Player Matchup

Sol
Sol
DuskJuggler9787
Sol
Level 11
God Stats
2W - 5L
1,079 SR
Queue Stats
2W - 11L
818 Elo+
Solo
Khepri
Khepri
JoeFleyva
Khepri
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
226W - 240L
1,198 Elo+
Party 1
Ra
Ra
Sad PoE
Ra
Level 27
God Stats
2W - 2L
1,698 SR
Queue Stats
37W - 45L
1,270 Elo+
Solo
Osiris
Osiris
baestahh
Osiris
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
116W - 140L
1,034 Elo+
Party 1
Chiron
Chiron
pizza_420_69
Chiron
Level 28
God Stats
9W - 5L
1,560 SR
Queue Stats
104W - 86L
1,414 Elo+
Solo
Team Averages
Level 22
1,467 SR
1,147 Elo+

VS

Team Averages
Level 17
1,384 SR
1,148 Elo+
Thor
Thor
Bigman2882
Thor
Level 6
God Stats
0W - 2L
1,155 SR
Queue Stats
1W - 11L
959 Elo+
Solo
Jormungandr
Jormungandr
Emooze
Jormungandr
Level 19
God Stats
5W - 7L
1,236 SR
Queue Stats
12W - 19L
1,170 Elo+
Party 2
Anhur
Anhur
MechaMaurice
Anhur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,224 Elo+
Party 2
Cabrakan
Cabrakan
SantiGabi20
Cabrakan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,067 Elo+
Solo
Hel
Hel
pierreJR123
Hel
Level 26
God Stats
38W - 27L
1,531 SR
Queue Stats
149W - 142L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 6 / 9
14,617
860
5,420
14,488
4,466
Khepri
JoeFleyva
Khepri
20
1 / 2 / 12
16,163
951
9,624
20,072
31,419
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
4 / 10 / 8
14,995
882
20,235
21,912
7,239
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Osiris
baestahh
Osiris
20
6 / 4 / 10
16,587
976
20,361
25,742
35,317
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chiron
20
8 / 5 / 8
16,570
975
43,371
22,015
7,022
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

44

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 9 / 4
14,386
846
7,068
18,404
9,176
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
Emooze
Jormungandr
20
8 / 1 / 10
17,524
1,031
21,416
30,252
45,039
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
4 / 7 / 16
16,181
952
34,495
30,413
11,678
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
SantiGabi20
Cabrakan
17
0 / 2 / 2
12,684
746
1,879
7,330
4,219
20
11 / 1 / 10
18,040
1,061
31,074
21,716
9,673
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
69
20
Kills
27
27
Deaths
20
47
Assists
42
Player
Kills
Deaths
Assists
KDA
L
4
9
4
0.67
W
1
6
9
0.92
L
Jormungandr
Emooze
Jormungandr
8
1
10
13
W
Khepri
JoeFleyva
Khepri
1
2
12
3.5
L
4
7
16
1.71
W
4
10
8
0.8
L
Cabrakan
SantiGabi20
Cabrakan
0
2
2
0.5
W
Osiris
baestahh
Osiris
6
4
10
2.75
L
11
1
10
16
W
Chiron
8
5
8
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,011
Damage
95,932
104,229
Taken
108,115
85,463
Mitigated
79,785
15,711
Healing
26,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,068
2,022
0
0
18,404
9,176
0
7,725
10,554
0
15,896
W
5,420
1,353
0
1,128
14,488
4,466
0
6,622
7,770
28,276
0
L
Jormungandr
Emooze
Jormungandr
21,416
7,209
207
2,316
30,252
45,039
0
10,309
19,568
74,037
0
W
Khepri
JoeFleyva
Khepri
9,624
1,636
0
0
20,072
31,419
0
9,068
10,759
32,949
0
L
34,495
23,394
0
3,962
30,413
11,678
0
10,767
19,347
0
55,898
W
20,235
3,365
2,587
3,870
21,912
7,239
0
10,723
10,964
50,030
0
L
Cabrakan
SantiGabi20
Cabrakan
1,879
249
0
0
7,330
4,219
0
2,600
4,658
7,410
0
W
Osiris
baestahh
Osiris
20,361
8,676
0
850
25,742
35,317
0
13,860
11,560
8,667
54,634
L
31,074
1,072
9,563
10,660
21,716
9,673
0
6,300
15,242
65,045
0
W
Chiron
43,371
19,498
2,603
4,673
22,015
7,022
0
12,918
8,411
0
76,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,932
Gold Earned
78,815
343
Minions Killed
278
9
Camps Cleared
1
1,423,036
Distance Traveled
1,119,815
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
14,386
846
12
1
0
108,185
1
W
Sol
14,617
860
48
3
0
227,211
2
L
Jormungandr
17,524
1,031
117
7
0
299,422
0
W
Khepri
16,163
951
43
3
2
344,990
0
L
Anhur
16,181
952
38
2
0
273,626
0
W
Ra
14,995
882
75
4
2
217,375
0
L
Cabrakan
12,684
746
15
1
0
108,672
0
W
Osiris
16,587
976
87
5
3
323,623
0
L
Hel
18,040
1,061
96
6
1
329,910
0
W
Chiron
16,570
975
90
5
2
309,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role