Player Matchup

Cthulhu
Cthulhu
DEATHGUN3000
Cthulhu
Level 9
God Stats
2W - 1L
1,310 SR
Queue Stats
10W - 9L
1,247 Elo+
Party 1
Merlin
Merlin
Damimhot1970
Merlin
Level 43
God Stats
23W - 17L
1,499 SR
Queue Stats
141W - 103L
1,413 Elo+
Party 1
Artemis
Artemis
SummerAndroid
Artemis
Level 122
God Stats
6W - 1L
1,514 SR
Queue Stats
216W - 184L
1,510 Elo+
Party 1
Team Averages
Level 58
1,441 SR
1,390 Elo+

VS

Team Averages
Level 26
1,433 SR
1,324 Elo+
Chaac
Chaac
TOEsukka9000
Chaac
Level 27
God Stats
33W - 47L
1,426 SR
Queue Stats
93W - 127L
1,342 Elo+
Solo
Neith
Neith
alsope290
Neith
Level 22
God Stats
79W - 96L
1,462 SR
Queue Stats
80W - 101L
1,260 Elo+
Solo
Poseidon
Poseidon
skyfighter2683
Poseidon
Level 29
God Stats
21W - 19L
1,410 SR
Queue Stats
182W - 268L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DEATHGUN3000
Cthulhu
14
4 / 2 / 9
10,647
761
6,966
15,164
16,337
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
14
6 / 1 / 7
10,306
736
13,902
7,974
3,165
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
13
4 / 5 / 8
10,273
734
15,637
11,590
5,109
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 3 / 3
9,584
685
11,086
14,910
10,374
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Neith
alsope290
Neith
12
2 / 5 / 5
8,882
634
7,270
13,942
4,560
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poseidon
11
1 / 6 / 6
8,672
619
7,548
13,046
3,588
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
22
14
Kills
8
8
Deaths
14
24
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DEATHGUN3000
Cthulhu
4
2
9
4.25
W
Merlin
6
1
7
9.5
W
Artemis
4
5
8
1.6
L
5
3
3
2.17
L
Neith
alsope290
Neith
2
5
5
0.9
L
Poseidon
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,505
Damage
25,904
34,728
Taken
41,898
24,611
Mitigated
18,522
6,753
Healing
15,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DEATHGUN3000
Cthulhu
6,966
655
250
3,025
15,164
16,337
641
3,297
11,867
16,718
0
W
Merlin
13,902
254
441
1,013
7,974
3,165
1,270
2,426
5,548
49,940
0
W
Artemis
15,637
7,278
0
2,024
11,590
5,109
1,297
2,242
9,348
0
57,585
L
11,086
2,405
1,433
5,962
14,910
10,374
477
5,241
9,669
435
31,240
L
Neith
alsope290
Neith
7,270
4,598
679
3,234
13,942
4,560
799
9,110
4,832
0
33,152
L
Poseidon
7,548
528
747
3,727
13,046
3,588
384
6,625
6,421
35,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,226
Gold Earned
27,138
168
Minions Killed
135
0
Camps Cleared
0
739,186
Distance Traveled
691,405
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,647
761
28
2
0
256,620
2
W
Merlin
10,306
736
71
5
0
254,964
0
W
Artemis
10,273
734
69
5
0
227,602
2
L
Chaac
9,584
685
40
3
0
268,560
2
L
Neith
8,882
634
43
3
0
219,021
1
L
Poseidon
8,672
619
52
4
0
203,824
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role