Player Matchup

Kukulkan
Kukulkan
Carheil
Kukulkan
Level 5
God Stats
6W - 6L
1,663 SR
Queue Stats
11W - 21L
1,376 Elo+
Party 1
Sun Wukong
Sun Wukong
Seistral
Sun Wukong
Level 84
God Stats
8W - 5L
1,628 SR
Queue Stats
50W - 44L
1,505 Elo+
Party 1
Bakasura
Bakasura
Wydounet
Bakasura
Level 49
God Stats
1W - 1L
1,320 SR
Queue Stats
25W - 42L
1,226 Elo+
Party 1
Team Averages
Level 46
1,537 SR
1,369 Elo+

VS

Team Averages
Level 10
1,454 SR
1,100 Elo+
Medusa
Medusa
Frederico_mira
Medusa
Level 3
God Stats
0W - 2L
1,439 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Anubis
Anubis
LastOni
Anubis
Level 12
God Stats
3W - 9L
1,500 SR
Queue Stats
11W - 58L
890 Elo+
Party 2
Heimdallr
Heimdallr
Zhedow
Heimdallr
Level 16
God Stats
1W - 11L
1,422 SR
Queue Stats
8W - 48L
909 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Carheil
Kukulkan
15
7 / 4 / 13
11,139
743
8,016
7,500
2,657
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
Seistral
Sun Wukong
15
12 / 4 / 13
11,726
782
14,116
17,253
13,498
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bakasura
Wydounet
Bakasura
14
9 / 5 / 18
12,272
818
12,627
14,498
4,576
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 12 / 7
10,249
683
5,931
15,210
4,953
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
LastOni
Anubis
15
7 / 10 / 2
11,766
784
11,430
14,243
6,299
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
Zhedow
Heimdallr
13
1 / 6 / 6
9,787
652
7,066
14,173
5,516
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
27
28
Kills
12
13
Deaths
28
44
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Carheil
Kukulkan
7
4
13
3.38
L
4
12
7
0.63
L
Anubis
LastOni
Anubis
7
10
2
0.8
W
Sun Wukong
Seistral
Sun Wukong
12
4
13
4.63
W
Bakasura
Wydounet
Bakasura
9
5
18
3.6
L
Heimdallr
Zhedow
Heimdallr
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,759
Damage
24,427
39,251
Taken
43,626
20,731
Mitigated
16,768
11,171
Healing
5,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Carheil
Kukulkan
8,016
1,592
0
0
7,500
2,657
1,858
1,324
6,176
35,959
0
L
5,931
2,402
0
353
15,210
4,953
907
1,818
13,252
0
23,480
L
Anubis
LastOni
Anubis
11,430
886
0
3,383
14,243
6,299
467
1,692
12,206
48,876
0
W
Sun Wukong
Seistral
Sun Wukong
14,116
3,709
0
4,601
17,253
13,498
1,076
4,125
13,128
0
36,912
W
Bakasura
Wydounet
Bakasura
12,627
10,496
586
5,984
14,498
4,576
1,003
6,029
8,469
0
29,997
L
Heimdallr
Zhedow
Heimdallr
7,066
3,692
0
1,671
14,173
5,516
271
4,542
9,495
0
34,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,137
Gold Earned
31,802
147
Minions Killed
140
0
Camps Cleared
0
870,936
Distance Traveled
640,300
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,139
743
64
4
0
219,019
0
L
Medusa
10,249
683
29
2
0
207,349
0
L
Anubis
11,766
784
60
4
0
187,768
0
W
Sun Wukong
11,726
782
31
2
0
346,554
1
W
Bakasura
12,272
818
52
3
0
305,363
1
L
Heimdallr
9,787
652
51
3
0
245,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role