Player Matchup

Medusa
Medusa
 
Medusa
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
BigBirbBoi
Jormungandr
Level 86
God Stats
4W - 5L
1,569 SR
Queue Stats
441W - 409L
1,533 Elo+
Party 1
Ymir
Ymir
FalconQB7
Ymir
Level 142
God Stats
6W - 4L
1,751 SR
Queue Stats
151W - 132L
1,509 Elo+
Solo
Merlin
Merlin
Paniic_Fruits
Merlin
Level 125
God Stats
9W - 5L
1,631 SR
Queue Stats
66W - 75L
1,556 Elo+
Solo
Pele
Pele
Sir SiegeJ
Pele
Level 72
God Stats
18W - 11L
1,492 SR
Queue Stats
261W - 264L
1,446 Elo+
Party 1
Team Averages
Level 111
1,589 SR
1,509 Elo+

VS

Team Averages
Level 102
1,506 SR
1,494 Elo+
Neith
Neith
CrypticMoon776
Neith
Level 81
God Stats
9W - 6L
1,624 SR
Queue Stats
90W - 72L
1,548 Elo+
Solo
Jormungandr
Jormungandr
Morbid Chaos
Jormungandr
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,347 Elo+
Solo
Nox
Nox
NeoPhantom10
Nox
Level 124
God Stats
3W - 7L
1,557 SR
Queue Stats
718W - 653L
1,515 Elo+
Party 2
Merlin
Merlin
NitraFlexx28
Merlin
Level 122
God Stats
1W - 7L
1,348 SR
Queue Stats
276W - 251L
1,521 Elo+
Solo
Arachne
Arachne
SoulRaven10
Arachne
Level 114
God Stats
1W - 2L
1,500 SR
Queue Stats
572W - 505L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
1 / 2 / 6
5,788
579
2,393
4,300
1,184
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jormungandr
BigBirbBoi
Jormungandr
9
4 / 1 / 4
5,984
598
3,311
6,052
3,868
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ymir
10
2 / 0 / 1
6,075
608
2,524
4,946
2,662
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
3 / 1 / 1
6,301
630
3,259
3,460
1,035
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
4 / 2 / 6
6,077
608
5,251
5,913
1,664
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 3 / 1
5,625
563
5,378
5,141
1,275
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
Morbid Chaos
Jormungandr
3
0 / 6 / 0
3,739
374
257
4,594
1,194
8
0 / 2 / 3
4,713
471
2,916
5,139
2,580
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
10
2 / 0 / 1
6,007
601
1,317
2,519
796
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Arachne
SoulRaven10
Arachne
7
0 / 3 / 2
4,920
492
1,882
6,602
1,576
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
14
Kills
6
6
Deaths
14
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
1
2
6
2
W
Jormungandr
BigBirbBoi
Jormungandr
4
1
4
6
L
4
3
1
1.5
W
Ymir
2
0
1
2.5
L
Jormungandr
Morbid Chaos
Jormungandr
0
6
0
0
L
0
2
3
0.75
L
Merlin
2
0
1
2.5
W
3
1
1
3.5
W
4
2
6
3.5
L
Arachne
SoulRaven10
Arachne
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,738
Damage
11,750
24,671
Taken
23,995
10,413
Mitigated
7,421
7,285
Healing
6,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
2,393
918
0
485
4,300
1,184
396
28
4,272
0
28,239
W
Jormungandr
BigBirbBoi
Jormungandr
3,311
938
612
1,083
6,052
3,868
240
1,222
4,705
16,349
0
L
5,378
3,245
0
1,110
5,141
1,275
0
1,211
3,930
0
27,543
W
Ymir
2,524
669
0
2,517
4,946
2,662
119
847
3,911
30,495
0
L
Jormungandr
Morbid Chaos
Jormungandr
257
257
0
0
4,594
1,194
0
2,424
2,145
2,836
0
L
2,916
430
0
1,936
5,139
2,580
0
2,167
2,822
13,066
0
L
Merlin
1,317
68
0
1,313
2,519
796
0
1,498
1,021
34,627
0
W
3,259
723
0
1,000
3,460
1,035
0
1,042
2,418
40,527
0
W
5,251
1,906
0
1,588
5,913
1,664
786
992
4,875
0
24,401
L
Arachne
SoulRaven10
Arachne
1,882
1,229
0
2,024
6,602
1,576
0
1,569
4,983
0
22,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,225
Gold Earned
25,004
275
Minions Killed
203
0
Camps Cleared
0
903,303
Distance Traveled
807,742
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,788
579
53
5
0
149,093
0
W
Jormungandr
5,984
598
33
3
0
193,476
0
L
Neith
5,625
563
54
5
0
150,238
3
W
Ymir
6,075
608
67
7
0
160,967
4
L
Jormungandr
3,739
374
5
1
0
105,620
3
L
Nox
4,713
471
22
2
0
158,530
2
L
Merlin
6,007
601
73
7
0
179,964
3
W
Merlin
6,301
630
78
8
0
163,706
2
W
Pele
6,077
608
44
4
0
236,061
0
L
Arachne
4,920
492
49
5
0
213,390
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role