Player Matchup

Anhur
Anhur
GAMBINO56ACE
Anhur
Level 16
God Stats
7W - 19L
1,288 SR
Queue Stats
10W - 27L
989 Elo+
Solo
Medusa
Medusa
STITCH_246
Medusa
Level 58
God Stats
0W - 1L
1,697 SR
Queue Stats
1W - 4L
1,307 Elo+
Solo
Nox
Nox
savvy09
Nox
Level 7
God Stats
0W - 4L
1,500 SR
Queue Stats
1W - 14L
959 Elo+
Solo
Team Averages
Level 27
1,495 SR
1,085 Elo+

VS

Team Averages
Level 34
1,366 SR
1,029 Elo+
Odin
Odin
Ezdoesit4292
Odin
Level 29
God Stats
10W - 14L
1,400 SR
Queue Stats
19W - 43L
1,110 Elo+
Solo
Nu Wa
Nu Wa
Young_Uchija
Nu Wa
Level 48
God Stats
7W - 15L
1,312 SR
Queue Stats
43W - 50L
1,214 Elo+
Solo
The Morrigan
The Morrigan
pvseur
The Morrigan
Level 25
God Stats
2W - 2L
1,385 SR
Queue Stats
4W - 21L
764 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 1
8,809
587
4,659
9,142
3,046
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
STITCH_246
Medusa
9
1 / 7 / 2
8,120
541
1,776
9,913
2,986
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Nox
11
0 / 4 / 4
8,161
544
1,329
9,535
3,128
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 7
9,681
645
4,930
8,993
7,536
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
5 / 0 / 6
10,579
705
8,673
3,549
1,232
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

The Morrigan
pvseur
The Morrigan
13
7 / 2 / 4
10,631
709
6,488
4,985
1,361
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
4
Kills
14
14
Deaths
4
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
2
7
2.75
L
3
3
1
1.17
L
Medusa
STITCH_246
Medusa
1
7
2
0.29
W
5
0
6
8
W
The Morrigan
pvseur
The Morrigan
7
2
4
4.5
L
Nox
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,764
Damage
20,091
28,590
Taken
17,527
9,160
Mitigated
10,129
1,802
Healing
3,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,930
593
0
1,987
8,993
7,536
104
357
8,636
0
29,976
L
4,659
2,175
0
1,063
9,142
3,046
0
3,880
5,037
0
23,123
L
Medusa
STITCH_246
Medusa
1,776
454
0
377
9,913
2,986
0
5,080
4,658
0
14,789
W
8,673
2,390
0
400
3,549
1,232
730
315
3,234
51,945
0
W
The Morrigan
pvseur
The Morrigan
6,488
2,422
0
1,184
4,985
1,361
837
832
3,980
23,951
307
L
Nox
1,329
404
0
362
9,535
3,128
0
6,103
3,357
13,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,090
Gold Earned
30,891
75
Minions Killed
155
0
Camps Cleared
0
590,315
Distance Traveled
715,897
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,681
645
41
3
0
263,608
0
L
Anhur
8,809
587
39
3
0
243,243
3
L
Medusa
8,120
541
16
1
0
154,844
2
W
Nu Wa
10,579
705
68
5
0
264,967
1
W
The Morrigan
10,631
709
46
3
0
187,322
0
L
Nox
8,161
544
20
1
0
192,228
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role