Team Averages
Level 16
1,484 SR
1,392 Elo+
Jormungandr
Jormungandr
Acvd23
Jormungandr
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 20L
1,298 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Deenamonster
Ah Muzen Cab
Level 17
God Stats
10W - 7L
1,652 SR
Queue Stats
44W - 40L
1,445 Elo+
Solo
Bellona
Bellona
Marcozono
Bellona
Level 6
God Stats
6W - 4L
1,461 SR
Queue Stats
14W - 16L
1,298 Elo+
Party 1
Merlin
Merlin
NoAxiom4
Merlin
Level 27
God Stats
15W - 21L
1,300 SR
Queue Stats
71W - 76L
1,492 Elo+
Solo
Artemis
Artemis
Omuzder
Artemis
Level 17
God Stats
31W - 31L
1,505 SR
Queue Stats
78W - 87L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Knubbly
Discordia
20
8 / 0 / 16
16,430
1,174
34,063
15,493
5,984
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
Nawakatb
Da Ji
20
10 / 13 / 13
15,525
1,109
16,427
25,586
11,626
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
RhAw11
Hachiman
20
8 / 7 / 12
15,220
1,087
27,483
24,851
9,463
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Athena
SC4REF4CE
Athena
20
1 / 10 / 16
13,200
943
10,969
33,335
31,113
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
0 / 10 / 15
12,542
896
12,045
26,118
9,343
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

40

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Acvd23
Jormungandr
20
2 / 7 / 23
14,404
1,029
11,429
21,782
21,484
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Muzen Cab
Deenamonster
Ah Muzen Cab
20
4 / 5 / 26
14,185
1,013
27,324
18,962
8,666
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Marcozono
Bellona
20
10 / 5 / 22
15,697
1,121
26,307
29,545
19,496
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
NoAxiom4
Merlin
20
14 / 5 / 17
16,101
1,150
31,249
15,803
6,901
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
Omuzder
Artemis
20
10 / 5 / 19
15,094
1,078
23,405
19,304
7,902
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
147
27
Kills
40
40
Deaths
27
72
Assists
107
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Acvd23
Jormungandr
2
7
23
1.93
W
Ah Muzen Cab
Deenamonster
Ah Muzen Cab
4
5
26
3.4
L
Discordia
Knubbly
Discordia
8
0
16
16
W
Bellona
Marcozono
Bellona
10
5
22
4.2
L
Da Ji
Nawakatb
Da Ji
10
13
13
1.27
W
Merlin
NoAxiom4
Merlin
14
5
17
4.5
W
Artemis
Omuzder
Artemis
10
5
19
3.9
L
Hachiman
RhAw11
Hachiman
8
7
12
2
L
Athena
SC4REF4CE
Athena
1
10
16
0.9
L
0
10
15
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,987
Damage
119,714
125,383
Taken
105,396
67,529
Mitigated
64,449
8,807
Healing
10,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Acvd23
Jormungandr
11,429
2,801
0
0
21,782
21,484
0
13,229
8,553
30,334
0
W
Ah Muzen Cab
Deenamonster
Ah Muzen Cab
27,324
8,393
0
4,077
18,962
8,666
0
10,387
8,575
0
58,151
L
Discordia
Knubbly
Discordia
34,063
3,127
330
3,666
15,493
5,984
0
4,550
10,943
83,058
0
W
Bellona
Marcozono
Bellona
26,307
9,962
0
2,355
29,545
19,496
0
16,583
12,962
282
42,687
L
Da Ji
Nawakatb
Da Ji
16,427
3,193
0
0
25,586
11,626
0
9,254
16,332
0
25,164
W
Merlin
NoAxiom4
Merlin
31,249
1,743
0
1,478
15,803
6,901
0
6,203
9,600
58,610
0
W
Artemis
Omuzder
Artemis
23,405
13,381
0
2,934
19,304
7,902
0
10,675
8,629
0
63,936
L
Hachiman
RhAw11
Hachiman
27,483
16,135
0
0
24,851
9,463
0
8,068
16,783
0
63,847
L
Athena
SC4REF4CE
Athena
10,969
2,901
1,636
1,986
33,335
31,113
0
13,424
19,911
28,852
0
L
12,045
4,400
0
1,189
26,118
9,343
0
7,660
18,458
25,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,917
Gold Earned
75,481
335
Minions Killed
283
3
Camps Cleared
20
1,264,378
Distance Traveled
1,337,040
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
14,404
1,029
39
3
0
223,167
0
W
Ah Muzen Cab
14,185
1,013
71
5
1
291,323
1
L
Discordia
16,430
1,174
146
10
0
260,588
2
W
Bellona
15,697
1,121
22
2
7
299,160
0
L
Da Ji
15,525
1,109
14
1
2
232,092
1
W
Merlin
16,101
1,150
63
5
5
263,384
0
W
Artemis
15,094
1,078
88
6
7
260,006
3
L
Hachiman
15,220
1,087
99
7
1
254,825
0
L
Athena
13,200
943
46
3
0
260,550
0
L
Sol
12,542
896
30
2
0
256,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role