Player Matchup

Thor
Thor
dkkiller1313
Thor
Level 8
God Stats
1W - 2L
1,656 SR
Queue Stats
3W - 10L
1,177 Elo+
Solo
Kukulkan
Kukulkan
elcarlosruiz98
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,672 Elo+
Party 1
Ymir
Ymir
p2Frosty
Ymir
Level 23
God Stats
1W - 4L
1,397 SR
Queue Stats
2W - 9L
1,110 Elo+
Party 1
Team Averages
Level 13
1,517 SR
1,320 Elo+

VS

Team Averages
Level 23
1,591 SR
1,394 Elo+
Nike
Nike
Banaan4578
Nike
Level 15
God Stats
7W - 5L
1,599 SR
Queue Stats
86W - 65L
1,494 Elo+
Party 2
Discordia
Discordia
Falldolf
Discordia
Level 25
God Stats
55W - 39L
1,522 SR
Queue Stats
119W - 89L
1,475 Elo+
Party 2
Jing Wei
Jing Wei
Sethnakht12
Jing Wei
Level 29
God Stats
1W - 2L
1,652 SR
Queue Stats
15W - 38L
1,213 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 1
10,252
732
5,614
12,605
4,257
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
10
0 / 7 / 3
8,114
580
3,005
9,100
3,084
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ymir
11
1 / 4 / 3
8,413
601
5,479
15,757
12,395
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 7
10,100
721
9,176
12,113
9,181
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Discordia
Falldolf
Discordia
13
7 / 1 / 5
9,989
714
15,012
5,596
1,997
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Sethnakht12
Jing Wei
13
2 / 4 / 10
9,406
672
6,443
7,371
2,623
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
6
Kills
15
15
Deaths
6
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
6
1
7
9.5
W
Discordia
Falldolf
Discordia
7
1
5
9.5
W
Jing Wei
Sethnakht12
Jing Wei
2
4
10
1.75
L
5
4
1
1.38
L
Kukulkan
0
7
3
0.21
L
Ymir
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,098
Damage
30,631
37,462
Taken
25,080
19,736
Mitigated
13,801
4,596
Healing
5,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,176
2,461
231
1,996
12,113
9,181
409
4,979
7,134
0
24,626
W
Discordia
Falldolf
Discordia
15,012
530
1,586
1,344
5,596
1,997
527
754
4,842
46,007
0
W
Jing Wei
Sethnakht12
Jing Wei
6,443
5,052
0
260
7,371
2,623
1,870
2,773
4,598
0
27,487
L
5,614
676
663
2,943
12,605
4,257
0
5,082
7,402
0
34,806
L
Kukulkan
3,005
575
0
250
9,100
3,084
0
4,438
4,560
24,815
0
L
Ymir
5,479
625
0
740
15,757
12,395
0
5,565
9,833
19,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,779
Gold Earned
29,495
108
Minions Killed
115
0
Camps Cleared
0
594,904
Distance Traveled
756,827
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,100
721
17
1
0
252,774
0
W
Discordia
9,989
714
60
4
0
248,028
4
W
Jing Wei
9,406
672
38
3
0
256,025
2
L
Thor
10,252
732
41
3
0
231,975
0
L
Kukulkan
8,114
580
40
3
0
149,453
1
L
Ymir
8,413
601
27
2
0
213,476
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role