Player Matchup

Erlang Shen
Erlang Shen
D-__-ave
Erlang Shen
Level 18
God Stats
4W - 3L
1,500 SR
Queue Stats
124W - 81L
1,361 Elo+
Party 1
Ymir
Ymir
D3MoNPhEnEX671
Ymir
Level 15
God Stats
12W - 13L
1,429 SR
Queue Stats
98W - 82L
1,367 Elo+
Party 1
Cupid
Cupid
RampantJABBER
Cupid
Level 24
God Stats
35W - 43L
1,369 SR
Queue Stats
35W - 43L
1,219 Elo+
Solo
Merlin
Merlin
TheBestBloke
Merlin
Level 8
God Stats
16W - 14L
1,480 SR
Queue Stats
32W - 36L
1,275 Elo+
Solo
Chang'e
Chang'e
georgefloyd
Chang'e
Level 93
God Stats
7W - 3L
1,773 SR
Queue Stats
93W - 78L
1,387 Elo+
Party 1
Team Averages
Level 32
1,510 SR
1,322 Elo+

VS

Team Averages
Level 17
1,497 SR
1,224 Elo+
Heimdallr
Heimdallr
FusiionXD03
Heimdallr
Level 29
God Stats
15W - 14L
1,626 SR
Queue Stats
57W - 80L
1,311 Elo+
Solo
Thoth
Thoth
Juubivin
Thoth
Level 27
God Stats
4W - 8L
1,535 SR
Queue Stats
60W - 87L
1,277 Elo+
Solo
Tyr
Tyr
KP2012
Tyr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
902 Elo+
Solo
Olorun
Olorun
RegicidePrime
Olorun
Level 20
God Stats
26W - 33L
1,465 SR
Queue Stats
98W - 101L
1,377 Elo+
Solo
Arachne
Arachne
gamingninja4957
Arachne
Level 8
God Stats
9W - 6L
1,359 SR
Queue Stats
63W - 43L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
D-__-ave
Erlang Shen
14
6 / 1 / 5
8,837
631
5,279
9,321
3,518
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 1 / 3
7,698
550
2,596
6,589
3,401
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 0 / 3
7,157
511
3,577
4,740
2,219
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
13
3 / 4 / 2
8,130
581
3,341
6,972
1,548
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
georgefloyd
Chang'e
15
8 / 1 / 4
9,239
660
6,883
8,222
2,741
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FusiionXD03
Heimdallr
13
5 / 6 / 0
8,296
593
6,530
8,147
2,829
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
Juubivin
Thoth
11
0 / 5 / 0
6,272
448
1,664
5,440
1,529
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
KP2012
Tyr
2
0 / 1 / 0
4,389
314
0
719
263
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Boots

Boots

+6%
Movement Speed

14
2 / 3 / 0
8,071
577
8,255
7,299
2,724
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
0 / 7 / 2
6,389
456
3,744
12,290
3,815
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
21
Kills
7
7
Deaths
22
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
D-__-ave
Erlang Shen
6
1
5
8.5
W
2
1
3
3.5
L
Heimdallr
FusiionXD03
Heimdallr
5
6
0
0.83
L
Thoth
Juubivin
Thoth
0
5
0
0
L
Tyr
KP2012
Tyr
0
1
0
0
W
2
0
3
3.5
L
2
3
0
0.67
W
Merlin
3
4
2
1
L
0
7
2
0.14
W
Chang'e
georgefloyd
Chang'e
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,676
Damage
20,193
35,844
Taken
33,895
13,427
Mitigated
11,160
12,900
Healing
5,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
D-__-ave
Erlang Shen
5,279
2,964
0
4,020
9,321
3,518
923
2,499
6,822
0
47,334
W
2,596
776
231
955
6,589
3,401
768
2,957
3,632
29,160
0
L
Heimdallr
FusiionXD03
Heimdallr
6,530
2,461
0
600
8,147
2,829
1,284
4,145
4,002
0
44,456
L
Thoth
Juubivin
Thoth
1,664
78
0
0
5,440
1,529
579
3,006
2,434
32,448
0
L
Tyr
KP2012
Tyr
0
0
0
0
719
263
0
0
719
0
588
W
3,577
1,990
112
202
4,740
2,219
2,400
3,065
1,675
0
24,810
L
8,255
2,997
0
2,294
7,299
2,724
855
1,547
5,752
48,955
0
W
Merlin
3,341
558
0
50
6,972
1,548
507
0
6,972
40,650
0
L
3,744
1,911
0
2,573
12,290
3,815
48
4,122
8,168
0
26,913
W
Chang'e
georgefloyd
Chang'e
6,883
596
2,001
5,329
8,222
2,741
594
1,749
6,473
57,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,061
Gold Earned
33,417
381
Minions Killed
267
0
Camps Cleared
0
1,398,007
Distance Traveled
941,368
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,837
631
79
6
0
282,337
3
W
Ymir
7,698
550
54
4
0
282,075
4
L
Heimdallr
8,296
593
84
6
0
223,133
0
L
Thoth
6,272
448
49
4
0
223,009
0
L
Tyr
4,389
314
1
0
0
24,810
0
W
Cupid
7,157
511
53
4
0
234,234
0
L
Olorun
8,071
577
86
6
0
219,862
0
W
Merlin
8,130
581
87
6
0
323,414
2
L
Arachne
6,389
456
47
3
0
250,554
0
W
Chang'e
9,239
660
108
8
0
275,947
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role