Player Matchup

Chang'e
Chang'e
DemonShadow1
Chang'e
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 26L
1,144 Elo+
Party 1
Cthulhu
Cthulhu
FierySnipe
Cthulhu
Level 6
God Stats
5W - 10L
1,231 SR
Queue Stats
8W - 19L
1,144 Elo+
Party 1
Ymir
Ymir
xXtreyrodstarXx
Ymir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,171 Elo+
Party 1
Team Averages
Level 26
1,410 SR
1,153 Elo+

VS

Team Averages
Level 40
1,354 SR
1,217 Elo+
Baron Samedi
Baron Samedi
TripppleDash
Baron Samedi
Level 44
God Stats
24W - 37L
1,411 SR
Queue Stats
31W - 78L
1,164 Elo+
Party 2
Nox
Nox
Zesty01
Nox
Level 27
God Stats
4W - 4L
1,210 SR
Queue Stats
47W - 84L
1,279 Elo+
Party 2
Skadi
Skadi
lTealBananal
Skadi
Level 48
God Stats
7W - 9L
1,441 SR
Queue Stats
40W - 82L
1,209 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DemonShadow1
Chang'e
14
3 / 11 / 8
10,595
662
9,208
22,624
7,906
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
FierySnipe
Cthulhu
15
9 / 5 / 4
12,171
761
12,521
18,132
18,052
Breastplate

Breastplate

+20
Physical Protection

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
2 / 9 / 9
10,635
665
5,136
25,229
17,754
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
TripppleDash
Baron Samedi
14
7 / 6 / 13
11,611
726
15,907
13,184
5,726
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nox
16
4 / 3 / 21
11,657
729
16,139
9,893
3,764
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
14 / 5 / 5
13,261
829
21,721
12,486
4,597
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
64
14
Kills
25
25
Deaths
14
21
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Chang'e
DemonShadow1
Chang'e
3
11
8
0.64
L
Cthulhu
FierySnipe
Cthulhu
9
5
4
2.2
W
Baron Samedi
TripppleDash
Baron Samedi
7
6
13
2.25
W
Nox
4
3
21
4.83
W
14
5
5
3.3
L
2
9
9
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,865
Damage
53,767
65,985
Taken
35,563
43,712
Mitigated
14,087
13,981
Healing
9,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
DemonShadow1
Chang'e
9,208
757
2,700
7,962
22,624
7,906
0
12,843
9,781
44,666
0
L
Cthulhu
FierySnipe
Cthulhu
12,521
1,137
133
841
18,132
18,052
0
7,782
10,350
29,684
0
W
Baron Samedi
TripppleDash
Baron Samedi
15,907
2,093
3,041
3,638
13,184
5,726
282
9,925
3,002
32,398
0
W
Nox
16,139
2,120
0
1,622
9,893
3,764
867
7,127
2,641
38,944
0
W
21,721
12,454
0
1,152
12,486
4,597
1,854
9,141
2,995
0
60,484
L
5,136
1,295
0
2,345
25,229
17,754
40
11,481
13,748
20,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,401
Gold Earned
36,529
114
Minions Killed
150
0
Camps Cleared
0
655,807
Distance Traveled
764,682
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,595
662
57
4
0
221,380
0
L
Cthulhu
12,171
761
27
2
0
249,034
1
W
Baron Samedi
11,611
726
43
3
0
211,870
1
W
Nox
11,657
729
45
3
0
274,508
0
W
Skadi
13,261
829
62
4
0
278,304
0
L
Ymir
10,635
665
30
2
0
185,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role