Player Matchup

Anhur
Anhur
Deftones1993
Anhur
Level 17
God Stats
23W - 44L
1,359 SR
Queue Stats
101W - 232L
1,002 Elo+
Solo
Cabrakan
Cabrakan
Merciless-CM
Cabrakan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 65L
1,155 Elo+
Solo
Medusa
Medusa
TanklessSiren61
Medusa
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
975 Elo+
Party 1
Neith
Neith
fish3332
Neith
Level 9
God Stats
2W - 6L
1,257 SR
Queue Stats
4W - 19L
982 Elo+
Solo
Bellona
Bellona
izzlebidazzle97
Bellona
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,115 Elo+
Party 1
Team Averages
Level 16
1,423 SR
1,046 Elo+

VS

Team Averages
Level 21
1,361 SR
1,150 Elo+
Hera
Hera
BrigantiaPWNsU
Hera
Level 14
God Stats
6W - 8L
1,446 SR
Queue Stats
18W - 20L
1,264 Elo+
Solo
Loki
Loki
DEKU9158
Loki
Level 21
God Stats
31W - 26L
1,404 SR
Queue Stats
38W - 45L
1,204 Elo+
Solo
Nox
Nox
JuicyLewts
Nox
Level 29
God Stats
14W - 25L
1,171 SR
Queue Stats
180W - 219L
1,136 Elo+
Solo
Merlin
Merlin
gabo1421
Merlin
Level 14
God Stats
2W - 3L
1,347 SR
Queue Stats
45W - 96L
999 Elo+
Solo
Ymir
Ymir
leo_bomba78
Ymir
Level 27
God Stats
3W - 3L
1,435 SR
Queue Stats
96W - 172L
1,148 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 12 / 5
14,003
824
2,146
20,888
8,625
Cabrakan
Merciless-CM
Cabrakan
20
6 / 8 / 12
15,692
923
24,997
29,063
25,861
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

20
13 / 4 / 11
18,224
1,072
28,514
18,983
8,125
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
fish3332
Neith
20
1 / 6 / 8
14,263
839
2,253
14,096
5,666
20
9 / 4 / 13
16,619
978
28,370
28,453
27,364
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

30

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 16
16,688
982
30,302
13,414
6,959
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
20
15 / 10 / 6
17,485
1,029
30,577
27,471
14,739
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

20
4 / 5 / 17
15,677
922
17,505
13,365
6,595
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Merlin
gabo1421
Merlin
20
1 / 8 / 17
14,319
842
12,487
19,430
8,556
20
7 / 4 / 11
15,466
910
6,397
21,352
12,656

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
101
29
Kills
34
34
Deaths
29
49
Assists
67
Player
Kills
Deaths
Assists
KDA
W
7
2
16
7.5
W
Loki
15
10
6
1.8
L
0
12
5
0.21
W
4
5
17
2.5
L
Cabrakan
Merciless-CM
Cabrakan
6
8
12
1.5
L
13
4
11
4.63
L
Neith
fish3332
Neith
1
6
8
0.83
W
Merlin
gabo1421
Merlin
1
8
17
1.19
L
9
4
13
3.88
W
7
4
11
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,280
Damage
97,268
111,483
Taken
95,032
75,641
Mitigated
49,505
2,315
Healing
1,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,302
10,717
0
0
13,414
6,959
0
5,297
8,117
80,355
0
W
Loki
30,577
10,246
0
1,347
27,471
14,739
0
5,635
21,761
0
60,234
L
2,146
1,301
0
0
20,888
8,625
0
12,797
8,091
0
32,167
W
17,505
4,188
0
0
13,365
6,595
0
3,332
10,033
48,559
0
L
Cabrakan
Merciless-CM
Cabrakan
24,997
3,917
0
90
29,063
25,861
0
20,188
8,493
49,690
0
L
28,514
18,242
0
0
18,983
8,125
0
10,118
8,865
0
68,246
L
Neith
fish3332
Neith
2,253
1,289
0
426
14,096
5,666
0
6,516
7,580
0
23,886
W
Merlin
gabo1421
Merlin
12,487
1,108
0
0
19,430
8,556
0
5,678
13,752
25,776
0
L
28,370
13,542
0
1,799
28,453
27,364
0
16,690
11,763
0
53,880
W
6,397
740
0
0
21,352
12,656
0
5,055
16,297
8,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,801
Gold Earned
79,635
286
Minions Killed
301
4
Camps Cleared
3
1,295,794
Distance Traveled
1,320,967
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
16,688
982
152
9
0
279,577
0
W
Loki
17,485
1,029
52
3
0
291,590
0
L
Anhur
14,003
824
58
3
2
191,537
1
W
Nox
15,677
922
68
4
2
244,347
4
L
Cabrakan
15,692
923
57
3
1
264,782
0
L
Medusa
18,224
1,072
92
5
0
314,450
3
L
Neith
14,263
839
49
3
0
201,927
1
W
Merlin
14,319
842
22
1
0
247,725
5
L
Bellona
16,619
978
30
2
1
323,098
3
W
Ymir
15,466
910
7
0
1
257,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role