Player Matchup

Ra
Ra
HighKeyFurry
Ra
Level 8
God Stats
2W - 0L
1,224 SR
Queue Stats
4W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Sihound
Tyr
Level 68
God Stats
3W - 5L
1,483 SR
Queue Stats
42W - 48L
1,501 Elo+
Solo
Neith
Neith
UnderGround54
Neith
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,703 Elo+
Solo
Team Averages
Level 30
1,402 SR
1,568 Elo+

VS

Team Averages
Level 50
1,639 SR
1,608 Elo+
Neith
Neith
Destroyer717
Neith
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 16L
1,489 Elo+
Solo
Ra
Ra
JackxPackage
Ra
Level 110
God Stats
9W - 5L
1,611 SR
Queue Stats
211W - 140L
1,710 Elo+
Party 1
Bacchus
Bacchus
MushroomSqueezer
Bacchus
Level 28
God Stats
18W - 5L
1,807 SR
Queue Stats
86W - 46L
1,623 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 2 / 3
11,650
832
12,760
10,288
4,462
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tyr
13
2 / 5 / 10
9,767
698
9,444
14,364
11,623
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 4 / 8
9,463
676
6,781
7,070
2,620
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 7
9,540
681
7,262
11,297
3,458
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

14
3 / 6 / 6
9,781
699
6,553
10,159
3,716
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
5 / 2 / 5
9,545
682
7,590
12,389
17,772
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
29
13
Kills
11
11
Deaths
13
21
Assists
18
Player
Kills
Deaths
Assists
KDA
L
3
5
7
1.3
W
9
2
3
5.25
L
3
6
6
1
L
5
2
5
3.75
W
Tyr
2
5
10
1.4
W
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,985
Damage
21,405
31,722
Taken
33,845
18,705
Mitigated
24,946
9,523
Healing
6,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,262
2,537
0
2,884
11,297
3,458
622
5,529
5,643
0
23,704
W
12,760
868
1,769
3,731
10,288
4,462
1,153
4,319
5,819
70,871
0
L
6,553
1,172
1,276
2,101
10,159
3,716
376
3,313
6,748
67,130
0
L
7,590
957
0
490
12,389
17,772
0
3,961
8,216
11,467
0
W
Tyr
9,444
1,546
648
3,122
14,364
11,623
642
5,419
8,725
0
28,959
W
6,781
3,183
0
253
7,070
2,620
1,030
4,013
2,957
0
21,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,880
Gold Earned
28,866
179
Minions Killed
170
0
Camps Cleared
0
764,148
Distance Traveled
708,424
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,540
681
41
3
0
206,767
1
W
Ra
11,650
832
111
8
0
263,226
4
L
Ra
9,781
699
123
9
0
231,293
3
L
Bacchus
9,545
682
6
0
0
270,364
3
W
Tyr
9,767
698
31
2
0
276,695
0
W
Neith
9,463
676
37
3
0
224,227
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role