Player Matchup

Scylla
Scylla
Goviemames
Scylla
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Meritamem
Hun Batz
Level 80
God Stats
3W - 3L
1,500 SR
Queue Stats
83W - 64L
1,569 Elo+
Solo
Bellona
Bellona
iansohai
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 41
1,500 SR
1,523 Elo+

VS

Team Averages
Level 17
1,576 SR
1,417 Elo+
Sun Wukong
Sun Wukong
Shunshun39
Sun Wukong
Level 6
God Stats
0W - 1L
1,476 SR
Queue Stats
0W - 3L
1,060 Elo+
Solo
Baron Samedi
Baron Samedi
berez32
Baron Samedi
Level 29
God Stats
0W - 1L
1,753 SR
Queue Stats
8W - 6L
1,689 Elo+
Solo
Neith
Neith
xvilesnakex
Neith
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Goviemames
Scylla
15
3 / 2 / 10
10,431
695
10,141
9,395
3,218
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
Meritamem
Hun Batz
17
11 / 1 / 7
12,691
846
13,420
14,750
5,961
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bellona
iansohai
Bellona
13
4 / 4 / 7
10,225
682
4,867
12,758
5,860
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Shunshun39
Sun Wukong
10
2 / 9 / 2
9,162
611
5,605
14,264
8,656
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
berez32
Baron Samedi
14
5 / 7 / 2
10,833
722
16,692
14,426
5,588
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 2 / 3
9,400
627
5,156
6,157
1,780
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
18
Kills
7
7
Deaths
18
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Scylla
Goviemames
Scylla
3
2
10
4
W
Hun Batz
Meritamem
Hun Batz
11
1
7
14.5
L
Sun Wukong
Shunshun39
Sun Wukong
2
9
2
0.33
L
Baron Samedi
berez32
Baron Samedi
5
7
2
0.86
W
Bellona
iansohai
Bellona
4
4
7
1.88
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,428
Damage
27,453
36,903
Taken
34,847
15,039
Mitigated
16,024
6,305
Healing
4,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Goviemames
Scylla
10,141
1,194
231
1,798
9,395
3,218
964
2,904
6,491
39,738
0
W
Hun Batz
Meritamem
Hun Batz
13,420
5,328
0
3,871
14,750
5,961
2,306
5,892
8,858
0
73,720
L
Sun Wukong
Shunshun39
Sun Wukong
5,605
1,877
0
0
14,264
8,656
160
4,767
9,497
0
12,329
L
Baron Samedi
berez32
Baron Samedi
16,692
1,633
641
3,447
14,426
5,588
483
3,706
10,720
56,325
0
W
Bellona
iansohai
Bellona
4,867
625
0
405
12,758
5,860
0
8,047
4,711
0
27,456
L
5,156
2,105
0
560
6,157
1,780
233
1,700
4,457
0
37,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,347
Gold Earned
29,395
185
Minions Killed
149
0
Camps Cleared
0
817,179
Distance Traveled
630,209
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,431
695
73
5
0
251,147
3
W
Hun Batz
12,691
846
78
5
0
299,064
0
L
Sun Wukong
9,162
611
5
0
0
206,242
0
L
Baron Samedi
10,833
722
77
5
0
194,397
2
W
Bellona
10,225
682
34
2
0
266,968
0
L
Neith
9,400
627
67
4
0
229,570
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role