Player Matchup

Heimdallr
Heimdallr
Crustinoo
Heimdallr
Level 13
God Stats
4W - 4L
1,403 SR
Queue Stats
51W - 20L
1,508 Elo+
Party 1
Hachiman
Hachiman
Kynshou
Hachiman
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
78W - 71L
1,529 Elo+
Party 2
Anubis
Anubis
ShowerWithDong
Anubis
Level 26
God Stats
6W - 4L
1,458 SR
Queue Stats
32W - 32L
1,470 Elo+
Party 2
Fenrir
Fenrir
castle345
Fenrir
Level 29
God Stats
27W - 20L
1,544 SR
Queue Stats
107W - 101L
1,393 Elo+
Party 1
Ymir
Ymir
pauta-escasa
Ymir
Level 17
God Stats
1W - 0L
1,554 SR
Queue Stats
22W - 12L
1,421 Elo+
Solo
Team Averages
Level 23
1,492 SR
1,464 Elo+

VS

Team Averages
Level 21
1,539 SR
1,330 Elo+
Cupid
Cupid
InfamousPanic
Cupid
Level 26
God Stats
1W - 2L
1,805 SR
Queue Stats
23W - 41L
1,273 Elo+
Solo
Merlin
Merlin
NGT REDFOX
Merlin
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,151 Elo+
Solo
Neith
Neith
Nova13Games
Neith
Level 25
God Stats
16W - 14L
1,522 SR
Queue Stats
27W - 28L
1,436 Elo+
Solo
Achilles
Achilles
legacydiagram1
Achilles
Level 28
God Stats
3W - 2L
1,628 SR
Queue Stats
378W - 409L
1,411 Elo+
Solo
Bastet
Bastet
premiumcupid709
Bastet
Level 23
God Stats
8W - 6L
1,239 SR
Queue Stats
48W - 58L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Crustinoo
Heimdallr
12
12 / 1 / 0
7,689
769
6,881
5,732
2,119
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hachiman
Kynshou
Hachiman
9
3 / 0 / 10
6,308
631
5,671
5,740
1,485
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

11
7 / 0 / 2
6,858
686
6,024
4,016
1,535
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
castle345
Fenrir
9
3 / 0 / 4
6,033
603
2,593
4,794
1,408
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

9
4 / 2 / 9
6,807
681
4,548
8,395
4,061
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 6 / 1
4,615
462
4,703
6,026
1,241
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
NGT REDFOX
Merlin
4
0 / 9 / 0
3,898
390
1,081
5,588
1,178
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
1 / 5 / 0
4,899
490
2,902
6,418
1,876
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
6
1 / 6 / 0
4,400
440
4,512
9,737
5,677
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 3 / 0
4,780
478
2,419
7,294
1,529
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
4
29
Kills
3
3
Deaths
29
25
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Crustinoo
Heimdallr
12
1
0
12
L
1
6
1
0.25
W
Hachiman
Kynshou
Hachiman
3
0
10
8
L
Merlin
NGT REDFOX
Merlin
0
9
0
0
L
1
5
0
0.2
W
7
0
2
8
W
Fenrir
castle345
Fenrir
3
0
4
5
L
Achilles
1
6
0
0.17
W
4
2
9
4.25
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,717
Damage
15,617
28,677
Taken
35,063
10,608
Mitigated
11,501
10,298
Healing
7,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Crustinoo
Heimdallr
6,881
2,911
0
2,176
5,732
2,119
2,647
281
5,451
0
27,904
L
4,703
3,113
405
885
6,026
1,241
0
3,466
2,560
0
18,771
W
Hachiman
Kynshou
Hachiman
5,671
3,563
0
1,897
5,740
1,485
1,134
99
5,520
0
19,454
L
Merlin
NGT REDFOX
Merlin
1,081
360
0
188
5,588
1,178
0
176
5,410
8,646
0
L
2,902
837
0
1,399
6,418
1,876
0
0
6,418
0
12,790
W
6,024
220
0
2,188
4,016
1,535
1,501
343
3,627
31,348
0
W
Fenrir
castle345
Fenrir
2,593
984
232
1,387
4,794
1,408
37
195
4,549
0
17,408
L
Achilles
4,512
1,496
0
2,802
9,737
5,677
0
3,765
5,972
0
12,348
W
4,548
1,051
294
2,124
8,395
4,061
708
163
7,972
20,383
0
L
2,419
651
0
2,026
7,294
1,529
0
3,165
4,129
0
22,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,695
Gold Earned
22,592
225
Minions Killed
117
0
Camps Cleared
0
911,492
Distance Traveled
885,637
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,689
769
59
6
0
170,115
0
L
Cupid
4,615
462
34
3
0
175,182
2
W
Hachiman
6,308
631
35
4
0
189,125
1
L
Merlin
3,898
390
15
2
0
158,923
0
L
Neith
4,899
490
21
2
0
173,857
0
W
Anubis
6,858
686
57
6
0
158,119
4
W
Fenrir
6,033
603
32
3
0
220,565
0
L
Achilles
4,400
440
12
1
0
182,537
0
W
Ymir
6,807
681
42
4
0
173,568
3
L
Bastet
4,780
478
35
4
0
195,138
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role