Player Matchup

Nemesis
Nemesis
ICE_Subjectio
Nemesis
Level 16
God Stats
6W - 9L
1,387 SR
Queue Stats
12W - 14L
1,303 Elo+
Solo
Cupid
Cupid
KeyWithTheHeat
Cupid
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 57L
1,288 Elo+
Solo
Horus
Horus
Positvity394
Horus
Level 28
God Stats
13W - 17L
1,617 SR
Queue Stats
50W - 42L
1,410 Elo+
Party 1
Loki
Loki
TOOBEASTKSQ12
Loki
Level 28
God Stats
34W - 28L
1,499 SR
Queue Stats
77W - 85L
1,348 Elo+
Party 1
Anubis
Anubis
ilay4554
Anubis
Level 28
God Stats
23W - 28L
1,433 SR
Queue Stats
62W - 85L
1,259 Elo+
Solo
Team Averages
Level 26
1,487 SR
1,321 Elo+

VS

Team Averages
Level 14
1,428 SR
1,337 Elo+
Olorun
Olorun
Sk031il
Olorun
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,571 Elo+
Party 2
Sun Wukong
Sun Wukong
VEENNZZ
Sun Wukong
Level 21
God Stats
1W - 3L
1,454 SR
Queue Stats
16W - 27L
1,233 Elo+
Solo
Geb
Geb
dken4159
Geb
Level 14
God Stats
3W - 5L
1,385 SR
Queue Stats
91W - 114L
1,222 Elo+
Solo
Hachiman
Hachiman
hiidrogenz
Hachiman
Level 14
God Stats
2W - 5L
1,299 SR
Queue Stats
18W - 23L
1,161 Elo+
Party 2
Guan Yu
Guan Yu
nemoyoo
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
5
0 / 0 / 0
3,505
584
172
2,036
354
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Short Bow

Short Bow

+15%
Attack Speed

7
0 / 0 / 0
3,990
665
2,204
1,974
425
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

5
1 / 0 / 1
3,674
612
1,087
1,419
410
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

7
1 / 0 / 1
4,148
691
1,703
3,487
772
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
ilay4554
Anubis
8
2 / 1 / 1
4,540
757
2,351
2,376
920
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Sk031il
Olorun
5
1 / 2 / 0
3,541
590
1,537
3,533
602
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sun Wukong
VEENNZZ
Sun Wukong
4
0 / 0 / 0
3,259
543
345
3,095
824
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

2
0 / 0 / 0
2,816
469
50
353
106
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes

Shoes

+6%
Movement Speed

Hachiman
hiidrogenz
Hachiman
5
0 / 1 / 0
3,572
595
1,399
2,322
424
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Guan Yu
nemoyoo
Guan Yu
3
0 / 2 / 0
2,970
495
212
3,145
989
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Boots

Boots

+6%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
1
4
Kills
1
1
Deaths
5
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nemesis
0
0
0
0
W
0
0
0
0
W
1
0
1
1.5
L
Olorun
Sk031il
Olorun
1
2
0
0.5
W
1
0
1
1.5
L
Sun Wukong
VEENNZZ
Sun Wukong
0
0
0
0
L
0
0
0
0
L
Hachiman
hiidrogenz
Hachiman
0
1
0
0
W
Anubis
ilay4554
Anubis
2
1
1
2.5
L
Guan Yu
nemoyoo
Guan Yu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,517
Damage
3,543
11,292
Taken
12,448
2,881
Mitigated
2,945
5,710
Healing
4,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
172
51
0
634
2,036
354
606
0
2,036
0
10,221
W
2,204
1,151
0
1,064
1,974
425
555
50
1,924
0
13,831
W
1,087
584
162
894
1,419
410
546
0
1,394
0
7,375
L
Olorun
Sk031il
Olorun
1,537
801
0
872
3,533
602
0
2,008
1,525
7,152
0
W
1,703
427
0
2,085
3,487
772
0
0
3,487
0
17,815
L
Sun Wukong
VEENNZZ
Sun Wukong
345
0
0
1,890
3,095
824
0
0
3,095
0
9,375
L
50
0
0
0
353
106
0
0
353
1,087
0
L
Hachiman
hiidrogenz
Hachiman
1,399
940
0
1,111
2,322
424
0
0
2,322
0
9,449
W
Anubis
ilay4554
Anubis
2,351
91
0
871
2,376
920
726
1,537
814
19,260
0
L
Guan Yu
nemoyoo
Guan Yu
212
0
0
540
3,145
989
0
343
2,802
0
4,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,857
Gold Earned
16,158
146
Minions Killed
74
0
Camps Cleared
0
541,377
Distance Traveled
427,615
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
3,505
584
20
3
0
116,354
0
W
Cupid
3,990
665
34
6
0
93,068
2
W
Horus
3,674
612
12
2
0
116,418
0
L
Olorun
3,541
590
11
2
0
80,164
0
W
Loki
4,148
691
45
8
0
123,908
1
L
Sun Wukong
3,259
543
21
4
0
124,099
0
L
Geb
2,816
469
4
1
0
36,950
0
L
Hachiman
3,572
595
29
5
0
90,529
0
W
Anubis
4,540
757
35
6
0
91,629
0
L
Guan Yu
2,970
495
9
2
0
95,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role