Player Matchup

Cthulhu
Cthulhu
Archmage1980
Cthulhu
Level 7
God Stats
16W - 11L
1,568 SR
Queue Stats
45W - 67L
1,365 Elo+
Solo
Olorun
Olorun
InebriatedAbit
Olorun
Level 30
God Stats
76W - 73L
1,593 SR
Queue Stats
209W - 213L
1,442 Elo+
Party 1
Chaac
Chaac
Paradox Angel X
Chaac
Level 29
God Stats
76W - 70L
1,515 SR
Queue Stats
171W - 200L
1,401 Elo+
Party 1
Kukulkan
Kukulkan
byron11gtz04
Kukulkan
Level 26
God Stats
37W - 15L
1,561 SR
Queue Stats
55W - 44L
1,409 Elo+
Solo
Hel
Hel
xxJosieKGxx
Hel
Level 25
God Stats
45W - 36L
1,478 SR
Queue Stats
139W - 170L
1,382 Elo+
Party 1
Team Averages
Level 23
1,543 SR
1,400 Elo+

VS

Team Averages
Level 16
1,554 SR
1,336 Elo+
Hercules
Hercules
Dino_hunter348
Hercules
Level 29
God Stats
1W - 1L
1,736 SR
Queue Stats
116W - 105L
1,350 Elo+
Solo
Pele
Pele
DraugrViper
Pele
Level 21
God Stats
5W - 4L
1,594 SR
Queue Stats
39W - 36L
1,227 Elo+
Party 2
Bellona
Bellona
ENCOREtoMAX
Bellona
Level 6
God Stats
5W - 6L
1,502 SR
Queue Stats
5W - 8L
1,416 Elo+
Party 3
Ares
Ares
LegacyTS4u
Ares
Level 21
God Stats
10W - 20L
1,276 SR
Queue Stats
93W - 102L
1,298 Elo+
Party 2
Mercury
Mercury
tubaguy2009
Mercury
Level 5
God Stats
11W - 5L
1,662 SR
Queue Stats
11W - 9L
1,389 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Archmage1980
Cthulhu
20
6 / 3 / 19
14,734
982
19,499
25,273
37,662
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
10 / 5 / 11
15,494
1,033
32,108
22,183
12,415
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

20
4 / 3 / 15
13,861
924
12,748
19,838
22,473
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
byron11gtz04
Kukulkan
20
3 / 4 / 20
13,819
921
34,948
12,833
7,321
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
5 / 5 / 16
14,254
950
9,755
14,251
7,104
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

161

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
20
8 / 10 / 5
15,635
1,042
28,066
41,487
14,805
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 16 / 11
15,670
1,045
34,207
35,741
18,256
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
ENCOREtoMAX
Bellona
14
0 / 0 / 0
9,060
604
0
0
0
20
6 / 2 / 9
14,945
996
24,014
39,105
40,186
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mercury
tubaguy2009
Mercury
14
0 / 0 / 0
9,060
604
0
0
0

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
45
28
Kills
20
20
Deaths
28
81
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Archmage1980
Cthulhu
6
3
19
5.17
L
Hercules
8
10
5
1.05
L
6
16
11
0.72
L
Bellona
ENCOREtoMAX
Bellona
0
0
0
0
W
10
5
11
3.1
L
6
2
9
5.25
W
4
3
15
3.83
W
Kukulkan
byron11gtz04
Kukulkan
3
4
20
3.25
L
Mercury
tubaguy2009
Mercury
0
0
0
0
W
5
5
16
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,058
Damage
86,287
94,378
Taken
116,333
86,975
Mitigated
73,247
35,508
Healing
11,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Archmage1980
Cthulhu
19,499
2,233
1,629
0
25,273
37,662
0
6,698
18,575
35,580
0
L
Hercules
28,066
8,100
378
8,259
41,487
14,805
0
33,790
7,697
442
67,383
L
34,207
11,511
0
2,503
35,741
18,256
0
28,814
6,927
0
76,380
L
Bellona
ENCOREtoMAX
Bellona
0
0
0
0
0
0
0
0
0
0
0
W
32,108
21,099
2,806
8,872
22,183
12,415
0
6,449
15,734
60,157
0
L
24,014
1,049
0
591
39,105
40,186
0
33,706
5,399
42,868
0
W
12,748
3,358
0
7,178
19,838
22,473
0
6,134
13,704
0
37,805
W
Kukulkan
byron11gtz04
Kukulkan
34,948
3,993
0
540
12,833
7,321
0
2,363
10,470
65,365
0
L
Mercury
tubaguy2009
Mercury
0
0
0
0
0
0
0
0
0
0
0
W
9,755
1,288
9,731
4,752
14,251
7,104
0
2,812
11,439
23,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,162
Gold Earned
64,370
286
Minions Killed
217
6
Camps Cleared
1
1,378,728
Distance Traveled
819,104
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,734
982
56
4
0
293,663
0
L
Hercules
15,635
1,042
99
7
0
272,872
0
L
Pele
15,670
1,045
98
7
1
254,949
1
L
Bellona
9,060
604
0
0
0
0
0
W
Olorun
15,494
1,033
57
4
4
234,514
0
L
Ares
14,945
996
20
1
0
291,283
2
W
Chaac
13,861
924
59
4
0
324,167
1
W
Kukulkan
13,819
921
75
5
2
238,639
0
L
Mercury
9,060
604
0
0
0
0
0
W
Hel
14,254
950
39
3
0
287,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role