Player Matchup

Medusa
Medusa
BeckyBeck
Medusa
Level 10
God Stats
23W - 35L
994 SR
Queue Stats
35W - 47L
1,389 Elo+
Solo
Persephone
Persephone
KingxSekai
Persephone
Level 25
God Stats
0W - 4L
1,136 SR
Queue Stats
27W - 34L
1,288 Elo+
Solo
Arachne
Arachne
MajikLeaf420
Arachne
Level 25
God Stats
31W - 27L
1,456 SR
Queue Stats
88W - 83L
1,382 Elo+
Solo
Cupid
Cupid
SabtheIrregular
Cupid
Level 7
God Stats
2W - 7L
1,458 SR
Queue Stats
3W - 8L
1,315 Elo+
Solo
Da Ji
Da Ji
TF-Siniestro26
Da Ji
Level 27
God Stats
3W - 4L
1,543 SR
Queue Stats
23W - 23L
1,418 Elo+
Solo
Team Averages
Level 19
1,317 SR
1,359 Elo+

VS

Team Averages
Level 24
1,513 SR
1,387 Elo+
Osiris
Osiris
Dragonslyr10
Osiris
Level 21
God Stats
26W - 18L
1,582 SR
Queue Stats
100W - 80L
1,351 Elo+
Party 1
Cerberus
Cerberus
KillZone2099
Cerberus
Level 24
God Stats
7W - 3L
1,504 SR
Queue Stats
39W - 35L
1,425 Elo+
Party 1
Ah Puch
Ah Puch
MurkDesolation
Ah Puch
Level 26
God Stats
5W - 1L
1,506 SR
Queue Stats
56W - 57L
1,390 Elo+
Solo
Zeus
Zeus
Rotten Fowl
Zeus
Level 24
God Stats
4W - 2L
1,455 SR
Queue Stats
51W - 44L
1,359 Elo+
Party 1
Achilles
Achilles
TwitchyArrow177
Achilles
Level 26
God Stats
7W - 7L
1,520 SR
Queue Stats
94W - 77L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BeckyBeck
Medusa
16
1 / 4 / 2
10,528
877
6,969
11,101
4,362
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heavy Mace

Heavy Mace

+30
Physical Power

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
KingxSekai
Persephone
17
2 / 2 / 2
10,887
907
13,993
10,219
3,243
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes

Shoes

+6%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
MajikLeaf420
Arachne
15
0 / 7 / 2
9,522
794
9,112
15,111
4,710
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 3 / 3
10,355
863
8,633
9,433
3,385
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
2 / 7 / 3
10,484
874
8,051
12,037
4,998
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

127

VS

Team 2 Tickets

232

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
18
8 / 0 / 10
12,497
1,041
14,560
13,207
11,576
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
KillZone2099
Cerberus
18
4 / 3 / 15
11,778
982
11,754
18,701
11,251
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
4 / 1 / 14
11,826
986
15,069
6,832
2,413
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
1 / 1 / 9
10,359
863
2,484
6,073
2,350
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Achilles
18
6 / 1 / 9
12,202
1,017
9,307
6,438
4,721
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
80
6
Kills
23
23
Deaths
6
12
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Medusa
BeckyBeck
Medusa
1
4
2
0.5
W
Osiris
8
0
10
13
W
Cerberus
KillZone2099
Cerberus
4
3
15
3.83
L
Persephone
KingxSekai
Persephone
2
2
2
1.5
L
Arachne
MajikLeaf420
Arachne
0
7
2
0.14
W
4
1
14
11
W
1
1
9
5.5
L
1
3
3
0.83
L
2
7
3
0.5
W
Achilles
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,758
Damage
53,174
57,901
Taken
51,251
20,698
Mitigated
32,311
4,226
Healing
8,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
BeckyBeck
Medusa
6,969
4,593
0
0
11,101
4,362
0
6,072
5,029
0
36,286
W
Osiris
14,560
4,506
0
0
13,207
11,576
0
3,402
9,805
0
33,539
W
Cerberus
KillZone2099
Cerberus
11,754
904
312
3,862
18,701
11,251
0
4,882
13,819
27,125
0
L
Persephone
KingxSekai
Persephone
13,993
1,255
212
975
10,219
3,243
0
5,379
4,840
35,361
0
L
Arachne
MajikLeaf420
Arachne
9,112
5,567
0
1,376
15,111
4,710
0
6,734
8,377
0
18,457
W
15,069
99
0
300
6,832
2,413
0
1,639
5,193
28,273
0
W
2,484
1,357
0
2,523
6,073
2,350
0
1,451
4,622
22,835
0
L
8,633
4,553
392
1,271
9,433
3,385
0
4,183
5,250
0
33,799
L
8,051
1,941
0
0
12,037
4,998
0
6,939
5,098
0
16,709
W
Achilles
9,307
3,126
0
1,064
6,438
4,721
0
2,619
3,819
0
34,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,776
Gold Earned
58,662
224
Minions Killed
267
6
Camps Cleared
4
895,672
Distance Traveled
1,058,728
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,528
877
83
7
0
131,545
0
W
Osiris
12,497
1,041
52
4
0
267,007
0
W
Cerberus
11,778
982
58
5
2
182,417
0
L
Persephone
10,887
907
53
4
0
185,534
0
L
Arachne
9,522
794
17
1
2
187,229
0
W
Ah Puch
11,826
986
40
3
1
203,247
0
W
Zeus
10,359
863
55
5
0
184,217
0
L
Cupid
10,355
863
56
5
1
189,205
0
L
Da Ji
10,484
874
15
1
3
202,159
0
W
Achilles
12,202
1,017
62
5
1
221,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role