Player Matchup

Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Geb
Geb
Aresviper7
Geb
Level 123
God Stats
3W - 2L
1,509 SR
Queue Stats
461W - 458L
1,513 Elo+
Party 2
Thor
Thor
Bullof
Thor
Level 120
God Stats
1W - 2L
1,167 SR
Queue Stats
152W - 155L
1,423 Elo+
Party 2
The Morrigan
The Morrigan
hiriury
The Morrigan
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
142W - 128L
1,537 Elo+
Party 2
Terra
Terra
japadestrom
Terra
Level 156
God Stats
1W - 2L
1,730 SR
Queue Stats
125W - 104L
1,547 Elo+
Party 3
Team Averages
Level 137
1,481 SR
1,504 Elo+

VS

Team Averages
Level 133
1,668 SR
1,491 Elo+
Heimdallr
Heimdallr
GarotoVirtual
Heimdallr
Level 159
God Stats
4W - 4L
1,589 SR
Queue Stats
258W - 263L
1,472 Elo+
Party 1
King Arthur
King Arthur
LokiAgiota
King Arthur
Level 156
God Stats
0W - 2L
1,838 SR
Queue Stats
47W - 45L
1,539 Elo+
Party 1
Rama
Rama
MorettoBR
Rama
Level 117
God Stats
0W - 1L
1,694 SR
Queue Stats
68W - 74L
1,454 Elo+
Solo
Merlin
Merlin
Saunao
Merlin
Level 122
God Stats
1W - 3L
1,717 SR
Queue Stats
173W - 185L
1,491 Elo+
Solo
Baron Samedi
Baron Samedi
XxHaskellxX
Baron Samedi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
5 / 5 / 8
11,081
693
16,786
16,914
7,688
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
5 / 3 / 20
13,191
824
13,212
17,945
20,207
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thor
Bullof
Thor
17
7 / 5 / 10
11,810
738
10,758
14,449
7,666
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

The Morrigan
hiriury
The Morrigan
18
5 / 6 / 10
11,742
734
12,806
11,171
4,909
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
9 / 3 / 15
13,140
821
17,954
17,291
21,321
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GarotoVirtual
Heimdallr
18
6 / 7 / 9
12,366
773
16,707
15,682
6,123
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
LokiAgiota
King Arthur
19
3 / 7 / 14
11,652
728
8,482
18,964
19,943
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rama
18
6 / 7 / 9
11,592
725
14,495
18,157
7,110
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Saunao
Merlin
19
5 / 5 / 12
12,218
764
13,512
12,573
5,124
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
XxHaskellxX
Baron Samedi
17
2 / 5 / 12
10,561
660
9,073
12,615
8,033
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
78
31
Kills
22
22
Deaths
31
63
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
5
8
1.8
W
5
3
20
5
W
Thor
Bullof
Thor
7
5
10
2.4
L
Heimdallr
GarotoVirtual
Heimdallr
6
7
9
1.5
L
King Arthur
LokiAgiota
King Arthur
3
7
14
1.43
L
Rama
6
7
9
1.5
L
Merlin
Saunao
Merlin
5
5
12
2.2
L
Baron Samedi
XxHaskellxX
Baron Samedi
2
5
12
1.6
W
The Morrigan
hiriury
The Morrigan
5
6
10
1.67
W
9
3
15
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,516
Damage
62,269
77,770
Taken
77,991
61,791
Mitigated
46,333
36,212
Healing
26,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
16,786
4,881
3,108
4,757
16,914
7,688
1,746
4,141
12,773
0
33,739
W
13,212
323
2,671
2,542
17,945
20,207
440
3,962
13,983
22,123
0
W
Thor
Bullof
Thor
10,758
2,136
2,107
1,711
14,449
7,666
2,378
5,713
8,736
0
18,815
L
Heimdallr
GarotoVirtual
Heimdallr
16,707
5,429
532
1,512
15,682
6,123
1,617
9,702
5,980
0
31,941
L
King Arthur
LokiAgiota
King Arthur
8,482
772
3,481
3,447
18,964
19,943
184
6,938
12,026
0
24,365
L
Rama
14,495
11,823
1,422
4,485
18,157
7,110
2,590
10,072
8,085
0
31,421
L
Merlin
Saunao
Merlin
13,512
671
2,983
2,707
12,573
5,124
624
6,966
5,607
41,676
0
L
Baron Samedi
XxHaskellxX
Baron Samedi
9,073
1,022
3,391
2,713
12,615
8,033
713
6,560
6,055
18,876
0
W
The Morrigan
hiriury
The Morrigan
12,806
946
1,505
803
11,171
4,909
1,130
3,140
7,901
43,338
5,074
W
17,954
1,268
10,843
6,165
17,291
21,321
442
5,499
11,792
34,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,964
Gold Earned
58,389
174
Minions Killed
173
0
Camps Cleared
0
1,494,422
Distance Traveled
1,323,919
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,081
693
42
3
0
263,901
2
W
Geb
13,191
824
19
1
0
341,444
1
W
Thor
11,810
738
27
2
0
301,301
2
L
Heimdallr
12,366
773
43
3
0
282,444
1
L
King Arthur
11,652
728
27
2
0
311,209
0
L
Rama
11,592
725
38
2
0
241,538
0
L
Merlin
12,218
764
51
3
0
248,499
4
L
Baron Samedi
10,561
660
14
1
0
240,229
1
W
The Morrigan
11,742
734
59
4
0
266,660
2
W
Terra
13,140
821
27
2
0
321,116
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role