Player Matchup

Ullr
Ullr
Cravatta-Rovente
Ullr
Level 64
God Stats
15W - 15L
1,559 SR
Queue Stats
516W - 508L
1,359 Elo+
Party 2
Pele
Pele
Herr_Steinsalz
Pele
Level 19
God Stats
32W - 28L
1,725 SR
Queue Stats
100W - 108L
1,245 Elo+
Solo
Merlin
Merlin
Oliboli09
Merlin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Weizenkiller_69
Hun Batz
Level 29
God Stats
5W - 4L
1,720 SR
Queue Stats
124W - 117L
1,390 Elo+
Solo
Ymir
Ymir
wollis53
Ymir
Level 7
God Stats
33W - 34L
1,422 SR
Queue Stats
186W - 136L
1,306 Elo+
Party 2
Team Averages
Level 24
1,585 SR
1,360 Elo+

VS

Team Averages
Level 11
1,549 SR
1,382 Elo+
Guan Yu
Guan Yu
CeratedHen95308
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hel
Hel
Dark-R-Edge
Hel
Level 14
God Stats
10W - 3L
1,768 SR
Queue Stats
162W - 174L
1,331 Elo+
Party 1
Ra
Ra
Jorge_play123456
Ra
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 5L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Rhyakh
Erlang Shen
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 52L
1,291 Elo+
Solo
Cupid
Cupid
Silverlike87
Cupid
Level 13
God Stats
33W - 31L
1,478 SR
Queue Stats
68W - 63L
1,289 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 6 / 0
7,517
501
3,868
10,074
3,176
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 5 / 1
7,084
472
2,461
10,943
3,129
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
Oliboli09
Merlin
11
0 / 8 / 3
6,686
446
1,843
6,164
2,006
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Hun Batz
11
2 / 8 / 1
7,098
473
5,620
13,434
4,012
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
11
1 / 6 / 2
7,807
520
5,448
16,416
13,288
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 2 / 1
5,435
362
105
1,478
482
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
8 / 1 / 10
9,600
640
9,573
8,318
2,952
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
14 / 2 / 5
12,172
811
15,048
9,093
4,383
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
Rhyakh
Erlang Shen
15
5 / 2 / 6
10,033
669
9,507
10,601
5,504
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
6 / 1 / 1
8,810
587
7,152
5,345
1,898
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
56
7
Kills
33
33
Deaths
8
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
0
2
1
0.25
L
3
6
0
0.5
W
8
1
10
13
L
1
5
1
0.3
W
14
2
5
8.25
L
Merlin
Oliboli09
Merlin
0
8
3
0.19
W
Erlang Shen
Rhyakh
Erlang Shen
5
2
6
4
W
6
1
1
6.5
L
Hun Batz
2
8
1
0.31
L
Ymir
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,240
Damage
41,385
57,031
Taken
34,835
25,611
Mitigated
15,219
7,484
Healing
16,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
105
43
0
0
1,478
482
0
0
1,478
0
1,028
L
3,868
2,502
0
1,267
10,074
3,176
545
4,382
5,692
0
27,642
W
9,573
609
1,951
4,542
8,318
2,952
548
2,391
5,927
37,167
0
L
2,461
650
0
3,504
10,943
3,129
155
5,064
5,879
0
24,912
W
15,048
1,974
1,702
4,468
9,093
4,383
234
2,384
6,709
109,883
0
L
Merlin
Oliboli09
Merlin
1,843
817
0
0
6,164
2,006
544
2,616
3,548
15,912
0
W
Erlang Shen
Rhyakh
Erlang Shen
9,507
5,528
0
3,253
10,601
5,504
267
1,549
9,052
0
57,361
W
7,152
3,753
0
719
5,345
1,898
4,048
967
4,378
0
37,994
L
Hun Batz
5,620
1,467
0
2,213
13,434
4,012
0
5,542
7,867
0
33,937
L
Ymir
5,448
1,307
0
500
16,416
13,288
192
7,017
9,399
26,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,192
Gold Earned
46,050
217
Minions Killed
403
0
Camps Cleared
0
1,252,280
Distance Traveled
1,188,859
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
5,435
362
0
0
0
44,049
1
L
Ullr
7,517
501
44
3
0
255,017
0
W
Hel
9,600
640
64
4
0
285,469
2
L
Pele
7,084
472
42
3
0
240,325
0
W
Ra
12,172
811
176
12
0
308,209
1
L
Merlin
6,686
446
23
2
0
244,012
0
W
Erlang Shen
10,033
669
99
7
0
290,715
1
W
Cupid
8,810
587
64
4
0
260,417
1
L
Hun Batz
7,098
473
58
4
0
266,663
3
L
Ymir
7,807
520
50
3
0
246,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role