Player Matchup

Ah Puch
Ah Puch
A RICH ASSASSIN
Ah Puch
Level 27
God Stats
93W - 77L
1,488 SR
Queue Stats
93W - 82L
1,274 Elo+
Party 2
Mercury
Mercury
Neckalocapus
Mercury
Level 27
God Stats
13W - 8L
1,486 SR
Queue Stats
94W - 89L
1,309 Elo+
Party 2
Bellona
Bellona
Reaperz Army
Bellona
Level 24
God Stats
5W - 6L
1,773 SR
Queue Stats
98W - 99L
1,272 Elo+
Party 2
Team Averages
Level 26
1,582 SR
1,285 Elo+

VS

Team Averages
Level 37
1,430 SR
1,273 Elo+
Tyr
Tyr
AfterLife125
Tyr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 46L
1,287 Elo+
Party 1
Discordia
Discordia
GmtPNW
Discordia
Level 26
God Stats
1W - 7L
1,291 SR
Queue Stats
63W - 78L
1,256 Elo+
Party 1
Hel
Hel
sayscer
Hel
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 146L
1,278 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 4
7,215
722
6,119
4,418
1,477
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mercury
Neckalocapus
Mercury
10
1 / 0 / 6
7,011
701
3,114
7,120
2,573
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Reaperz Army
Bellona
10
5 / 0 / 2
7,560
756
4,927
7,832
6,263
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
6,215
622
3,827
9,424
5,056
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
GmtPNW
Discordia
10
0 / 1 / 0
6,384
638
9,704
4,812
1,391
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hel
7
0 / 6 / 0
5,801
580
1,887
6,289
1,807
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
8
Kills
0
0
Deaths
9
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
4
4
L
0
2
0
0
L
Discordia
GmtPNW
Discordia
0
1
0
0
W
Mercury
Neckalocapus
Mercury
1
0
6
4
W
Bellona
Reaperz Army
Bellona
5
0
2
6
L
Hel
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,160
Damage
15,418
19,370
Taken
20,525
10,313
Mitigated
8,254
4,008
Healing
6,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,119
121
0
445
4,418
1,477
154
3,000
1,393
29,673
0
L
3,827
759
130
1,944
9,424
5,056
60
2,488
6,736
0
22,699
L
Discordia
GmtPNW
Discordia
9,704
504
477
719
4,812
1,391
32
1,586
3,151
33,073
0
W
Mercury
Neckalocapus
Mercury
3,114
1,461
0
1,184
7,120
2,573
365
3,837
3,183
0
20,380
W
Bellona
Reaperz Army
Bellona
4,927
1,002
1,042
1,337
7,832
6,263
241
4,774
2,858
0
14,091
L
Hel
1,887
107
2,363
1,037
6,289
1,807
0
2,045
4,144
4,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,786
Gold Earned
18,400
101
Minions Killed
110
0
Camps Cleared
0
633,358
Distance Traveled
562,405
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,215
722
51
5
0
200,027
0
L
Tyr
6,215
622
27
3
0
214,849
0
L
Discordia
6,384
638
68
7
0
186,018
0
W
Mercury
7,011
701
30
3
0
224,242
0
W
Bellona
7,560
756
20
2
0
209,089
0
L
Hel
5,801
580
15
2
0
161,538
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role