Player Matchup

Bacchus
Bacchus
Black_Sparrow_23
Bacchus
Level 25
God Stats
0W - 1L
1,744 SR
Queue Stats
3W - 10L
1,276 Elo+
Party 1
Fenrir
Fenrir
Capaootu
Fenrir
Level 18
God Stats
2W - 6L
1,317 SR
Queue Stats
5W - 9L
1,393 Elo+
Party 1
Nu Wa
Nu Wa
DragonAngel14
Nu Wa
Level 37
God Stats
1W - 2L
1,582 SR
Queue Stats
8W - 12L
1,397 Elo+
Party 1
Ullr
Ullr
Starcanas
Ullr
Level 28
God Stats
2W - 2L
1,781 SR
Queue Stats
5W - 10L
1,287 Elo+
Party 1
Jing Wei
Jing Wei
Syontic
Jing Wei
Level 32
God Stats
1W - 2L
1,579 SR
Queue Stats
8W - 10L
1,397 Elo+
Party 1
Team Averages
Level 28
1,601 SR
1,350 Elo+

VS

Team Averages
Level 20
1,527 SR
1,391 Elo+
Terra
Terra
HORMIGATRON323
Terra
Level 26
God Stats
2W - 2L
1,990 SR
Queue Stats
13W - 12L
1,521 Elo+
Party 2
Bakasura
Bakasura
HeChIsUs11
Bakasura
Level 29
God Stats
4W - 7L
1,324 SR
Queue Stats
211W - 206L
1,450 Elo+
Party 2
Ymir
Ymir
Lorenterrador
Ymir
Level 21
God Stats
2W - 2L
1,444 SR
Queue Stats
3W - 4L
1,319 Elo+
Solo
Scylla
Scylla
TheSupremDj
Scylla
Level 17
God Stats
10W - 8L
1,376 SR
Queue Stats
30W - 31L
1,392 Elo+
Solo
Hades
Hades
itsArezZz_
Hades
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 10 / 4
12,244
437
12,964
28,331
23,731
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
Capaootu
Fenrir
18
2 / 4 / 4
11,819
422
6,186
15,588
8,758
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

18
2 / 11 / 0
11,877
424
23,119
21,768
7,400
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ullr
20
6 / 6 / 1
13,934
498
13,541
19,373
7,414
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jing Wei
Syontic
Jing Wei
12
2 / 4 / 0
10,003
357
2,873
7,208
2,608
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 0 / 10
13,843
494
9,225
25,042
31,290
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
HeChIsUs11
Bakasura
20
11 / 4 / 9
16,245
580
18,289
34,132
16,169
Hidden Dagger

Hidden Dagger

+15
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
4 / 4 / 9
14,330
512
7,650
22,670
22,266
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Scylla
20
13 / 5 / 5
16,120
576
24,874
21,581
8,543
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hades
19
3 / 2 / 10
13,326
476
12,820
20,681
9,907
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
78
12
Kills
35
35
Deaths
15
9
Assists
43
Player
Kills
Deaths
Assists
KDA
L
0
10
4
0.2
L
Fenrir
Capaootu
Fenrir
2
4
4
1
L
2
11
0
0.18
W
4
0
10
9
W
Bakasura
HeChIsUs11
Bakasura
11
4
9
3.88
W
4
4
9
2.13
L
Ullr
6
6
1
1.08
L
Jing Wei
Syontic
Jing Wei
2
4
0
0.5
W
Scylla
13
5
5
3.1
W
Hades
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,683
Damage
72,858
92,268
Taken
124,106
49,911
Mitigated
88,175
15,345
Healing
51,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,964
1,821
0
2,597
28,331
23,731
274
16,458
11,300
50,332
0
L
Fenrir
Capaootu
Fenrir
6,186
894
0
2,842
15,588
8,758
2,027
10,179
5,262
0
28,599
L
23,119
7,314
226
2,485
21,768
7,400
3,353
15,145
6,538
83,848
0
W
9,225
1,294
5,417
8,594
25,042
31,290
162
10,290
14,752
53,075
0
W
Bakasura
HeChIsUs11
Bakasura
18,289
14,186
0
13,271
34,132
16,169
2,615
11,640
22,492
0
137,057
W
7,650
1,340
1,586
4,838
22,670
22,266
1,305
11,452
11,218
44,355
0
L
Ullr
13,541
6,006
291
5,065
19,373
7,414
4,666
9,171
9,451
0
82,714
L
Jing Wei
Syontic
Jing Wei
2,873
2,420
0
1,839
7,208
2,608
1,225
4,952
2,224
0
29,922
W
Scylla
24,874
2,330
0
5,999
21,581
8,543
4,896
8,200
13,381
114,900
0
W
Hades
12,820
2,080
1,195
10,360
20,681
9,907
400
8,966
11,715
89,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,877
Gold Earned
73,864
409
Minions Killed
602
0
Camps Cleared
0
1,998,271
Distance Traveled
2,596,049
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
12,244
437
56
2
0
474,713
2
L
Fenrir
11,819
422
52
2
0
491,363
0
L
Nu Wa
11,877
424
105
4
0
407,759
2
W
Terra
13,843
494
68
2
0
577,697
1
W
Bakasura
16,245
580
161
6
0
575,529
0
W
Ymir
14,330
512
61
2
0
463,850
2
L
Ullr
13,934
498
140
5
0
424,033
1
L
Jing Wei
10,003
357
56
2
0
200,403
0
W
Scylla
16,120
576
204
7
0
475,898
0
W
Hades
13,326
476
108
4
0
503,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role