Player Matchup

Fenrir
Fenrir
NightshadeSK
Fenrir
Level 20
God Stats
3W - 6L
1,362 SR
Queue Stats
81W - 65L
1,324 Elo+
Solo
Anubis
Anubis
NonSt0pBaby_3
Anubis
Level 17
God Stats
26W - 37L
1,416 SR
Queue Stats
46W - 75L
1,251 Elo+
Solo
Ratatoskr
Ratatoskr
WildFire2146
Ratatoskr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,086 Elo+
Solo
Thor
Thor
davidromerosanto
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,671 Elo+
Party 1
Nemesis
Nemesis
lospintanos
Nemesis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,357 Elo+
Party 1
Team Averages
Level 15
1,456 SR
1,338 Elo+

VS

Team Averages
Level 17
1,410 SR
1,370 Elo+
Ra
Ra
ABS_Rk
Ra
Level 8
God Stats
2W - 0L
1,278 SR
Queue Stats
18W - 17L
1,500 Elo+
Party 2
Neith
Neith
Adrispache
Neith
Level 13
God Stats
4W - 2L
1,231 SR
Queue Stats
17W - 17L
1,196 Elo+
Party 2
Pele
Pele
LA-TUSA-
Pele
Level 26
God Stats
133W - 126L
1,464 SR
Queue Stats
137W - 138L
1,386 Elo+
Solo
Ares
Ares
crackerjack900
Ares
Level 28
God Stats
5W - 8L
1,360 SR
Queue Stats
103W - 123L
1,358 Elo+
Solo
Bacchus
Bacchus
kronos172
Bacchus
Level 11
God Stats
2W - 0L
1,716 SR
Queue Stats
7W - 4L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
5 / 4 / 8
13,406
958
14,105
15,746
7,016
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

19
5 / 9 / 7
13,489
964
18,474
21,232
12,811
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ratatoskr
WildFire2146
Ratatoskr
18
0 / 9 / 7
11,824
845
5,089
19,227
9,177
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
1 / 13 / 11
12,416
887
4,656
21,044
8,890
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
lospintanos
Nemesis
18
6 / 5 / 5
13,573
970
22,540
22,265
9,202
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

193

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
20
5 / 8 / 16
13,711
979
21,750
17,198
6,205
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Neith
20
9 / 2 / 12
13,929
995
13,259
8,998
3,433
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pele
20
17 / 3 / 14
15,471
1,105
26,779
14,218
6,294
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
4 / 1 / 20
14,295
1,021
11,203
14,821
21,081
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bacchus
kronos172
Bacchus
20
5 / 3 / 25
14,029
1,002
15,334
19,105
27,433
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
127
17
Kills
40
40
Deaths
17
38
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Ra
5
8
16
1.63
W
Neith
9
2
12
7.5
W
Pele
17
3
14
8
L
Fenrir
5
4
8
2.25
L
5
9
7
0.94
L
Ratatoskr
WildFire2146
Ratatoskr
0
9
7
0.39
W
4
1
20
14
L
1
13
11
0.5
W
Bacchus
kronos172
Bacchus
5
3
25
5.83
L
Nemesis
lospintanos
Nemesis
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,864
Damage
88,325
99,514
Taken
74,340
47,096
Mitigated
64,446
2,214
Healing
12,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
21,750
4,799
1,981
3,455
17,198
6,205
0
4,308
12,890
55,986
0
W
Neith
13,259
4,727
0
876
8,998
3,433
0
582
8,416
0
25,509
W
Pele
26,779
12,272
1,011
5,049
14,218
6,294
0
2,421
11,797
0
37,573
L
Fenrir
14,105
3,204
0
150
15,746
7,016
0
8,783
6,963
0
21,464
L
18,474
574
0
392
21,232
12,811
0
12,575
8,657
36,103
0
L
Ratatoskr
WildFire2146
Ratatoskr
5,089
436
0
631
19,227
9,177
0
8,253
10,406
0
33,114
W
11,203
972
0
0
14,821
21,081
0
4,731
10,090
25,442
0
L
4,656
1,623
0
0
21,044
8,890
0
11,065
9,979
0
13,816
W
Bacchus
kronos172
Bacchus
15,334
2,648
0
0
19,105
27,433
0
6,432
12,673
33,106
0
L
Nemesis
lospintanos
Nemesis
22,540
12,710
0
1,041
22,265
9,202
0
7,611
14,654
0
44,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,708
Gold Earned
71,435
191
Minions Killed
211
2
Camps Cleared
4
1,124,821
Distance Traveled
1,130,986
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,711
979
99
7
0
168,008
0
W
Neith
13,929
995
37
3
0
221,019
0
W
Pele
15,471
1,105
21
2
4
227,190
2
L
Fenrir
13,406
958
15
1
0
253,524
0
L
Anubis
13,489
964
44
3
0
208,986
0
L
Ratatoskr
11,824
845
69
5
1
203,468
1
W
Ares
14,295
1,021
17
1
0
255,402
0
L
Thor
12,416
887
14
1
0
198,847
0
W
Bacchus
14,029
1,002
37
3
0
259,367
0
L
Nemesis
13,573
970
49
4
1
259,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role