Player Matchup

Kukulkan
Kukulkan
AngryNative907
Kukulkan
Level 8
God Stats
4W - 2L
1,285 SR
Queue Stats
15W - 17L
1,092 Elo+
Solo
Jing Wei
Jing Wei
Gabe Hellscream
Jing Wei
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 30L
1,052 Elo+
Solo
Sol
Sol
VegasForever449
Sol
Level 17
God Stats
42W - 42L
1,391 SR
Queue Stats
150W - 154L
1,141 Elo+
Solo
Ares
Ares
dattboialex
Ares
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,215 Elo+
Solo
Bastet
Bastet
misspaine
Bastet
Level 26
God Stats
22W - 21L
1,487 SR
Queue Stats
151W - 164L
1,353 Elo+
Solo
Team Averages
Level 19
1,432 SR
1,171 Elo+

VS

Team Averages
Level 18
1,498 SR
1,157 Elo+
Ra
Ra
BoaH2802
Ra
Level 15
God Stats
10W - 16L
1,362 SR
Queue Stats
19W - 44L
1,103 Elo+
Party 1
Fenrir
Fenrir
XxkodanksxX
Fenrir
Level 26
God Stats
19W - 12L
1,621 SR
Queue Stats
113W - 140L
1,185 Elo+
Solo
Hades
Hades
dummythicc08
Hades
Level 11
God Stats
8W - 20L
1,193 SR
Queue Stats
81W - 80L
1,074 Elo+
Solo
Arachne
Arachne
o0Delicieuse0o
Arachne
Level 23
God Stats
16W - 9L
1,762 SR
Queue Stats
70W - 85L
1,339 Elo+
Party 1
Ymir
Ymir
pocket135preium
Ymir
Level 17
God Stats
1W - 1L
1,554 SR
Queue Stats
17W - 42L
1,082 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
33 / 3 / 13
19,364
1,383
55,592
15,788
8,047
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jing Wei
16
1 / 4 / 4
11,089
792
1,870
5,005
1,997
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
1 / 7 / 22
13,050
932
14,744
16,084
6,052
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
11 / 7 / 25
15,957
1,140
17,233
26,478
34,785
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
misspaine
Bastet
20
5 / 2 / 28
14,797
1,057
15,676
17,403
7,557
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

77

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 13 / 8
13,000
929
11,399
18,133
7,039
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
19
2 / 8 / 6
12,747
911
8,272
18,208
7,023
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
4 / 6 / 7
13,415
958
16,929
23,471
13,236
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

19
17 / 11 / 3
16,429
1,174
29,373
27,578
10,622
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
0 / 13 / 9
11,887
849
6,114
27,285
11,121

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
56
51
Kills
23
23
Deaths
51
92
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
33
3
13
13.17
L
0
13
8
0.31
W
Jing Wei
1
4
4
0.75
W
1
7
22
1.71
L
Fenrir
2
8
6
0.63
W
11
7
25
3.36
L
4
6
7
1.25
W
Bastet
misspaine
Bastet
5
2
28
9.5
L
17
11
3
1.68
L
0
13
9
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,115
Damage
72,087
80,758
Taken
114,675
58,438
Mitigated
49,041
8,321
Healing
9,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
55,592
7,275
1,426
861
15,788
8,047
0
3,710
12,078
102,784
0
L
11,399
3,033
0
67
18,133
7,039
0
13,424
4,709
65,659
0
W
Jing Wei
1,870
1,144
0
0
5,005
1,997
0
1,086
3,919
0
7,454
W
14,744
3,831
0
996
16,084
6,052
0
5,745
10,339
41,548
0
L
Fenrir
8,272
1,901
0
435
18,208
7,023
0
14,461
3,747
0
14,043
W
17,233
2,125
606
606
26,478
34,785
0
13,537
12,721
30,099
0
L
16,929
1,719
872
3,296
23,471
13,236
0
17,503
5,968
40,063
0
W
Bastet
misspaine
Bastet
15,676
6,658
0
3,826
17,403
7,557
0
10,144
7,259
0
29,844
L
29,373
19,926
0
4,354
27,578
10,622
0
22,277
5,301
0
47,768
L
6,114
969
0
7
27,285
11,121
0
19,904
7,381
12,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,257
Gold Earned
67,478
258
Minions Killed
247
6
Camps Cleared
2
1,098,103
Distance Traveled
1,117,117
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
19,364
1,383
153
11
2
258,329
1
L
Ra
13,000
929
122
9
0
184,206
0
W
Jing Wei
11,089
792
7
1
1
74,796
0
W
Sol
13,050
932
53
4
1
248,081
1
L
Fenrir
12,747
911
12
1
2
202,163
1
W
Ares
15,957
1,140
14
1
1
246,636
2
L
Hades
13,415
958
63
5
0
200,200
0
W
Bastet
14,797
1,057
31
2
1
270,261
3
L
Arachne
16,429
1,174
39
3
0
327,232
3
L
Ymir
11,887
849
11
1
0
203,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role