Player Matchup

Fenrir
Fenrir
Lian408
Fenrir
Level 5
God Stats
1W - 6L
1,217 SR
Queue Stats
1W - 7L
1,155 Elo+
Party 1
Hel
Hel
Pandapop-22
Hel
Level 18
God Stats
21W - 17L
1,357 SR
Queue Stats
101W - 81L
1,439 Elo+
Solo
Kukulkan
Kukulkan
Ripsk8star
Kukulkan
Level 7
God Stats
1W - 2L
1,321 SR
Queue Stats
1W - 6L
1,230 Elo+
Party 1
Chernobog
Chernobog
XzSHADEzX
Chernobog
Level 13
God Stats
3W - 4L
1,724 SR
Queue Stats
9W - 14L
1,286 Elo+
Solo
King Arthur
King Arthur
umbertolobove
King Arthur
Level 14
God Stats
2W - 3L
1,502 SR
Queue Stats
5W - 18L
1,133 Elo+
Solo
Team Averages
Level 11
1,424 SR
1,249 Elo+

VS

Team Averages
Level 12
1,451 SR
1,385 Elo+
Cthulhu
Cthulhu
GODKING111
Cthulhu
Level 15
God Stats
8W - 7L
1,437 SR
Queue Stats
18W - 14L
1,439 Elo+
Solo
Neith
Neith
MAUDM9
Neith
Level 19
God Stats
65W - 64L
1,453 SR
Queue Stats
72W - 73L
1,369 Elo+
Solo
Jormungandr
Jormungandr
Scwenn
Jormungandr
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Hun Batz
Hun Batz
faranight38
Hun Batz
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 45L
1,411 Elo+
Solo
Tsukuyomi
Tsukuyomi
thephoenix1501
Tsukuyomi
Level 12
God Stats
4W - 2L
1,366 SR
Queue Stats
9W - 16L
1,204 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Lian408
Fenrir
18
2 / 16 / 6
11,561
889
9,769
26,554
19,508
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

19
8 / 6 / 2
13,709
1,055
16,033
16,403
5,957
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
Ripsk8star
Kukulkan
18
1 / 9 / 7
11,944
919
16,145
14,885
6,029
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
XzSHADEzX
Chernobog
18
2 / 8 / 6
11,577
891
21,509
23,591
8,943
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
umbertolobove
King Arthur
18
0 / 11 / 6
11,546
888
11,723
27,829
30,224
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

161

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GODKING111
Cthulhu
20
16 / 0 / 26
16,593
1,276
35,298
20,076
18,452
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
MAUDM9
Neith
20
14 / 2 / 18
14,109
1,085
22,700
12,574
5,480
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
Scwenn
Jormungandr
18
1 / 9 / 13
11,871
913
5,725
20,144
12,900
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Hun Batz
faranight38
Hun Batz
20
10 / 1 / 23
14,615
1,124
21,183
18,234
8,099
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
thephoenix1501
Tsukuyomi
20
9 / 1 / 25
14,034
1,080
17,119
12,912
8,349
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
155
13
Kills
50
50
Deaths
13
27
Assists
105
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
GODKING111
Cthulhu
16
0
26
29
L
Fenrir
Lian408
Fenrir
2
16
6
0.31
W
Neith
MAUDM9
Neith
14
2
18
11.5
L
8
6
2
1.5
L
Kukulkan
Ripsk8star
Kukulkan
1
9
7
0.5
W
Jormungandr
Scwenn
Jormungandr
1
9
13
0.83
L
Chernobog
XzSHADEzX
Chernobog
2
8
6
0.63
W
Hun Batz
faranight38
Hun Batz
10
1
23
21.5
W
Tsukuyomi
thephoenix1501
Tsukuyomi
9
1
25
21.5
L
King Arthur
umbertolobove
King Arthur
0
11
6
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,179
Damage
102,025
109,262
Taken
83,940
70,661
Mitigated
53,280
8,496
Healing
9,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
GODKING111
Cthulhu
35,298
3,422
1,015
3,934
20,076
18,452
0
7,861
12,020
66,319
0
L
Fenrir
Lian408
Fenrir
9,769
3,455
0
978
26,554
19,508
0
8,918
17,411
0
26,510
W
Neith
MAUDM9
Neith
22,700
14,716
0
2,712
12,574
5,480
0
4,977
7,472
0
47,156
L
16,033
5,033
2,469
2,867
16,403
5,957
0
7,657
8,571
41,768
0
L
Kukulkan
Ripsk8star
Kukulkan
16,145
3,940
0
0
14,885
6,029
0
6,417
8,418
51,301
0
W
Jormungandr
Scwenn
Jormungandr
5,725
2,594
0
683
20,144
12,900
0
8,868
9,529
13,762
0
L
Chernobog
XzSHADEzX
Chernobog
21,509
17,349
0
1,633
23,591
8,943
0
10,963
12,453
0
45,188
W
Hun Batz
faranight38
Hun Batz
21,183
8,916
0
487
18,234
8,099
0
6,377
11,657
0
41,184
W
Tsukuyomi
thephoenix1501
Tsukuyomi
17,119
6,708
0
523
12,912
8,349
0
4,095
8,717
378
25,301
L
King Arthur
umbertolobove
King Arthur
11,723
3,545
0
549
27,829
30,224
0
6,691
21,039
0
34,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,337
Gold Earned
71,222
236
Minions Killed
204
9
Camps Cleared
3
1,106,481
Distance Traveled
1,140,371
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
16,593
1,276
81
6
0
266,069
0
L
Fenrir
11,561
889
24
2
1
223,835
3
W
Neith
14,109
1,085
50
4
2
215,520
0
L
Hel
13,709
1,055
57
4
1
225,539
0
L
Kukulkan
11,944
919
58
4
6
219,531
3
W
Jormungandr
11,871
913
16
1
0
174,840
0
L
Chernobog
11,577
891
43
3
1
223,089
0
W
Hun Batz
14,615
1,124
47
4
0
265,723
0
W
Tsukuyomi
14,034
1,080
10
1
1
218,219
0
L
King Arthur
11,546
888
54
4
0
214,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role