Player Matchup

Cerberus
Cerberus
DzeHbka
Cerberus
Level 28
God Stats
2W - 2L
1,509 SR
Queue Stats
78W - 100L
1,385 Elo+
Party 3
Vulcan
Vulcan
Feallon
Vulcan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Hel
Hel
Ichmiqo
Hel
Level 75
God Stats
8W - 6L
1,256 SR
Queue Stats
159W - 177L
1,164 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Yurlya41
Cu Chulainn
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 116L
1,394 Elo+
Party 3
Awilix
Awilix
xUndeadMyrmidon
Awilix
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 168L
1,164 Elo+
Party 1
Team Averages
Level 64
1,453 SR
1,321 Elo+

VS

Team Averages
Level 83
1,502 SR
1,361 Elo+
Hun Batz
Hun Batz
DragonTraf
Hun Batz
Level 66
God Stats
5W - 3L
1,687 SR
Queue Stats
142W - 152L
1,303 Elo+
Solo
Yemoja
Yemoja
Mimi3353
Yemoja
Level 86
God Stats
4W - 3L
1,474 SR
Queue Stats
117W - 122L
1,428 Elo+
Party 2
Cupid
Cupid
Quigunfurce
Cupid
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,265 Elo+
Solo
Sun Wukong
Sun Wukong
Snowfighter
Sun Wukong
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,349 Elo+
Solo
Scylla
Scylla
ˇMyNameIsJanusˇ
Scylla
Level 91
God Stats
1W - 0L
1,349 SR
Queue Stats
8W - 10L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DzeHbka
Cerberus
20
4 / 3 / 12
12,527
626
31,010
58,985
71,796
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vulcan
Feallon
Vulcan
18
3 / 7 / 6
11,017
551
20,016
19,802
9,047
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hel
20
3 / 3 / 8
12,502
625
13,627
26,431
13,682
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
Yurlya41
Cu Chulainn
19
2 / 8 / 12
11,371
569
15,333
33,017
38,221
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

19
4 / 5 / 6
11,415
571
6,510
25,830
12,271
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DragonTraf
Hun Batz
18
4 / 6 / 12
12,233
612
31,418
21,372
8,028
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yemoja
Mimi3353
Yemoja
19
2 / 3 / 17
12,216
611
15,150
18,131
17,001
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
4 / 3 / 13
12,916
646
34,292
22,593
9,894
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
Snowfighter
Sun Wukong
19
1 / 4 / 16
11,903
595
18,625
22,144
23,212
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

20
15 / 1 / 11
16,512
826
49,062
15,622
6,553
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
95
16
Kills
26
26
Deaths
17
44
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
DragonTraf
Hun Batz
4
6
12
1.67
L
Cerberus
DzeHbka
Cerberus
4
3
12
3.33
L
Vulcan
Feallon
Vulcan
3
7
6
0.86
L
Hel
3
3
8
2.33
W
Yemoja
Mimi3353
Yemoja
2
3
17
3.5
W
4
3
13
3.5
W
Sun Wukong
Snowfighter
Sun Wukong
1
4
16
2.25
L
Cu Chulainn
Yurlya41
Cu Chulainn
2
8
12
1
L
4
5
6
1.4
W
15
1
11
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,496
Damage
148,547
164,065
Taken
99,862
145,017
Mitigated
64,688
97,402
Healing
58,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
DragonTraf
Hun Batz
31,418
5,834
2,649
2,378
21,372
8,028
1,225
13,911
7,461
0
46,975
L
Cerberus
DzeHbka
Cerberus
31,010
1,042
3,216
22,650
58,985
71,796
0
17,144
41,841
68,980
0
L
Vulcan
Feallon
Vulcan
20,016
4,254
1,580
631
19,802
9,047
0
9,468
10,334
37,971
0
L
Hel
13,627
792
33,394
16,343
26,431
13,682
38
14,546
11,885
31,211
0
W
Yemoja
Mimi3353
Yemoja
15,150
2,447
17,544
5,312
18,131
17,001
228
12,117
6,014
28,396
0
W
34,292
15,407
6,190
5,162
22,593
9,894
1,644
15,781
6,812
0
54,394
W
Sun Wukong
Snowfighter
Sun Wukong
18,625
4,477
4,796
3,575
22,144
23,212
613
13,458
8,686
63
39,047
L
Cu Chulainn
Yurlya41
Cu Chulainn
15,333
2,636
5,315
6,587
33,017
38,221
44
11,286
21,731
0
29,903
L
6,510
3,850
2,155
5,531
25,830
12,271
0
11,784
14,046
0
19,297
W
49,062
4,494
5,105
5,292
15,622
6,553
1,102
9,386
6,236
97,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,832
Gold Earned
65,780
241
Minions Killed
240
0
Camps Cleared
0
1,786,508
Distance Traveled
1,750,523
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
12,233
612
35
2
0
357,103
1
L
Cerberus
12,527
626
110
6
0
387,614
0
L
Vulcan
11,017
551
42
2
0
382,236
1
L
Hel
12,502
625
38
2
0
344,102
0
W
Yemoja
12,216
611
28
1
0
326,933
0
W
Cupid
12,916
646
48
2
0
339,415
3
W
Sun Wukong
11,903
595
31
2
0
351,142
0
L
Cu Chulainn
11,371
569
29
1
0
332,031
0
L
Awilix
11,415
571
22
1
0
340,525
1
W
Scylla
16,512
826
98
5
0
375,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role