Player Matchup

Hel
Hel
ACKERMAN9999999
Hel
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
13W - 33L
1,049 Elo+
Solo
Nemesis
Nemesis
NightMareArchon
Nemesis
Level 32
God Stats
7W - 14L
1,337 SR
Queue Stats
195W - 251L
1,240 Elo+
Party 2
Cthulhu
Cthulhu
RAMPEWR
Cthulhu
Level 18
God Stats
8W - 3L
1,539 SR
Queue Stats
54W - 62L
1,147 Elo+
Solo
Vamana
Vamana
URBANxWITCH
Vamana
Level 27
God Stats
4W - 4L
1,416 SR
Queue Stats
137W - 162L
1,219 Elo+
Party 2
Zhong Kui
Zhong Kui
guimaraessz_1v4
Zhong Kui
Level 19
God Stats
3W - 2L
1,308 SR
Queue Stats
32W - 42L
1,165 Elo+
Solo
Team Averages
Level 23
1,420 SR
1,164 Elo+

VS

Team Averages
Level 16
1,459 SR
1,144 Elo+
Ah Muzen Cab
Ah Muzen Cab
Emilyisdaddy116
Ah Muzen Cab
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 55L
1,124 Elo+
Solo
Anubis
Anubis
HaJotYt
Anubis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,162 Elo+
Party 1
Hel
Hel
bombagra
Hel
Level 15
God Stats
47W - 34L
1,484 SR
Queue Stats
55W - 48L
1,154 Elo+
Party 1
Merlin
Merlin
mi-_k78
Merlin
Level 15
God Stats
0W - 2L
1,249 SR
Queue Stats
49W - 42L
1,144 Elo+
Party 1
Kukulkan
Kukulkan
solek3898lepper
Kukulkan
Level 19
God Stats
3W - 2L
1,559 SR
Queue Stats
72W - 75L
1,138 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 1
11,281
418
2,808
23,618
7,805
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
13 / 4 / 3
16,546
613
16,901
21,596
10,833
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
RAMPEWR
Cthulhu
17
1 / 5 / 5
13,015
482
14,621
24,760
11,297
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Vamana
16
2 / 2 / 2
11,688
433
7,720
16,753
12,465
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Zhong Kui
guimaraessz_1v4
Zhong Kui
20
6 / 5 / 6
13,879
514
18,324
21,527
25,080
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Emilyisdaddy116
Ah Muzen Cab
11
2 / 5 / 4
9,182
340
5,207
6,574
2,035
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
HaJotYt
Anubis
14
1 / 6 / 6
9,656
358
5,066
9,588
3,055
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
3 / 6 / 9
10,150
376
9,144
18,993
12,183
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Merlin
mi-_k78
Merlin
19
9 / 5 / 5
12,054
446
20,687
16,281
5,348
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Kukulkan
20
7 / 4 / 5
13,010
482
26,462
17,232
6,108
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
51
25
Kills
22
23
Deaths
26
17
Assists
29
Player
Kills
Deaths
Assists
KDA
W
3
7
1
0.5
L
Ah Muzen Cab
Emilyisdaddy116
Ah Muzen Cab
2
5
4
0.8
L
Anubis
HaJotYt
Anubis
1
6
6
0.67
W
13
4
3
3.63
W
Cthulhu
RAMPEWR
Cthulhu
1
5
5
0.7
W
Vamana
2
2
2
1.5
L
3
6
9
1.25
W
Zhong Kui
guimaraessz_1v4
Zhong Kui
6
5
6
1.8
L
Merlin
mi-_k78
Merlin
9
5
5
2.3
L
Kukulkan
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,374
Damage
66,566
108,254
Taken
68,668
67,480
Mitigated
28,729
42,325
Healing
19,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,808
578
8,143
11,373
23,618
7,805
1,687
16,950
6,668
33,506
0
L
Ah Muzen Cab
Emilyisdaddy116
Ah Muzen Cab
5,207
2,089
0
667
6,574
2,035
1,042
1,991
4,583
0
24,530
L
Anubis
HaJotYt
Anubis
5,066
712
0
0
9,588
3,055
53
4,012
5,326
22,127
0
W
16,901
9,549
0
8,790
21,596
10,833
8,480
4,226
17,370
0
136,872
W
Cthulhu
RAMPEWR
Cthulhu
14,621
383
1,257
1,842
24,760
11,297
2,196
16,279
8,481
69,485
0
W
Vamana
7,720
1,633
771
5,066
16,753
12,465
1,274
9,105
5,674
0
39,897
L
9,144
2,336
4,445
6,045
18,993
12,183
506
11,109
7,834
40,012
0
W
Zhong Kui
guimaraessz_1v4
Zhong Kui
18,324
3,364
867
4,216
21,527
25,080
3,095
14,799
6,728
77,953
0
L
Merlin
mi-_k78
Merlin
20,687
3,295
0
1,963
16,281
5,348
660
9,644
6,612
71,373
0
L
Kukulkan
26,462
3,227
0
6,318
17,232
6,108
727
8,997
7,785
94,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,409
Gold Earned
54,052
525
Minions Killed
399
0
Camps Cleared
0
2,315,531
Distance Traveled
1,560,757
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,281
418
52
2
0
406,621
8
L
Ah Muzen Cab
9,182
340
29
1
0
203,364
0
L
Anubis
9,656
358
39
1
0
280,257
0
W
Nemesis
16,546
613
177
7
0
577,093
0
W
Cthulhu
13,015
482
123
5
0
458,413
7
W
Vamana
11,688
433
66
2
0
527,369
0
L
Hel
10,150
376
53
2
0
316,321
0
W
Zhong Kui
13,879
514
107
4
0
346,035
0
L
Merlin
12,054
446
121
4
0
407,443
2
L
Kukulkan
13,010
482
157
6
0
353,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role