Player Matchup

Mercury
Mercury
Kilirinira
Mercury
Level 81
God Stats
6W - 15L
1,386 SR
Queue Stats
385W - 377L
1,336 Elo+
Party 3
Izanami
Izanami
Tawnisaurous
Izanami
Level 81
God Stats
33W - 51L
1,392 SR
Queue Stats
278W - 279L
1,306 Elo+
Party 3
Tyr
Tyr
Thorsvin
Tyr
Level 45
God Stats
2W - 0L
1,486 SR
Queue Stats
11W - 12L
1,286 Elo+
Party 1
Nu Wa
Nu Wa
WasppsaW
Nu Wa
Level 88
God Stats
2W - 0L
1,430 SR
Queue Stats
3W - 0L
1,649 Elo+
Party 1
Ra
Ra
rhambamsumerslam
Ra
Level 18
God Stats
13W - 16L
1,473 SR
Queue Stats
87W - 84L
1,319 Elo+
Party 3
Team Averages
Level 63
1,434 SR
1,379 Elo+

VS

Team Averages
Level 54
1,624 SR
1,437 Elo+
Hun Batz
Hun Batz
Ghost2218
Hun Batz
Level 67
God Stats
7W - 5L
1,703 SR
Queue Stats
521W - 523L
1,516 Elo+
Party 2
Odin
Odin
Heytrax24
Odin
Level 48
God Stats
10W - 4L
1,686 SR
Queue Stats
239W - 224L
1,437 Elo+
Solo
Ullr
Ullr
Mmuki13
Ullr
Level 27
God Stats
2W - 3L
1,614 SR
Queue Stats
104W - 97L
1,302 Elo+
Party 2
Ra
Ra
XGN Karma 7
Ra
Level 65
God Stats
8W - 8L
1,510 SR
Queue Stats
189W - 163L
1,412 Elo+
Party 2
Terra
Terra
YoRHa Hunter
Terra
Level 63
God Stats
59W - 52L
1,606 SR
Queue Stats
344W - 324L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Kilirinira
Mercury
6
0 / 1 / 0
4,049
675
55
4,057
945
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
Tawnisaurous
Izanami
5
1 / 2 / 2
3,759
627
2,213
3,396
715
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

5
0 / 2 / 2
3,402
567
1,819
3,312
989
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nu Wa
WasppsaW
Nu Wa
7
2 / 0 / 0
4,353
726
941
1,320
265
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 0 / 1
3,613
602
1,160
853
222
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes

Shoes

+6%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Ghost2218
Hun Batz
6
2 / 0 / 3
4,431
739
1,858
3,017
713
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odin
2
0 / 0 / 0
2,737
456
0
681
157
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ullr
Mmuki13
Ullr
4
0 / 2 / 2
3,126
521
2,012
3,546
636
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
2 / 0 / 0
4,219
703
765
1,957
553
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes

Shoes

+6%
Movement Speed

5
1 / 1 / 1
3,486
581
594
3,683
1,269
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
11
3
Kills
5
5
Deaths
3
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Ghost2218
Hun Batz
2
0
3
3.5
L
Odin
0
0
0
0
W
Mercury
Kilirinira
Mercury
0
1
0
0
L
Ullr
Mmuki13
Ullr
0
2
2
0.5
W
Izanami
Tawnisaurous
Izanami
1
2
2
1
W
0
2
2
0.5
W
Nu Wa
WasppsaW
Nu Wa
2
0
0
2
L
2
0
0
2
L
1
1
1
1.5
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,188
Damage
5,229
12,938
Taken
12,884
3,136
Mitigated
3,328
4,972
Healing
4,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Ghost2218
Hun Batz
1,858
537
0
1,352
3,017
713
0
492
2,525
0
16,342
L
Odin
0
0
0
0
681
157
0
604
77
0
1,821
W
Mercury
Kilirinira
Mercury
55
0
0
1,563
4,057
945
0
84
3,973
0
16,001
L
Ullr
Mmuki13
Ullr
2,012
1,269
0
1,030
3,546
636
0
91
3,455
0
6,254
W
Izanami
Tawnisaurous
Izanami
2,213
1,585
78
926
3,396
715
262
605
2,791
0
17,084
W
1,819
187
333
789
3,312
989
176
492
2,820
0
4,926
W
Nu Wa
WasppsaW
Nu Wa
941
510
0
819
1,320
265
1,082
0
1,320
13,281
0
L
765
0
78
1,173
1,957
553
0
543
1,414
18,148
0
L
594
104
279
1,067
3,683
1,269
0
371
3,312
6,747
0
W
1,160
108
163
301
853
222
0
178
675
12,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,176
Gold Earned
17,999
128
Minions Killed
84
0
Camps Cleared
0
597,860
Distance Traveled
495,808
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
4,431
739
32
5
0
127,715
0
L
Odin
2,737
456
1
0
0
13,227
0
W
Mercury
4,049
675
34
6
0
124,579
2
L
Ullr
3,126
521
7
1
0
112,420
2
W
Izanami
3,759
627
32
5
0
100,645
2
W
Tyr
3,402
567
12
2
0
126,191
0
W
Nu Wa
4,353
726
31
5
0
120,047
0
L
Ra
4,219
703
34
6
0
120,721
0
L
Terra
3,486
581
10
2
0
121,725
1
W
Ra
3,613
602
19
3
0
126,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role