Player Matchup

Guan Yu
Guan Yu
BJ_Got_bxytchs
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 27L
849 Elo+
Party 2
Chaac
Chaac
alltimeDream
Chaac
Level 32
God Stats
6W - 11L
1,205 SR
Queue Stats
12W - 26L
907 Elo+
Party 2
Tsukuyomi
Tsukuyomi
leocuevas
Tsukuyomi
Level 5
God Stats
0W - 1L
1,279 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Team Averages
Level 14
1,328 SR
1,085 Elo+

VS

Team Averages
Level 67
1,518 SR
1,222 Elo+
Sun Wukong
Sun Wukong
BuddhaJa
Sun Wukong
Level 92
God Stats
4W - 9L
1,444 SR
Queue Stats
152W - 168L
1,278 Elo+
Party 1
Merlin
Merlin
TPaulzy
Merlin
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 49L
923 Elo+
Party 1
Discordia
Discordia
w-av-y-
Discordia
Level 86
God Stats
12W - 3L
1,609 SR
Queue Stats
180W - 157L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 10 / 4
12,726
578
7,919
30,520
29,187
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

17
5 / 9 / 2
14,134
642
15,901
27,259
12,979
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
leocuevas
Tsukuyomi
16
3 / 8 / 3
12,881
586
11,930
24,258
8,923
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BuddhaJa
Sun Wukong
18
9 / 1 / 12
16,345
743
23,769
22,880
30,335
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Merlin
TPaulzy
Merlin
14
1 / 8 / 11
13,113
596
4,698
14,849
3,739
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
w-av-y-
Discordia
20
17 / 2 / 8
16,336
743
32,526
14,388
5,452
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
58
10
Kills
27
27
Deaths
11
9
Assists
31
Player
Kills
Deaths
Assists
KDA
L
2
10
4
0.4
W
Sun Wukong
BuddhaJa
Sun Wukong
9
1
12
15
W
Merlin
TPaulzy
Merlin
1
8
11
0.81
L
5
9
2
0.67
L
Tsukuyomi
leocuevas
Tsukuyomi
3
8
3
0.56
W
Discordia
w-av-y-
Discordia
17
2
8
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,750
Damage
60,993
82,037
Taken
52,117
51,089
Mitigated
39,526
14,048
Healing
7,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,919
2,258
2,144
5,073
30,520
29,187
319
11,030
19,490
0
39,834
W
Sun Wukong
BuddhaJa
Sun Wukong
23,769
10,604
0
2,941
22,880
30,335
700
48
22,832
0
63,121
W
Merlin
TPaulzy
Merlin
4,698
1,517
0
0
14,849
3,739
608
0
14,849
25,398
0
L
15,901
4,240
255
5,184
27,259
12,979
0
15,115
12,144
0
67,325
L
Tsukuyomi
leocuevas
Tsukuyomi
11,930
3,806
0
1,392
24,258
8,923
330
11,462
12,796
0
51,438
W
Discordia
w-av-y-
Discordia
32,526
651
383
4,639
14,388
5,452
823
0
14,388
104,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,741
Gold Earned
45,794
192
Minions Killed
212
0
Camps Cleared
0
1,069,934
Distance Traveled
1,106,468
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
12,726
578
59
3
0
280,911
0
W
Sun Wukong
16,345
743
44
2
0
420,622
4
W
Merlin
13,113
596
28
1
0
307,009
0
L
Chaac
14,134
642
71
3
0
363,772
0
L
Tsukuyomi
12,881
586
62
3
0
425,251
0
W
Discordia
16,336
743
140
6
0
378,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role