Player Matchup

Cthulhu
Cthulhu
I_Stay_Blunt
Cthulhu
Level 11
God Stats
1W - 2L
1,486 SR
Queue Stats
1W - 3L
1,357 Elo+
Party 2
Merlin
Merlin
Otk_the_Clown
Merlin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,335 Elo+
Party 2
Izanami
Izanami
felixma209
Izanami
Level 14
God Stats
2W - 2L
1,548 SR
Queue Stats
4W - 5L
1,439 Elo+
Party 2
Team Averages
Level 13
1,511 SR
1,377 Elo+

VS

Team Averages
Level 70
1,453 SR
1,464 Elo+
Terra
Terra
Jinxed1224
Terra
Level 83
God Stats
3W - 3L
1,319 SR
Queue Stats
129W - 87L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Nygma0_0
Ah Puch
Level 109
God Stats
4W - 2L
1,567 SR
Queue Stats
190W - 144L
1,524 Elo+
Party 1
Thanatos
Thanatos
ikicksoccerballz
Thanatos
Level 17
God Stats
12W - 8L
1,471 SR
Queue Stats
37W - 23L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
I_Stay_Blunt
Cthulhu
13
1 / 8 / 1
10,620
531
4,913
22,824
24,160
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
1 / 8 / 1
10,898
545
10,335
14,151
4,668
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
felixma209
Izanami
12
0 / 14 / 2
10,065
503
7,471
20,875
6,285
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
16
2 / 0 / 23
13,626
681
7,185
14,348
16,650
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Puch
Nygma0_0
Ah Puch
18
17 / 1 / 12
14,972
749
31,682
14,857
6,396
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
11 / 1 / 16
13,949
697
14,473
10,333
4,289
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
81
2
Kills
30
30
Deaths
2
4
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
I_Stay_Blunt
Cthulhu
1
8
1
0.19
W
Terra
2
0
23
13.5
W
Ah Puch
Nygma0_0
Ah Puch
17
1
12
23
L
1
8
1
0.19
L
Izanami
felixma209
Izanami
0
14
2
0.07
W
11
1
16
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,719
Damage
53,340
57,850
Taken
39,538
35,113
Mitigated
27,335
3,299
Healing
28,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
I_Stay_Blunt
Cthulhu
4,913
858
0
2,376
22,824
24,160
0
14,287
8,537
15,024
0
W
Terra
7,185
1,003
5,686
8,159
14,348
16,650
737
4,951
9,397
26,190
0
W
Ah Puch
Nygma0_0
Ah Puch
31,682
549
154
4,632
14,857
6,396
453
6,706
8,151
107,603
0
L
10,335
1,271
0
0
14,151
4,668
0
9,768
4,383
64,725
0
L
Izanami
felixma209
Izanami
7,471
5,740
0
923
20,875
6,285
0
14,910
5,965
0
37,157
W
14,473
1,808
0
9,742
10,333
4,289
495
3,693
6,392
0
49,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,583
Gold Earned
42,547
197
Minions Killed
224
0
Camps Cleared
0
828,275
Distance Traveled
1,168,926
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,620
531
17
1
0
291,507
0
W
Terra
13,626
681
40
2
0
384,878
0
W
Ah Puch
14,972
749
134
7
0
371,913
3
L
Merlin
10,898
545
111
6
0
273,214
3
L
Izanami
10,065
503
69
3
0
263,554
0
W
Thanatos
13,949
697
50
3
0
412,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role