Player Matchup

Yemoja
Yemoja
CordyCep9396
Yemoja
Level 18
God Stats
1W - 0L
1,297 SR
Queue Stats
9W - 11L
1,179 Elo+
Solo
Heimdallr
Heimdallr
FYouUrOnYourOwn
Heimdallr
Level 26
God Stats
10W - 6L
1,595 SR
Queue Stats
312W - 404L
1,162 Elo+
Party 2
Hera
Hera
GameLegend216
Hera
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 27L
1,128 Elo+
Solo
Osiris
Osiris
Nerd rebel2907
Osiris
Level 24
God Stats
3W - 3L
1,500 SR
Queue Stats
40W - 68L
1,056 Elo+
Solo
Baron Samedi
Baron Samedi
TheFireLord67
Baron Samedi
Level 19
God Stats
8W - 10L
1,341 SR
Queue Stats
59W - 75L
1,014 Elo+
Party 2
Team Averages
Level 20
1,447 SR
1,108 Elo+

VS

Team Averages
Level 24
1,424 SR
1,024 Elo+
Hachiman
Hachiman
alexarriaza10
Hachiman
Level 26
God Stats
25W - 51L
1,249 SR
Queue Stats
36W - 69L
1,026 Elo+
Solo
Chaac
Chaac
arturito947
Chaac
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 28L
986 Elo+
Party 1
Tyr
Tyr
caritafeliz624
Tyr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 56L
999 Elo+
Party 1
Persephone
Persephone
starfa47-
Persephone
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 21L
971 Elo+
Party 1
Bellona
Bellona
weedy2bang
Bellona
Level 28
God Stats
36W - 54L
1,372 SR
Queue Stats
47W - 67L
1,138 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
20
12 / 3 / 25
15,774
526
20,405
21,939
21,639
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
FYouUrOnYourOwn
Heimdallr
20
17 / 9 / 13
16,377
546
38,438
25,273
13,493
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
2 / 6 / 5
10,472
349
1,561
8,889
2,661
20
16 / 5 / 12
15,100
503
22,370
23,783
35,618
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
TheFireLord67
Baron Samedi
20
15 / 5 / 16
14,649
488
24,371
21,457
26,454
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
alexarriaza10
Hachiman
20
7 / 8 / 4
14,981
499
14,940
22,571
9,684
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
5 / 12 / 5
11,935
398
16,482
37,944
44,222
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
3 / 14 / 6
11,473
382
12,785
29,665
12,020
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
starfa47-
Persephone
16
3 / 16 / 6
11,991
400
11,671
22,411
7,480
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bellona
weedy2bang
Bellona
16
8 / 13 / 2
12,261
409
16,271
23,818
14,934
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
49
62
Kills
26
28
Deaths
63
71
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Yemoja
12
3
25
8.17
W
Heimdallr
FYouUrOnYourOwn
Heimdallr
17
9
13
2.61
W
2
6
5
0.75
W
16
5
12
4.4
W
Baron Samedi
TheFireLord67
Baron Samedi
15
5
16
4.6
L
Hachiman
alexarriaza10
Hachiman
7
8
4
1.13
L
5
12
5
0.63
L
3
14
6
0.43
L
Persephone
starfa47-
Persephone
3
16
6
0.38
L
Bellona
weedy2bang
Bellona
8
13
2
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,145
Damage
72,149
101,341
Taken
136,409
99,865
Mitigated
88,340
28,592
Healing
20,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
20,405
7,987
10,286
7,546
21,939
21,639
3,341
2,625
19,314
69,180
0
W
Heimdallr
FYouUrOnYourOwn
Heimdallr
38,438
20,838
0
373
25,273
13,493
6,717
3,427
21,846
0
134,401
W
1,561
895
0
0
8,889
2,661
172
1,097
7,792
14,080
0
W
22,370
11,905
0
0
23,783
35,618
1,667
1,637
22,146
0
53,909
W
Baron Samedi
TheFireLord67
Baron Samedi
24,371
1,709
4,309
6,078
21,457
26,454
969
2,885
18,572
62,935
0
L
Hachiman
alexarriaza10
Hachiman
14,940
8,351
0
0
22,571
9,684
1,287
4,642
17,724
0
81,438
L
16,482
4,040
0
10,610
37,944
44,222
1,073
11,183
26,250
0
52,018
L
12,785
6,283
0
3,697
29,665
12,020
485
12,950
16,440
0
37,204
L
Persephone
starfa47-
Persephone
11,671
2,284
0
699
22,411
7,480
403
8,689
13,472
38,712
0
L
Bellona
weedy2bang
Bellona
16,271
9,720
0
5,185
23,818
14,934
951
7,552
16,186
0
53,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,372
Gold Earned
62,641
446
Minions Killed
353
0
Camps Cleared
0
2,306,183
Distance Traveled
1,933,985
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
15,774
526
81
3
0
483,979
0
W
Heimdallr
16,377
546
209
7
0
486,438
0
W
Hera
10,472
349
25
1
0
305,183
3
W
Osiris
15,100
503
67
2
0
502,844
0
W
Baron Samedi
14,649
488
64
2
0
527,739
0
L
Hachiman
14,981
499
149
5
0
394,356
0
L
Chaac
11,935
398
63
2
0
494,522
1
L
Tyr
11,473
382
43
1
0
373,710
0
L
Persephone
11,991
400
43
1
0
364,753
1
L
Bellona
12,261
409
55
2
0
306,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role