Player Matchup

Ymir
Ymir
Fudgeface000
Ymir
Level 25
God Stats
28W - 19L
1,589 SR
Queue Stats
88W - 64L
1,443 Elo+
Solo
Neith
Neith
Hellen_MoonLight
Neith
Level 2
God Stats
7W - 1L
1,500 SR
Queue Stats
15W - 5L
1,500 Elo+
Party 1
Anubis
Anubis
bloodhunterbr13
Anubis
Level 146
God Stats
1W - 1L
1,358 SR
Queue Stats
73W - 81L
1,531 Elo+
Party 1
Nemesis
Nemesis
lawful_dolly5
Nemesis
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
534W - 552L
1,550 Elo+
Solo
Ra
Ra
minottimaicao
Ra
Level 20
God Stats
3W - 1L
1,322 SR
Queue Stats
48W - 34L
1,679 Elo+
Party 1
Team Averages
Level 44
1,454 SR
1,541 Elo+

VS

Team Averages
Level 19
1,490 SR
1,374 Elo+
Cthulhu
Cthulhu
ADHD Peanut
Cthulhu
Level 29
God Stats
22W - 15L
1,613 SR
Queue Stats
72W - 80L
1,517 Elo+
Solo
Mercury
Mercury
MysticalSpace87
Mercury
Level 26
God Stats
9W - 12L
1,525 SR
Queue Stats
49W - 36L
1,409 Elo+
Party 2
Arachne
Arachne
Park1nsons
Arachne
Level 27
God Stats
42W - 34L
1,591 SR
Queue Stats
50W - 41L
1,403 Elo+
Party 2
Artemis
Artemis
Striker_036XX
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 26L
1,327 Elo+
Solo
Merlin
Merlin
km1508_14
Merlin
Level 4
God Stats
0W - 2L
1,220 SR
Queue Stats
1W - 3L
1,213 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 17
11,680
615
8,249
12,895
13,412
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
17 / 2 / 17
12,510
658
23,623
12,960
5,501
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
32 / 1 / 6
13,911
732
31,506
16,622
9,019
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
19
8 / 0 / 3
13,149
692
8,096
10,614
4,967
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
5 / 1 / 9
11,285
594
10,131
10,456
4,698
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ADHD Peanut
Cthulhu
12
1 / 8 / 1
7,846
413
8,060
24,291
7,996
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

13
1 / 11 / 0
8,297
437
7,642
16,687
4,332
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
Park1nsons
Arachne
13
2 / 17 / 1
8,863
466
7,392
20,650
4,477
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
9
0 / 15 / 0
5,972
314
5,432
15,918
3,348
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Merlin
km1508_14
Merlin
9
0 / 19 / 1
6,086
320
1,134
14,968
3,286

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
7
69
Kills
4
5
Deaths
70
52
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ADHD Peanut
Cthulhu
1
8
1
0.19
W
7
1
17
15.5
W
17
2
17
12.75
L
1
11
0
0.09
L
Arachne
Park1nsons
Arachne
2
17
1
0.15
L
Artemis
0
15
0
0
W
32
1
6
35
L
Merlin
km1508_14
Merlin
0
19
1
0.03
W
Nemesis
8
0
3
9.5
W
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,605
Damage
29,660
63,547
Taken
92,514
37,597
Mitigated
23,439
30,700
Healing
7,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ADHD Peanut
Cthulhu
8,060
713
183
3,618
24,291
7,996
0
14,213
10,078
39,703
0
W
8,249
802
477
692
12,895
13,412
1,488
1,883
11,012
32,942
0
W
23,623
9,802
0
6,489
12,960
5,501
7,137
1,609
11,351
0
78,855
L
7,642
4,864
0
584
16,687
4,332
18
8,599
8,088
0
42,650
L
Arachne
Park1nsons
Arachne
7,392
4,275
0
2,760
20,650
4,477
1,334
11,764
8,886
0
30,890
L
Artemis
5,432
2,942
0
130
15,918
3,348
0
6,709
9,209
0
19,130
W
31,506
1,983
620
11,181
16,622
9,019
1,368
1,820
14,802
90,337
0
L
Merlin
km1508_14
Merlin
1,134
341
0
0
14,968
3,286
0
8,601
6,367
3,466
0
W
Nemesis
8,096
3,147
0
5,048
10,614
4,967
3,977
1,556
9,058
0
93,220
W
10,131
352
887
5,306
10,456
4,698
539
2,326
8,130
77,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,535
Gold Earned
37,064
585
Minions Killed
221
0
Camps Cleared
0
1,811,698
Distance Traveled
1,430,248
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,846
413
67
4
0
301,722
2
W
Ymir
11,680
615
46
2
0
369,128
0
W
Neith
12,510
658
114
6
0
316,388
3
L
Mercury
8,297
437
72
4
0
365,452
0
L
Arachne
8,863
466
58
3
0
322,107
0
L
Artemis
5,972
314
18
1
0
243,112
0
W
Anubis
13,911
732
132
7
0
312,542
2
L
Merlin
6,086
320
6
0
0
197,855
1
W
Nemesis
13,149
692
162
9
0
416,948
0
W
Ra
11,285
594
131
7
0
396,692
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role