Player Matchup

Cernunnos
Cernunnos
Eminemisbest7
Cernunnos
Level 48
God Stats
2W - 1L
1,655 SR
Queue Stats
98W - 102L
1,418 Elo+
Party 3
Thoth
Thoth
F1K1PK0
Thoth
Level 128
God Stats
0W - 1L
1,414 SR
Queue Stats
99W - 69L
1,591 Elo+
Party 3
Ymir
Ymir
Vdolek_
Ymir
Level 57
God Stats
0W - 3L
1,192 SR
Queue Stats
9W - 11L
1,483 Elo+
Party 3
Sun Wukong
Sun Wukong
iMissParagon-_-
Sun Wukong
Level 48
God Stats
2W - 3L
1,511 SR
Queue Stats
184W - 159L
1,465 Elo+
Solo
Hou Yi
Hou Yi
stevkysfejkis
Hou Yi
Level 158
God Stats
1W - 3L
1,400 SR
Queue Stats
132W - 101L
1,532 Elo+
Party 3
Team Averages
Level 88
1,434 SR
1,498 Elo+

VS

Team Averages
Level 103
1,554 SR
1,494 Elo+
Neith
Neith
HermitGENIUS
Neith
Level 160
God Stats
3W - 1L
1,998 SR
Queue Stats
197W - 182L
1,605 Elo+
Party 1
Cthulhu
Cthulhu
MAC-lavigne
Cthulhu
Level 149
God Stats
3W - 2L
1,270 SR
Queue Stats
96W - 99L
1,366 Elo+
Solo
Chaac
Chaac
Overlord_55pvn
Chaac
Level 75
God Stats
65W - 59L
1,490 SR
Queue Stats
356W - 382L
1,448 Elo+
Party 2
Merlin
Merlin
Rapierclown73
Merlin
Level 105
God Stats
17W - 19L
1,550 SR
Queue Stats
704W - 674L
1,470 Elo+
Party 2
Da Ji
Da Ji
iGoD Mulan
Da Ji
Level 28
God Stats
2W - 1L
1,462 SR
Queue Stats
74W - 28L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Eminemisbest7
Cernunnos
15
2 / 9 / 2
9,749
443
9,316
19,174
6,417
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thoth
F1K1PK0
Thoth
17
3 / 7 / 3
11,124
506
14,746
12,561
4,053
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
Vdolek_
Ymir
2
0 / 2 / 0
5,785
263
0
3,184
867
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Sun Wukong
iMissParagon-_-
Sun Wukong
17
1 / 1 / 1
10,512
478
12,811
18,473
15,876
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
4 / 9 / 4
11,447
520
14,807
25,219
8,475
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 4 / 8
13,679
622
22,610
19,332
7,462
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
MAC-lavigne
Cthulhu
18
4 / 1 / 11
13,323
606
7,611
19,262
19,802
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
0 / 0 / 6
11,515
523
8,057
22,069
18,901
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
2 / 3 / 3
12,480
567
9,169
9,060
3,298
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
20
12 / 4 / 6
14,742
670
16,328
20,955
9,466
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
62
10
Kills
28
28
Deaths
12
10
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Eminemisbest7
Cernunnos
2
9
2
0.33
L
Thoth
F1K1PK0
Thoth
3
7
3
0.64
W
10
4
8
3.5
W
Cthulhu
MAC-lavigne
Cthulhu
4
1
11
9.5
W
0
0
6
3
W
2
3
3
1.17
L
Ymir
Vdolek_
Ymir
0
2
0
0
W
Da Ji
12
4
6
3.75
L
Sun Wukong
iMissParagon-_-
Sun Wukong
1
1
1
1.5
L
4
9
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,680
Damage
63,775
78,611
Taken
90,678
35,688
Mitigated
58,929
11,641
Healing
37,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Eminemisbest7
Cernunnos
9,316
4,916
0
1,480
19,174
6,417
0
2,515
16,634
0
54,133
L
Thoth
F1K1PK0
Thoth
14,746
609
0
1,000
12,561
4,053
0
4,469
8,067
78,176
0
W
22,610
13,755
0
10,405
19,332
7,462
4,198
3,712
15,595
0
98,398
W
Cthulhu
MAC-lavigne
Cthulhu
7,611
381
782
2,235
19,262
19,802
787
5,086
14,124
42,910
0
W
8,057
2,098
0
15,007
22,069
18,901
1,638
4,626
16,593
7,278
46,337
W
9,169
365
0
892
9,060
3,298
1,378
3,138
5,847
90,359
0
L
Ymir
Vdolek_
Ymir
0
0
0
201
3,184
867
0
304
2,880
374
0
W
Da Ji
16,328
4,510
0
8,418
20,955
9,466
661
2,105
18,800
0
110,629
L
Sun Wukong
iMissParagon-_-
Sun Wukong
12,811
1,537
0
2,798
18,473
15,876
634
4,817
12,756
4,887
59,798
L
14,807
7,532
0
6,162
25,219
8,475
0
5,907
19,312
0
74,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,617
Gold Earned
65,739
484
Minions Killed
574
0
Camps Cleared
0
1,448,216
Distance Traveled
2,016,664
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,749
443
96
4
0
317,111
1
L
Thoth
11,124
506
152
7
0
395,451
5
W
Neith
13,679
622
116
5
0
364,144
1
W
Cthulhu
13,323
606
84
4
0
421,489
6
W
Chaac
11,515
523
93
4
0
408,362
1
W
Merlin
12,480
567
152
7
0
346,093
2
L
Ymir
5,785
263
0
0
0
26,692
0
W
Da Ji
14,742
670
129
6
0
476,576
4
L
Sun Wukong
10,512
478
134
6
0
388,616
0
L
Hou Yi
11,447
520
102
5
0
320,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role