Player Matchup

Nemesis
Nemesis
LEGENDedd
Nemesis
Level 28
God Stats
33W - 30L
1,486 SR
Queue Stats
134W - 131L
1,449 Elo+
Party 2
Horus
Horus
SoulChipmunk195
Horus
Level 41
God Stats
2W - 5L
1,186 SR
Queue Stats
99W - 77L
1,477 Elo+
Party 2
Sol
Sol
Xexan
Sol
Level 82
God Stats
4W - 9L
1,473 SR
Queue Stats
260W - 235L
1,450 Elo+
Party 2
Team Averages
Level 50
1,382 SR
1,459 Elo+

VS

Team Averages
Level 75
1,380 SR
1,415 Elo+
Xing Tian
Xing Tian
Grims Gingy
Xing Tian
Level 120
God Stats
11W - 6L
1,362 SR
Queue Stats
24W - 22L
1,374 Elo+
Party 1
Ymir
Ymir
Owens313
Ymir
Level 23
God Stats
18W - 16L
1,425 SR
Queue Stats
76W - 50L
1,452 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TheIrishJarl
Cu Chulainn
Level 82
God Stats
4W - 7L
1,354 SR
Queue Stats
274W - 238L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
LEGENDedd
Nemesis
18
4 / 10 / 5
16,971
566
12,021
27,271
11,884
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 4 / 10
17,533
584
19,366
27,273
13,278
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sol
Xexan
Sol
20
8 / 5 / 9
18,254
608
44,393
30,057
12,362
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Grims Gingy
Xing Tian
20
11 / 2 / 6
19,813
660
28,538
33,906
28,096
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ymir
20
5 / 6 / 9
19,336
645
22,170
32,225
41,152
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cu Chulainn
TheIrishJarl
Cu Chulainn
18
2 / 10 / 9
17,859
595
15,396
36,183
27,684
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
42
18
Kills
18
19
Deaths
18
24
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Grims Gingy
Xing Tian
11
2
6
7
L
Nemesis
LEGENDedd
Nemesis
4
10
5
0.65
W
Ymir
5
6
9
1.58
L
6
4
10
2.75
W
Cu Chulainn
TheIrishJarl
Cu Chulainn
2
10
9
0.65
L
Sol
Xexan
Sol
8
5
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,780
Damage
66,104
84,601
Taken
102,314
37,524
Mitigated
96,932
17,009
Healing
17,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Grims Gingy
Xing Tian
28,538
1,425
0
4,560
33,906
28,096
673
15,323
18,583
147,561
0
L
Nemesis
LEGENDedd
Nemesis
12,021
6,143
0
2,050
27,271
11,884
848
15,453
11,818
0
76,217
W
Ymir
22,170
2,442
833
4,687
32,225
41,152
208
16,797
15,428
51,636
0
L
19,366
10,490
2,792
5,363
27,273
13,278
413
17,891
9,382
0
67,599
W
Cu Chulainn
TheIrishJarl
Cu Chulainn
15,396
2,863
1,052
6,168
36,183
27,684
178
12,875
23,127
0
106,969
L
Sol
Xexan
Sol
44,393
10,792
0
6,804
30,057
12,362
2,431
18,345
11,712
139,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,758
Gold Earned
57,008
292
Minions Killed
310
0
Camps Cleared
0
1,369,447
Distance Traveled
1,510,476
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
19,813
660
176
6
0
560,704
0
L
Nemesis
16,971
566
90
3
0
453,994
0
W
Ymir
19,336
645
38
1
0
456,985
0
L
Horus
17,533
584
53
2
0
470,206
1
W
Cu Chulainn
17,859
595
96
3
0
492,787
0
L
Sol
18,254
608
149
5
0
445,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role