Player Matchup

Baron Samedi
Baron Samedi
BellonaOfRome
Baron Samedi
Level 129
God Stats
1W - 1L
1,589 SR
Queue Stats
68W - 67L
1,514 Elo+
Solo
Hel
Hel
Marijuice90
Hel
Level 67
God Stats
60W - 63L
1,467 SR
Queue Stats
451W - 479L
1,431 Elo+
Party 2
Sun Wukong
Sun Wukong
Pigmont
Sun Wukong
Level 22
God Stats
7W - 7L
1,638 SR
Queue Stats
87W - 79L
1,491 Elo+
Party 2
Osiris
Osiris
Testiklis
Osiris
Level 24
God Stats
23W - 22L
1,458 SR
Queue Stats
114W - 112L
1,506 Elo+
Party 2
Artemis
Artemis
fgwsfgzhgesdztg
Artemis
Level 42
God Stats
29W - 23L
1,810 SR
Queue Stats
242W - 273L
1,453 Elo+
Solo
Team Averages
Level 57
1,592 SR
1,479 Elo+

VS

Team Averages
Level 58
1,583 SR
1,623 Elo+
Merlin
Merlin
Autlai
Merlin
Level 56
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 13L
1,500 Elo+
Solo
Neith
Neith
Draycott
Neith
Level 24
God Stats
13W - 4L
1,761 SR
Queue Stats
59W - 32L
1,691 Elo+
Party 3
Guan Yu
Guan Yu
Hubusazu
Guan Yu
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 17L
1,566 Elo+
Party 1
Zeus
Zeus
IPlanBI
Zeus
Level 83
God Stats
5W - 4L
1,653 SR
Queue Stats
72W - 51L
1,569 Elo+
Party 3
Athena
Athena
Zzoid
Athena
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 6L
1,788 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BellonaOfRome
Baron Samedi
18
3 / 6 / 5
12,492
892
9,659
17,173
7,539
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
2 / 8 / 7
12,288
878
12,757
26,021
13,495
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Pigmont
Sun Wukong
18
2 / 8 / 6
12,161
869
15,341
33,588
36,888
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Osiris
Testiklis
Osiris
18
3 / 8 / 5
12,606
900
16,139
35,600
42,633
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
1 / 4 / 8
12,330
881
12,446
12,669
4,249
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

163

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Autlai
Merlin
20
2 / 2 / 20
12,850
918
22,090
8,259
3,350
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Draycott
Neith
20
8 / 1 / 18
14,251
1,018
23,823
14,702
6,229
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Guan Yu
Hubusazu
Guan Yu
20
9 / 4 / 18
14,184
1,013
13,007
18,087
21,290
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
IPlanBI
Zeus
20
10 / 1 / 22
15,434
1,102
45,241
12,037
4,893
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Zzoid
Athena
20
5 / 3 / 22
14,618
1,044
15,768
17,119
19,034
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
134
11
Kills
34
34
Deaths
11
31
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Merlin
Autlai
Merlin
2
2
20
6
L
Baron Samedi
BellonaOfRome
Baron Samedi
3
6
5
0.92
W
Neith
Draycott
Neith
8
1
18
17
W
Guan Yu
Hubusazu
Guan Yu
9
4
18
4.5
W
Zeus
IPlanBI
Zeus
10
1
22
21
L
2
8
7
0.69
L
Sun Wukong
Pigmont
Sun Wukong
2
8
6
0.63
L
Osiris
Testiklis
Osiris
3
8
5
0.69
W
Athena
Zzoid
Athena
5
3
22
5.33
L
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,342
Damage
119,929
125,051
Taken
70,204
104,804
Mitigated
54,796
28,496
Healing
13,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Autlai
Merlin
22,090
1,528
1,242
2,865
8,259
3,350
0
3,177
4,957
63,610
0
L
Baron Samedi
BellonaOfRome
Baron Samedi
9,659
737
2,651
2,231
17,173
7,539
0
13,428
3,745
30,545
0
W
Neith
Draycott
Neith
23,823
14,241
0
3,530
14,702
6,229
0
5,497
8,905
0
42,307
W
Guan Yu
Hubusazu
Guan Yu
13,007
3,447
2,306
2,503
18,087
21,290
0
5,582
11,937
0
23,620
W
Zeus
IPlanBI
Zeus
45,241
3,850
0
1,544
12,037
4,893
0
3,944
7,868
85,427
0
L
12,757
428
9,728
6,310
26,021
13,495
0
14,922
11,099
29,337
0
L
Sun Wukong
Pigmont
Sun Wukong
15,341
2,936
292
2,907
33,588
36,888
0
24,360
9,228
0
27,833
L
Osiris
Testiklis
Osiris
16,139
2,071
0
704
35,600
42,633
0
23,951
11,649
1,387
32,229
W
Athena
Zzoid
Athena
15,768
3,824
0
0
17,119
19,034
0
5,595
10,824
20,711
0
L
12,446
3,745
221
3,452
12,669
4,249
0
6,438
6,231
0
52,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,877
Gold Earned
71,337
246
Minions Killed
275
4
Camps Cleared
2
1,260,341
Distance Traveled
1,302,765
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,850
918
90
6
0
255,433
4
L
Baron Samedi
12,492
892
39
3
2
178,777
1
W
Neith
14,251
1,018
40
3
1
246,692
0
W
Guan Yu
14,184
1,013
20
1
1
259,609
0
W
Zeus
15,434
1,102
111
8
0
257,912
0
L
Hel
12,288
878
44
3
0
251,256
1
L
Sun Wukong
12,161
869
50
4
1
275,205
1
L
Osiris
12,606
900
53
4
1
294,479
0
W
Athena
14,618
1,044
14
1
0
283,119
0
L
Artemis
12,330
881
60
4
0
260,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role