Player Matchup

Mercury
Mercury
BigDuckBoyToy
Mercury
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 40L
1,319 Elo+
Party 1
Terra
Terra
Blublabolbolbol
Terra
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,319 Elo+
Party 1
Cthulhu
Cthulhu
Sahmee
Cthulhu
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,319 Elo+
Party 1
Team Averages
Level 67
1,500 SR
1,319 Elo+

VS

Team Averages
Level 110
1,574 SR
1,462 Elo+
Anhur
Anhur
Crizis388
Anhur
Level 41
God Stats
5W - 4L
1,493 SR
Queue Stats
201W - 237L
1,376 Elo+
Solo
Merlin
Merlin
Genèsis
Merlin
Level 148
God Stats
3W - 1L
1,618 SR
Queue Stats
76W - 54L
1,531 Elo+
Party 2
Awilix
Awilix
reignbowforrest
Awilix
Level 142
God Stats
5W - 5L
1,611 SR
Queue Stats
103W - 77L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
18
9 / 3 / 3
13,616
648
18,227
18,262
9,350
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
2 / 3 / 8
12,136
578
5,566
17,094
15,756
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Sahmee
Cthulhu
15
1 / 2 / 6
12,710
605
6,656
24,402
32,569
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Crizis388
Anhur
15
2 / 7 / 6
12,420
591
16,867
16,788
6,721
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
Genèsis
Merlin
17
1 / 3 / 6
12,851
612
23,078
11,406
4,835
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 2 / 2
13,613
648
10,774
10,736
4,626
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
22
12
Kills
8
8
Deaths
12
17
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Mercury
9
3
3
3.5
L
2
3
8
2
W
Anhur
Crizis388
Anhur
2
7
6
0.71
W
Merlin
Genèsis
Merlin
1
3
6
1.33
L
Cthulhu
Sahmee
Cthulhu
1
2
6
2
W
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,449
Damage
50,719
59,758
Taken
38,930
57,675
Mitigated
16,182
15,133
Healing
13,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
18,227
4,926
0
1,135
18,262
9,350
0
7,067
11,195
0
61,127
L
5,566
532
7,742
5,756
17,094
15,756
0
6,697
10,397
21,491
0
W
Anhur
Crizis388
Anhur
16,867
6,310
852
4,126
16,788
6,721
1,152
5,765
11,023
0
57,405
W
Merlin
Genèsis
Merlin
23,078
705
520
4,206
11,406
4,835
516
3,516
7,890
119,175
0
L
Cthulhu
Sahmee
Cthulhu
6,656
500
0
500
24,402
32,569
0
9,314
15,088
39,704
0
W
10,774
3,863
1,309
2,207
10,736
4,626
809
3,237
7,499
0
52,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,462
Gold Earned
38,884
166
Minions Killed
276
0
Camps Cleared
0
1,127,843
Distance Traveled
1,136,767
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
13,616
648
102
5
0
412,946
6
L
Terra
12,136
578
26
1
0
322,201
4
W
Anhur
12,420
591
65
3
0
316,342
4
W
Merlin
12,851
612
161
8
0
388,335
2
L
Cthulhu
12,710
605
38
2
0
392,696
1
W
Awilix
13,613
648
50
2
0
432,090
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role