Player Matchup

Sobek
Sobek
Diamond IV
CIinkz
Sobek
Diamond IV
Level 160
God Stats
52W - 32L
1,691 SR
Queue Stats
664W - 660L
2,600 MMR
Solo
Skadi
Skadi
Diamond III
Cyno
Skadi
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Diamond IV
Dragønsstøry1
Janus
Diamond IV
Level 160
God Stats
116W - 121L
1,600 SR
Queue Stats
1,586W - 1,515L
2,633 MMR
Solo
Hachiman
Hachiman
Grandmaster
EIoBully
Hachiman
Grandmaster
Level 105
God Stats
14W - 13L
1,654 SR
Queue Stats
269W - 232L
2,912 MMR
Party 2
Tsukuyomi
Tsukuyomi
Grandmaster
Tedore
Tsukuyomi
Grandmaster
Level 61
God Stats
1W - 4L
1,653 SR
Queue Stats
95W - 72L
2,953 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 129
1,620 SR
2,520 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 159
1,604 SR
2,313 MMR
Osiris
Osiris
Diamond II
Fraison
Osiris
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ganesha
Ganesha
Platinum III
Qeih
Ganesha
Platinum III
Level 160
God Stats
11W - 13L
1,558 SR
Queue Stats
309W - 282L
2,577 MMR
Solo
Apollo
Apollo
Diamond III
SandWarden
Apollo
Diamond III
Level 156
God Stats
15W - 9L
1,738 SR
Queue Stats
277W - 187L
3,047 MMR
Solo
Hercules
Hercules
Diamond I
SoloOrTroll
Hercules
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Diamond III
TwoPointOhh
Scylla
Diamond III
Level 160
God Stats
12W - 13L
1,722 SR
Queue Stats
630W - 540L
2,938 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
CIinkz
Sobek
5
0 / 1 / 3
3,379
676
1,484
2,368
1,236
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Skadi
Cyno
Skadi
6
0 / 0 / 2
3,395
679
1,035
2,035
706
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 1 / 0
3,613
723
427
2,225
418
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hachiman
EIoBully
Hachiman
6
3 / 0 / 0
4,184
837
1,319
2,161
459
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Tsukuyomi
Tedore
Tsukuyomi
7
4 / 0 / 0
4,150
830
2,875
2,656
662
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
PersephoneHe BoRamaSetRa

VS

Bans
NemesisThe MorriganSun WukongMerlinKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Fraison
Osiris
5
2 / 3 / 0
3,436
687
1,748
3,745
1,418
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ganesha
Qeih
Ganesha
1
0 / 0 / 0
2,412
482
0
0
0
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes

Shoes

+6%
Movement Speed

Apollo
SandWarden
Apollo
6
0 / 3 / 1
3,549
710
1,640
3,481
669
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hercules
SoloOrTroll
Hercules
6
0 / 0 / 1
3,295
659
1,280
1,763
772
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
6
0 / 1 / 1
3,274
655
1,321
1,905
432
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
5
7
Kills
2
2
Deaths
7
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sobek
CIinkz
Sobek
0
1
3
1.5
W
Skadi
Cyno
Skadi
0
0
2
1
W
0
1
0
0
W
Hachiman
EIoBully
Hachiman
3
0
0
3
L
Osiris
Fraison
Osiris
2
3
0
0.67
L
Ganesha
Qeih
Ganesha
0
0
0
0
L
Apollo
SandWarden
Apollo
0
3
1
0.17
L
Hercules
SoloOrTroll
Hercules
0
0
1
0.5
W
Tsukuyomi
Tedore
Tsukuyomi
4
0
0
4
L
Scylla
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,140
Damage
5,989
11,445
Taken
10,894
3,481
Mitigated
3,291
4,880
Healing
3,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
CIinkz
Sobek
1,484
196
0
973
2,368
1,236
0
902
1,466
6,432
0
W
Skadi
Cyno
Skadi
1,035
498
0
815
2,035
706
34
377
1,658
0
13,730
W
427
30
0
609
2,225
418
0
0
2,125
16,453
0
W
Hachiman
EIoBully
Hachiman
1,319
820
0
1,278
2,161
459
0
0
2,161
0
14,158
L
Osiris
Fraison
Osiris
1,748
821
0
662
3,745
1,418
0
654
3,066
0
10,892
L
Ganesha
Qeih
Ganesha
0
0
0
0
0
0
0
0
0
0
0
L
Apollo
SandWarden
Apollo
1,640
988
0
792
3,481
669
0
204
3,277
0
14,349
L
Hercules
SoloOrTroll
Hercules
1,280
261
0
1,086
1,763
772
0
427
1,336
0
9,580
W
Tsukuyomi
Tedore
Tsukuyomi
2,875
695
0
1,205
2,656
662
0
42
2,589
0
17,582
L
Scylla
1,321
292
0
535
1,905
432
0
626
1,204
11,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,721
Gold Earned
15,966
147
Minions Killed
105
0
Camps Cleared
0
515,224
Distance Traveled
411,526
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
3,379
676
10
2
0
115,701
2
W
Skadi
3,395
679
24
5
0
96,396
0
W
Janus
3,613
723
36
7
0
104,476
2
W
Hachiman
4,184
837
40
8
0
86,036
0
L
Osiris
3,436
687
20
4
0
104,591
1
L
Ganesha
2,412
482
0
0
0
15,090
0
L
Apollo
3,549
710
37
7
0
97,167
2
L
Hercules
3,295
659
22
4
0
103,531
2
W
Tsukuyomi
4,150
830
37
7
0
112,615
1
L
Scylla
3,274
655
26
5
0
91,147
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role