Player Matchup

Kukulkan
Kukulkan
HAR16W
Kukulkan
Level 69
God Stats
1W - 0L
1,264 SR
Queue Stats
14W - 18L
1,387 Elo+
Party 1
Medusa
Medusa
Venomhush49
Medusa
Level 74
God Stats
2W - 2L
1,406 SR
Queue Stats
82W - 94L
1,276 Elo+
Solo
Kali
Kali
chacal666181
Kali
Level 86
God Stats
1W - 0L
1,565 SR
Queue Stats
27W - 33L
1,252 Elo+
Party 1
Team Averages
Level 76
1,411 SR
1,305 Elo+

VS

Team Averages
Level 63
1,319 SR
1,233 Elo+
Chang'e
Chang'e
LordZanyaaTV
Chang'e
Level 58
God Stats
0W - 2L
1,225 SR
Queue Stats
14W - 21L
1,207 Elo+
Party 2
King Arthur
King Arthur
SmilyDrop974790
King Arthur
Level 68
God Stats
49W - 43L
1,486 SR
Queue Stats
670W - 675L
1,288 Elo+
Solo
Medusa
Medusa
VladmirLaVey
Medusa
Level 62
God Stats
0W - 4L
1,246 SR
Queue Stats
11W - 17L
1,204 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
HAR16W
Kukulkan
20
6 / 3 / 16
16,738
644
18,983
13,868
6,476
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
20
8 / 7 / 14
17,026
655
27,425
22,454
9,895
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
12 / 4 / 11
18,929
728
24,817
23,044
12,192
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
LordZanyaaTV
Chang'e
20
6 / 9 / 7
16,644
640
16,091
30,468
12,332
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
SmilyDrop974790
King Arthur
18
3 / 8 / 9
15,171
584
12,019
31,839
47,063
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Medusa
19
4 / 9 / 8
16,112
620
18,383
20,871
9,133
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
37
26
Kills
13
14
Deaths
26
41
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
HAR16W
Kukulkan
6
3
16
4.67
L
Chang'e
LordZanyaaTV
Chang'e
6
9
7
1.06
L
King Arthur
SmilyDrop974790
King Arthur
3
8
9
0.94
W
Medusa
8
7
14
2.14
L
Medusa
4
9
8
0.89
W
12
4
11
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,225
Damage
46,493
59,366
Taken
83,178
28,563
Mitigated
68,528
11,276
Healing
28,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
HAR16W
Kukulkan
18,983
1,014
671
1,835
13,868
6,476
204
4,282
9,481
86,285
0
L
Chang'e
LordZanyaaTV
Chang'e
16,091
1,295
8,565
14,877
30,468
12,332
0
8,252
22,216
66,624
0
L
King Arthur
SmilyDrop974790
King Arthur
12,019
1,784
681
2,694
31,839
47,063
0
7,283
24,556
0
42,116
W
Medusa
27,425
13,732
0
2,159
22,454
9,895
2,832
7,651
14,478
0
85,898
L
Medusa
18,383
8,524
568
735
20,871
9,133
136
3,577
17,294
0
95,681
W
24,817
20,724
0
6,611
23,044
12,192
0
4,340
18,379
0
120,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,693
Gold Earned
47,927
294
Minions Killed
254
0
Camps Cleared
0
1,397,796
Distance Traveled
1,211,193
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
16,738
644
125
5
0
476,039
4
L
Chang'e
16,644
640
94
4
0
408,454
0
L
King Arthur
15,171
584
30
1
0
436,195
0
W
Medusa
17,026
655
74
3
0
421,387
2
L
Medusa
16,112
620
130
5
0
366,544
2
W
Kali
18,929
728
95
4
0
500,370
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role