Player Matchup

Merlin
Merlin
Celestia_Jen
Merlin
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 21L
1,176 Elo+
Solo
Neith
Neith
Dianasioux99
Neith
Level 20
God Stats
29W - 25L
1,518 SR
Queue Stats
42W - 36L
1,366 Elo+
Solo
Yemoja
Yemoja
Slobberypen1166
Yemoja
Level 18
God Stats
2W - 5L
992 SR
Queue Stats
21W - 22L
1,113 Elo+
Solo
Tyr
Tyr
Yohangael1310
Tyr
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Janus
Janus
hxcchica139
Janus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 24L
1,207 Elo+
Solo
Team Averages
Level 17
1,402 SR
1,273 Elo+

VS

Team Averages
Level 17
1,408 SR
1,133 Elo+
Kukulkan
Kukulkan
IsaacTheSecond2
Kukulkan
Level 22
God Stats
37W - 37L
1,467 SR
Queue Stats
102W - 129L
1,137 Elo+
Solo
Medusa
Medusa
Jakdynn
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
898 Elo+
Solo
Hachiman
Hachiman
LeonelZamora
Hachiman
Level 26
God Stats
37W - 40L
1,376 SR
Queue Stats
156W - 164L
1,257 Elo+
Solo
Yemoja
Yemoja
leo_bomba78
Yemoja
Level 27
God Stats
1W - 3L
1,370 SR
Queue Stats
96W - 172L
1,156 Elo+
Solo
Ymir
Ymir
nigel1990t
Ymir
Level 8
God Stats
5W - 15L
1,324 SR
Queue Stats
7W - 19L
1,215 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
0 / 5 / 13
14,012
824
9,496
18,762
11,146
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
16 / 3 / 9
17,475
1,028
30,110
17,813
6,598
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
1 / 4 / 12
14,469
851
4,534
16,024
7,079
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
4 / 2 / 13
14,826
872
6,167
24,828
25,653
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
7 / 0 / 13
15,923
937
21,360
13,110
4,672
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

88

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
6 / 1 / 4
16,787
987
44,128
13,745
5,973
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
Jakdynn
Medusa
17
0 / 3 / 2
12,469
733
3,658
5,112
1,731
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hachiman
LeonelZamora
Hachiman
20
4 / 1 / 4
15,015
883
22,556
10,845
3,673
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
20
3 / 2 / 5
15,258
898
5,755
12,478
4,944
20
1 / 21 / 5
13,940
820
7,381
38,981
16,225

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
34
28
Kills
14
14
Deaths
28
60
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Merlin
0
5
13
1.3
W
16
3
9
6.83
L
Kukulkan
6
1
4
8
L
Medusa
Jakdynn
Medusa
0
3
2
0.33
L
Hachiman
LeonelZamora
Hachiman
4
1
4
6
W
1
4
12
1.75
W
4
2
13
5.25
W
7
0
13
13.5
L
Yemoja
3
2
5
2.75
L
1
21
5
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,667
Damage
83,478
90,537
Taken
81,161
55,148
Mitigated
32,546
18,721
Healing
9,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
9,496
2,655
0
0
18,762
11,146
0
13,086
5,614
24,783
0
W
30,110
20,906
1,183
3,725
17,813
6,598
0
12,387
5,426
0
74,058
L
Kukulkan
44,128
1,347
0
2,413
13,745
5,973
0
6,134
7,536
99,340
0
L
Medusa
Jakdynn
Medusa
3,658
1,439
0
621
5,112
1,731
0
1,655
3,382
0
7,485
L
Hachiman
LeonelZamora
Hachiman
22,556
19,067
0
3,600
10,845
3,673
0
2,191
8,433
0
69,729
W
4,534
688
7,872
3,717
16,024
7,079
0
10,648
5,376
27,368
0
W
6,167
1,130
0
1,650
24,828
25,653
0
11,033
13,466
0
24,039
W
21,360
1,093
0
574
13,110
4,672
0
9,719
3,391
49,695
0
L
Yemoja
5,755
593
1,735
867
12,478
4,944
0
8,133
4,320
15,387
0
L
7,381
290
0
0
38,981
16,225
0
17,277
20,993
20,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,705
Gold Earned
73,469
319
Minions Killed
304
3
Camps Cleared
2
1,389,258
Distance Traveled
1,084,024
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,012
824
38
2
0
204,238
8
W
Neith
17,475
1,028
76
4
3
256,748
0
L
Kukulkan
16,787
987
142
8
0
325,164
0
L
Medusa
12,469
733
5
0
0
48,321
0
L
Hachiman
15,015
883
107
6
2
256,561
0
W
Yemoja
14,469
851
66
4
0
252,075
3
W
Tyr
14,826
872
60
4
0
350,298
0
W
Janus
15,923
937
79
5
0
325,899
1
L
Yemoja
15,258
898
17
1
0
269,561
0
L
Ymir
13,940
820
33
2
0
184,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role