Player Matchup

Nox
Nox
JotaroCorbjo
Nox
Level 15
God Stats
0W - 3L
1,190 SR
Queue Stats
0W - 4L
1,095 Elo+
Party 2
Da Ji
Da Ji
ObeseManatee420
Da Ji
Level 13
God Stats
0W - 3L
1,039 SR
Queue Stats
1W - 3L
1,351 Elo+
Party 2
Cthulhu
Cthulhu
ielz4101
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,151 Elo+
Party 2
Team Averages
Level 15
1,243 SR
1,199 Elo+

VS

Team Averages
Level 66
1,526 SR
1,270 Elo+
Sol
Sol
AvengingAngles
Sol
Level 63
God Stats
4W - 3L
1,577 SR
Queue Stats
223W - 223L
1,186 Elo+
Party 1
Khepri
Khepri
Avengingdemons0
Khepri
Level 26
God Stats
9W - 5L
1,500 SR
Queue Stats
159W - 155L
1,186 Elo+
Party 1
Xing Tian
Xing Tian
HyenaRena
Xing Tian
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 65L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 0
8,267
636
5,184
9,140
3,892
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

9
0 / 7 / 1
7,584
583
4,412
12,784
4,980
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
ielz4101
Cthulhu
11
0 / 5 / 1
7,541
580
4,307
17,934
14,740
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 1 / 4
10,043
773
12,494
7,504
2,911
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
3 / 0 / 14
9,455
727
3,370
2,832
2,804
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Xing Tian
HyenaRena
Xing Tian
13
6 / 0 / 11
9,914
763
10,427
10,911
9,036
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
47
1
Kills
18
18
Deaths
1
2
Assists
29
Player
Kills
Deaths
Assists
KDA
W
9
1
4
11
W
3
0
14
10
W
Xing Tian
HyenaRena
Xing Tian
6
0
11
11.5
L
1
6
0
0.17
L
0
7
1
0.07
L
Cthulhu
ielz4101
Cthulhu
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,903
Damage
26,291
39,858
Taken
21,247
23,612
Mitigated
14,751
875
Healing
5,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,494
7,194
438
3,094
7,504
2,911
2,617
2,895
4,609
37,178
0
W
3,370
548
0
195
2,832
2,804
64
2,196
636
11,716
0
W
Xing Tian
HyenaRena
Xing Tian
10,427
1,454
70
1,981
10,911
9,036
230
4,476
6,435
32,208
0
L
5,184
635
0
288
9,140
3,892
24
5,707
3,318
20,995
0
L
4,412
581
0
587
12,784
4,980
0
7,372
5,227
0
27,055
L
Cthulhu
ielz4101
Cthulhu
4,307
324
0
0
17,934
14,740
10
12,704
4,970
16,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,392
Gold Earned
29,412
84
Minions Killed
107
0
Camps Cleared
0
667,365
Distance Traveled
736,867
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,043
773
55
4
0
236,370
0
W
Khepri
9,455
727
14
1
0
244,457
0
W
Xing Tian
9,914
763
38
3
0
256,040
0
L
Nox
8,267
636
38
3
0
184,204
0
L
Da Ji
7,584
583
31
2
0
261,304
0
L
Cthulhu
7,541
580
15
1
0
221,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role