Player Matchup

Neith
Neith
BobJam2122
Neith
Level 60
God Stats
39W - 33L
1,500 SR
Queue Stats
107W - 130L
1,380 Elo+
Solo
Fenrir
Fenrir
Fripouille0303
Fenrir
Level 32
God Stats
5W - 9L
1,321 SR
Queue Stats
160W - 194L
1,249 Elo+
Solo
Sol
Sol
Spinsterzen
Sol
Level 24
God Stats
14W - 15L
1,310 SR
Queue Stats
55W - 77L
1,211 Elo+
Solo
Team Averages
Level 39
1,377 SR
1,280 Elo+

VS

Team Averages
Level 22
1,626 SR
1,315 Elo+
Odin
Odin
Legale_Schafe
Odin
Level 26
God Stats
4W - 4L
1,298 SR
Queue Stats
101W - 125L
1,235 Elo+
Solo
Osiris
Osiris
evan960
Osiris
Level 15
God Stats
3W - 3L
1,709 SR
Queue Stats
7W - 21L
1,210 Elo+
Solo
Merlin
Merlin
frosty_doggo02
Merlin
Level 26
God Stats
7W - 2L
1,872 SR
Queue Stats
31W - 31L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
7 / 0 / 8
11,486
718
11,819
9,131
3,207
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
8 / 4 / 4
11,527
720
10,363
13,213
5,159
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 0 / 11
11,036
690
12,148
9,950
5,427
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 3
9,306
582
4,268
15,288
11,234
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
evan960
Osiris
11
0 / 8 / 4
8,896
556
2,463
16,222
13,775
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
4 / 3 / 0
10,628
664
16,278
10,460
3,902
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
18
Kills
4
4
Deaths
18
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
7
0
8
11
W
8
4
4
2.5
L
0
7
3
0.21
W
3
0
11
8.5
L
Osiris
evan960
Osiris
0
8
4
0.25
L
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,330
Damage
23,009
32,294
Taken
41,970
13,793
Mitigated
28,911
12,937
Healing
2,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
11,819
4,254
0
4,872
9,131
3,207
1,375
4,949
4,082
0
65,166
W
10,363
1,539
0
2,255
13,213
5,159
218
6,243
6,920
0
35,628
L
4,268
828
566
443
15,288
11,234
0
3,741
11,547
0
16,971
W
12,148
2,468
213
5,597
9,950
5,427
1,712
5,185
4,715
43,136
0
L
Osiris
evan960
Osiris
2,463
286
0
200
16,222
13,775
65
4,270
11,952
0
17,171
L
16,278
498
0
1,128
10,460
3,902
127
4,213
6,247
63,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,049
Gold Earned
28,830
188
Minions Killed
145
0
Camps Cleared
0
809,713
Distance Traveled
777,675
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,486
718
83
5
0
275,131
4
W
Fenrir
11,527
720
31
2
0
286,471
0
L
Odin
9,306
582
32
2
0
264,782
0
W
Sol
11,036
690
74
5
0
248,111
1
L
Osiris
8,896
556
28
2
0
251,129
0
L
Merlin
10,628
664
85
5
0
261,764
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role