Player Matchup

Baron Samedi
Baron Samedi
Alejandrowar
Baron Samedi
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
149W - 183L
1,262 Elo+
Solo
Cthulhu
Cthulhu
ElderlyDart2869
Cthulhu
Level 24
God Stats
5W - 5L
1,874 SR
Queue Stats
91W - 91L
1,339 Elo+
Party 1
Heimdallr
Heimdallr
PrincessBacon13
Heimdallr
Level 28
God Stats
15W - 12L
1,811 SR
Queue Stats
116W - 116L
1,272 Elo+
Party 1
Achilles
Achilles
TL Snag
Achilles
Level 25
God Stats
35W - 17L
1,491 SR
Queue Stats
142W - 152L
1,281 Elo+
Solo
Loki
Loki
carlosre99
Loki
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 24L
1,300 Elo+
Solo
Team Averages
Level 22
1,635 SR
1,291 Elo+

VS

Team Averages
Level 15
1,471 SR
1,275 Elo+
Ares
Ares
ATONIKGAMERS
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Hun Batz
Hun Batz
CaptainJonoshi
Hun Batz
Level 28
God Stats
1W - 1L
1,288 SR
Queue Stats
73W - 120L
1,219 Elo+
Solo
Fenrir
Fenrir
Google Me Trix
Fenrir
Level 17
God Stats
3W - 3L
1,657 SR
Queue Stats
84W - 88L
1,263 Elo+
Solo
Yemoja
Yemoja
MicMak_98
Yemoja
Level 13
God Stats
29W - 30L
1,473 SR
Queue Stats
127W - 124L
1,173 Elo+
Solo
Anhur
Anhur
VespidPainter83
Anhur
Level 11
God Stats
8W - 12L
1,437 SR
Queue Stats
17W - 22L
1,218 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Alejandrowar
Baron Samedi
13
3 / 1 / 2
7,871
605
5,866
4,321
1,677
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
2 / 2 / 8
8,103
623
4,440
8,538
5,788
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
PrincessBacon13
Heimdallr
13
9 / 0 / 3
8,460
651
6,766
5,146
2,248
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
TL Snag
Achilles
12
4 / 0 / 1
8,064
620
4,701
6,397
4,884
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
1 / 1 / 1
6,951
535
1,180
5,075
1,151
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
4,856
374
1,711
4,303
2,500
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
9
1 / 5 / 2
6,194
476
3,703
10,506
4,256
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

7
1 / 6 / 0
5,014
386
1,635
7,948
2,252
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
MicMak_98
Yemoja
8
0 / 2 / 0
5,700
438
1,955
7,003
3,641
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
2 / 5 / 0
5,723
440
3,070
6,549
2,032
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
19
Kills
4
4
Deaths
20
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Baron Samedi
Alejandrowar
Baron Samedi
3
1
2
4
L
Hun Batz
1
5
2
0.4
W
2
2
8
3
L
1
6
0
0.17
L
Yemoja
MicMak_98
Yemoja
0
2
0
0
W
Heimdallr
PrincessBacon13
Heimdallr
9
0
3
10.5
W
Achilles
TL Snag
Achilles
4
0
1
4.5
L
2
5
0
0.4
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,953
Damage
12,074
29,477
Taken
36,309
15,748
Mitigated
14,681
8,032
Healing
4,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,711
506
0
177
4,303
2,500
0
0
4,303
7,458
0
W
Baron Samedi
Alejandrowar
Baron Samedi
5,866
1,177
58
1,668
4,321
1,677
1,204
1,021
3,300
36,502
0
L
Hun Batz
3,703
1,408
99
1,696
10,506
4,256
0
1,623
8,883
0
26,607
W
4,440
634
417
941
8,538
5,788
258
845
7,693
21,545
0
L
1,635
328
0
697
7,948
2,252
0
2,151
5,797
0
14,209
L
Yemoja
MicMak_98
Yemoja
1,955
878
706
400
7,003
3,641
19
4,852
2,151
17,334
0
W
Heimdallr
PrincessBacon13
Heimdallr
6,766
3,869
0
2,857
5,146
2,248
1,864
15
5,131
0
42,539
W
Achilles
TL Snag
Achilles
4,701
1,844
0
101
6,397
4,884
1,620
1,711
4,686
0
27,664
L
3,070
1,660
0
583
6,549
2,032
0
1,680
4,869
0
16,281
W
1,180
475
0
1,990
5,075
1,151
0
74
5,001
0
30,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,449
Gold Earned
27,487
261
Minions Killed
136
0
Camps Cleared
0
1,122,271
Distance Traveled
1,007,909
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,856
374
13
1
0
118,568
1
W
Baron Samedi
7,871
605
50
4
0
184,030
2
L
Hun Batz
6,194
476
46
4
0
201,048
0
W
Cthulhu
8,103
623
33
3
0
254,520
3
L
Fenrir
5,014
386
16
1
0
284,691
1
L
Yemoja
5,700
438
31
2
0
203,018
0
W
Heimdallr
8,460
651
78
6
0
259,653
3
W
Achilles
8,064
620
50
4
0
212,524
0
L
Anhur
5,723
440
30
2
0
200,584
0
W
Loki
6,951
535
50
4
0
211,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role