Player Matchup

Ymir
Ymir
SenderGam3r
Ymir
Level 144
God Stats
3W - 0L
1,497 SR
Queue Stats
194W - 213L
1,461 Elo+
Party 2
Zeus
Zeus
SooSooSook
Zeus
Level 66
God Stats
2W - 2L
1,584 SR
Queue Stats
31W - 39L
1,394 Elo+
Solo
Bellona
Bellona
senseythekiller
Bellona
Level 64
God Stats
17W - 20L
1,422 SR
Queue Stats
257W - 317L
1,441 Elo+
Party 2
Team Averages
Level 91
1,501 SR
1,432 Elo+

VS

Team Averages
Level 59
1,466 SR
1,439 Elo+
Odin
Odin
AngeloCorpse
Odin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Zeus
Zeus
JuanjoUriarte
Zeus
Level 28
God Stats
0W - 2L
1,434 SR
Queue Stats
10W - 16L
1,317 Elo+
Party 1
Mercury
Mercury
breton1504
Mercury
Level 144
God Stats
0W - 2L
1,465 SR
Queue Stats
6W - 7L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 4 / 8
8,229
823
6,105
15,194
10,055
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
9 / 4 / 9
9,524
952
11,336
5,873
1,755
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
4 / 4 / 10
8,594
859
3,646
9,644
9,112
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 6 / 5
7,931
793
2,677
9,475
5,752
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
3 / 5 / 7
8,008
801
6,604
6,060
3,433
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
breton1504
Mercury
12
6 / 7 / 5
8,683
868
8,394
10,979
3,579
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
29
18
Kills
12
12
Deaths
18
27
Assists
17
Player
Kills
Deaths
Assists
KDA
L
3
6
5
0.92
L
3
5
7
1.3
W
5
4
8
2.25
W
9
4
9
3.38
L
Mercury
breton1504
Mercury
6
7
5
1.21
W
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,087
Damage
17,675
30,711
Taken
26,514
20,922
Mitigated
12,764
6,091
Healing
436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,677
1,034
0
96
9,475
5,752
0
6,372
2,880
0
9,810
L
6,604
1,498
0
340
6,060
3,433
0
4,284
1,626
19,406
0
W
6,105
1,574
0
3,488
15,194
10,055
189
3,605
11,589
16,279
0
W
11,336
1,253
0
250
5,873
1,755
1,657
724
5,149
38,964
0
L
Mercury
breton1504
Mercury
8,394
4,822
0
0
10,979
3,579
0
6,472
4,282
0
22,148
W
3,646
391
123
2,230
9,644
9,112
543
2,389
7,255
0
26,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,347
Gold Earned
24,622
114
Minions Killed
74
0
Camps Cleared
0
474,324
Distance Traveled
501,609
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,931
793
12
1
0
158,743
0
L
Zeus
8,008
801
33
3
0
152,707
0
W
Ymir
8,229
823
14
1
0
133,727
1
W
Zeus
9,524
952
59
6
0
156,700
3
L
Mercury
8,683
868
29
3
0
190,159
3
W
Bellona
8,594
859
41
4
0
183,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role