Player Matchup

Cabrakan
Cabrakan
OP-_-DELTA
Cabrakan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,650 Elo+
Party 2
Kukulkan
Kukulkan
Over-_-Loord
Kukulkan
Level 7
God Stats
1W - 6L
1,500 SR
Queue Stats
1W - 9L
965 Elo+
Party 2
Hades
Hades
Reality_Luffyy
Hades
Level 19
God Stats
15W - 15L
1,528 SR
Queue Stats
57W - 55L
1,352 Elo+
Party 2
Merlin
Merlin
Skander_la_menac
Merlin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,201 Elo+
Party 2
Thanatos
Thanatos
vinchi51
Thanatos
Level 27
God Stats
32W - 27L
1,452 SR
Queue Stats
90W - 102L
1,306 Elo+
Party 2
Team Averages
Level 13
1,496 SR
1,295 Elo+

VS

Team Averages
Level 17
1,514 SR
1,367 Elo+
Scylla
Scylla
Artsofeagle
Scylla
Level 16
God Stats
2W - 0L
1,757 SR
Queue Stats
19W - 16L
1,447 Elo+
Party 1
Amaterasu
Amaterasu
BUCCl
Amaterasu
Level 17
God Stats
3W - 6L
1,207 SR
Queue Stats
22W - 19L
1,474 Elo+
Party 1
Bakasura
Bakasura
BossHickory8076
Bakasura
Level 7
God Stats
2W - 2L
1,437 SR
Queue Stats
6W - 5L
1,399 Elo+
Party 1
Osiris
Osiris
clayton_MLT69
Osiris
Level 29
God Stats
34W - 22L
1,520 SR
Queue Stats
168W - 183L
1,263 Elo+
Solo
Neith
Neith
sb_keepcalm
Neith
Level 16
God Stats
4W - 2L
1,650 SR
Queue Stats
9W - 11L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
OP-_-DELTA
Cabrakan
15
2 / 9 / 2
9,771
407
5,802
24,100
20,108
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
Over-_-Loord
Kukulkan
14
2 / 16 / 1
9,275
386
7,763
17,985
6,128
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
3 / 6 / 7
10,619
442
19,707
30,870
16,557
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
1 / 12 / 4
9,081
378
7,174
17,295
6,036
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Thanatos
vinchi51
Thanatos
16
5 / 12 / 2
10,561
440
8,555
21,337
7,732
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
17 / 2 / 9
14,007
584
32,810
9,424
3,527
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
BUCCl
Amaterasu
20
12 / 0 / 16
14,471
603
19,175
20,345
20,689
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
20
8 / 4 / 9
14,064
586
11,940
20,863
9,170
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
9 / 4 / 9
13,505
563
16,907
18,140
15,364
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
9 / 3 / 4
13,052
544
13,420
12,230
4,860
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
102
13
Kills
55
55
Deaths
13
16
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Scylla
17
2
9
10.75
W
Amaterasu
BUCCl
Amaterasu
12
0
16
20
W
Bakasura
8
4
9
3.13
L
Cabrakan
OP-_-DELTA
Cabrakan
2
9
2
0.33
L
Kukulkan
Over-_-Loord
Kukulkan
2
16
1
0.16
L
3
6
7
1.08
L
1
12
4
0.25
W
9
4
9
3.38
W
9
3
4
3.67
L
Thanatos
vinchi51
Thanatos
5
12
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,001
Damage
94,252
111,587
Taken
81,002
56,561
Mitigated
53,610
22,768
Healing
26,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
32,810
2,193
0
500
9,424
3,527
3,532
6,096
3,328
87,720
0
W
Amaterasu
BUCCl
Amaterasu
19,175
7,631
0
12,189
20,345
20,689
4,053
8,454
11,891
0
97,348
W
Bakasura
11,940
9,513
945
9,538
20,863
9,170
1,599
7,737
13,126
0
92,062
L
Cabrakan
OP-_-DELTA
Cabrakan
5,802
1,087
0
0
24,100
20,108
384
8,740
14,848
21,900
0
L
Kukulkan
Over-_-Loord
Kukulkan
7,763
1,757
0
464
17,985
6,128
599
6,683
11,203
39,292
0
L
19,707
2,524
1,061
9,869
30,870
16,557
572
8,448
22,348
62,151
0
L
7,174
1,521
0
0
17,295
6,036
351
710
16,535
39,669
0
W
16,907
6,418
0
500
18,140
15,364
977
11,042
7,098
429
53,980
W
13,420
5,398
0
2,933
12,230
4,860
2,338
7,457
4,773
0
75,854
L
Thanatos
vinchi51
Thanatos
8,555
1,089
0
11,374
21,337
7,732
395
8,577
12,520
0
40,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,307
Gold Earned
69,099
317
Minions Killed
603
0
Camps Cleared
0
1,872,584
Distance Traveled
2,161,618
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
14,007
584
129
5
0
355,907
1
W
Amaterasu
14,471
603
120
5
0
517,840
1
W
Bakasura
14,064
586
152
6
0
448,695
1
L
Cabrakan
9,771
407
27
1
0
413,845
0
L
Kukulkan
9,275
386
62
3
0
339,658
1
L
Hades
10,619
442
92
4
0
385,735
0
L
Merlin
9,081
378
71
3
0
347,888
0
W
Osiris
13,505
563
72
3
0
457,784
4
W
Neith
13,052
544
130
5
0
381,392
4
L
Thanatos
10,561
440
65
3
0
385,458
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role