Player Matchup

Ra
Ra
FFA_60fps
Ra
Level 25
God Stats
0W - 4L
1,179 SR
Queue Stats
46W - 77L
1,067 Elo+
Party 3
Janus
Janus
ZiadMohamedXVII
Janus
Level 19
God Stats
2W - 6L
1,287 SR
Queue Stats
12W - 34L
1,157 Elo+
Party 2
Kukulkan
Kukulkan
burgledurturd
Kukulkan
Level 29
God Stats
80W - 66L
1,516 SR
Queue Stats
287W - 284L
1,326 Elo+
Solo
Nemesis
Nemesis
offline_ghost9
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Arachne
Arachne
tinyforce11FFA
Arachne
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 55L
1,032 Elo+
Party 3
Team Averages
Level 20
1,397 SR
1,216 Elo+

VS

Team Averages
Level 25
1,549 SR
1,160 Elo+
Tsukuyomi
Tsukuyomi
Raidoni
Tsukuyomi
Level 24
God Stats
4W - 4L
1,424 SR
Queue Stats
110W - 192L
1,026 Elo+
Solo
Hachiman
Hachiman
crazy_lord9
Hachiman
Level 25
God Stats
30W - 19L
1,520 SR
Queue Stats
96W - 121L
1,163 Elo+
Solo
Ne Zha
Ne Zha
paasbaan
Ne Zha
Level 25
God Stats
3W - 4L
1,730 SR
Queue Stats
45W - 49L
1,127 Elo+
Party 1
Medusa
Medusa
sapphic-venatrix
Medusa
Level 25
God Stats
15W - 14L
1,394 SR
Queue Stats
38W - 50L
1,084 Elo+
Party 1
Fenrir
Fenrir
vuralcm
Fenrir
Level 26
God Stats
7W - 4L
1,675 SR
Queue Stats
48W - 41L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,422
442
1,189
4,638
926
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

6
0 / 5 / 0
4,189
419
1,761
3,964
598
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kukulkan
burgledurturd
Kukulkan
9
2 / 0 / 1
5,489
549
4,600
2,570
824
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

5
0 / 7 / 0
3,700
370
503
6,753
1,280
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

5
1 / 4 / 1
4,141
414
972
3,863
866
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Raidoni
Tsukuyomi
9
1 / 0 / 4
5,679
568
2,113
4,814
1,536
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
crazy_lord9
Hachiman
11
1 / 0 / 0
6,144
614
3,074
3,137
951
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ne Zha
paasbaan
Ne Zha
9
3 / 1 / 1
5,390
539
3,453
5,376
1,541
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 2 / 1
5,683
568
1,849
5,397
1,781
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
vuralcm
Fenrir
10
10 / 0 / 1
6,619
662
5,844
4,355
1,420
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
3
Kills
17
17
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Tsukuyomi
Raidoni
Tsukuyomi
1
0
4
3
L
0
5
0
0
L
Kukulkan
burgledurturd
Kukulkan
2
0
1
2.5
W
Hachiman
crazy_lord9
Hachiman
1
0
0
1
L
0
7
0
0
W
Ne Zha
paasbaan
Ne Zha
3
1
1
3.5
W
2
2
1
1.25
L
1
4
1
0.38
W
Fenrir
vuralcm
Fenrir
10
0
1
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,025
Damage
16,333
21,788
Taken
23,079
4,494
Mitigated
7,229
1,833
Healing
7,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,189
268
124
914
4,638
926
725
0
4,638
19,164
0
W
Tsukuyomi
Raidoni
Tsukuyomi
2,113
479
0
928
4,814
1,536
813
1,392
3,422
0
21,848
L
1,761
447
0
0
3,964
598
684
0
3,964
14,608
0
L
Kukulkan
burgledurturd
Kukulkan
4,600
350
0
298
2,570
824
0
0
2,570
30,507
0
W
Hachiman
crazy_lord9
Hachiman
3,074
1,435
0
1,716
3,137
951
3,713
726
2,411
0
29,209
L
503
351
0
250
6,753
1,280
57
0
6,753
0
5,358
W
Ne Zha
paasbaan
Ne Zha
3,453
1,240
0
1,395
5,376
1,541
0
2,315
3,061
0
19,425
W
1,849
627
0
1,570
5,397
1,781
102
2,776
2,621
0
18,659
L
972
820
0
247
3,863
866
0
0
3,863
0
3,613
W
Fenrir
vuralcm
Fenrir
5,844
1,472
431
1,226
4,355
1,420
729
341
4,014
0
19,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,941
Gold Earned
29,515
133
Minions Killed
198
0
Camps Cleared
0
742,315
Distance Traveled
955,142
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,422
442
36
4
0
180,561
0
W
Tsukuyomi
5,679
568
38
4
0
199,574
0
L
Janus
4,189
419
28
3
0
123,450
0
L
Kukulkan
5,489
549
59
6
0
149,235
1
W
Hachiman
6,144
614
53
5
0
152,817
3
L
Nemesis
3,700
370
2
0
0
146,385
2
W
Ne Zha
5,390
539
37
4
0
221,457
4
W
Medusa
5,683
568
39
4
0
176,759
0
L
Arachne
4,141
414
8
1
0
142,684
0
W
Fenrir
6,619
662
31
3
0
204,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role