Player Matchup

Fenrir
Fenrir
DeWasian
Fenrir
Level 14
God Stats
7W - 11L
1,356 SR
Queue Stats
98W - 137L
1,168 Elo+
Party 1
Scylla
Scylla
PensGood
Scylla
Level 15
God Stats
4W - 5L
1,323 SR
Queue Stats
27W - 41L
1,228 Elo+
Party 1
Cabrakan
Cabrakan
Stimberry
Cabrakan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,203 Elo+
Party 1
Team Averages
Level 12
1,393 SR
1,199 Elo+

VS

Team Averages
Level 60
1,522 SR
1,438 Elo+
Hercules
Hercules
Deee27
Hercules
Level 46
God Stats
12W - 14L
1,308 SR
Queue Stats
15W - 17L
1,247 Elo+
Party 2
Discordia
Discordia
GarbagePie
Discordia
Level 27
God Stats
14W - 10L
1,758 SR
Queue Stats
67W - 51L
1,567 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SAULTRONIC
Tsukuyomi
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DeWasian
Fenrir
16
7 / 7 / 6
13,854
729
10,837
18,214
13,246
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
PensGood
Scylla
16
7 / 10 / 6
13,760
724
13,278
21,837
7,266
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
Stimberry
Cabrakan
15
3 / 9 / 9
12,259
645
10,061
19,711
12,676
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Deee27
Hercules
18
6 / 4 / 13
13,724
722
15,004
17,680
16,598
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Discordia
GarbagePie
Discordia
17
6 / 5 / 10
13,739
723
18,893
8,050
2,926
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
SAULTRONIC
Tsukuyomi
18
14 / 8 / 7
15,308
806
16,404
17,742
9,220
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
56
17
Kills
26
26
Deaths
17
21
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Fenrir
DeWasian
Fenrir
7
7
6
1.43
W
Hercules
Deee27
Hercules
6
4
13
3.13
W
Discordia
GarbagePie
Discordia
6
5
10
2.2
L
Scylla
PensGood
Scylla
7
10
6
1
W
Tsukuyomi
SAULTRONIC
Tsukuyomi
14
8
7
2.19
L
Cabrakan
Stimberry
Cabrakan
3
9
9
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,176
Damage
50,301
59,762
Taken
43,472
33,188
Mitigated
28,744
11,250
Healing
9,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
DeWasian
Fenrir
10,837
1,612
147
1,841
18,214
13,246
942
7,104
11,004
0
30,534
W
Hercules
Deee27
Hercules
15,004
6,198
0
7,224
17,680
16,598
576
11,767
5,913
0
39,781
W
Discordia
GarbagePie
Discordia
18,893
1,481
0
367
8,050
2,926
806
5,148
2,902
77,861
0
L
Scylla
PensGood
Scylla
13,278
1,313
888
6,282
21,837
7,266
628
5,854
15,685
48,303
0
W
Tsukuyomi
SAULTRONIC
Tsukuyomi
16,404
3,783
0
1,707
17,742
9,220
877
6,527
11,215
0
71,227
L
Cabrakan
Stimberry
Cabrakan
10,061
246
0
2,092
19,711
12,676
162
5,972
13,595
42,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,873
Gold Earned
42,771
147
Minions Killed
222
0
Camps Cleared
0
856,067
Distance Traveled
1,017,145
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,854
729
31
2
0
297,803
0
W
Hercules
13,724
722
32
2
0
359,941
0
W
Discordia
13,739
723
106
6
0
322,294
2
L
Scylla
13,760
724
65
3
0
272,295
1
W
Tsukuyomi
15,308
806
84
4
0
334,910
3
L
Cabrakan
12,259
645
51
3
0
285,969
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role