Player Matchup

Guan Yu
Guan Yu
BlazerFlames19
Guan Yu
Level 43
God Stats
0W - 2L
1,266 SR
Queue Stats
39W - 83L
1,107 Elo+
Party 1
Arachne
Arachne
MamasaurusRx239
Arachne
Level 23
God Stats
2W - 4L
1,268 SR
Queue Stats
34W - 81L
1,115 Elo+
Party 1
Skadi
Skadi
Pesky Dingo01
Skadi
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 66L
1,101 Elo+
Party 1
Ra
Ra
TWOISH
Ra
Level 77
God Stats
27W - 54L
1,401 SR
Queue Stats
31W - 72L
1,182 Elo+
Party 1
Set
Set
emileeesol
Set
Level 7
God Stats
5W - 12L
1,390 SR
Queue Stats
5W - 23L
1,164 Elo+
Party 1
Team Averages
Level 34
1,365 SR
1,134 Elo+

VS

Team Averages
Level 25
1,449 SR
1,237 Elo+
Fenrir
Fenrir
InfernoWolfe
Fenrir
Level 24
God Stats
9W - 9L
1,362 SR
Queue Stats
12W - 10L
1,232 Elo+
Party 2
Anubis
Anubis
Jen156
Anubis
Level 60
God Stats
8W - 3L
1,443 SR
Queue Stats
10W - 7L
1,357 Elo+
Party 2
Yemoja
Yemoja
T-o-M-R-A
Yemoja
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,143 Elo+
Party 2
Skadi
Skadi
punishthewicked7
Skadi
Level 12
God Stats
12W - 9L
1,441 SR
Queue Stats
12W - 10L
1,232 Elo+
Party 2
Sobek
Sobek
thagodrsun78
Sobek
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 23L
1,218 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 7 / 6
9,403
427
11,444
21,485
14,984
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 9 / 6
9,084
413
4,773
20,609
6,205
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
5 / 7 / 5
9,672
440
9,035
12,176
4,184
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ra
17
8 / 4 / 3
11,217
510
12,330
10,058
3,940
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
2 / 6 / 1
9,134
415
2,922
13,137
4,394
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
7 / 0 / 7
11,873
540
7,169
13,139
5,849
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
Jen156
Anubis
20
19 / 1 / 3
13,241
602
29,567
11,799
6,331
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
T-o-M-R-A
Yemoja
14
0 / 6 / 8
9,336
424
3,896
11,772
11,003
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

16
6 / 7 / 7
11,099
505
12,620
12,959
3,999
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 10 / 3
9,238
420
2,233
15,965
14,351
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
60
23
Kills
32
33
Deaths
24
21
Assists
28
Player
Kills
Deaths
Assists
KDA
L
6
7
6
1.29
W
Fenrir
7
0
7
10.5
W
Anubis
Jen156
Anubis
19
1
3
20.5
L
2
9
6
0.56
L
5
7
5
1.07
W
Yemoja
T-o-M-R-A
Yemoja
0
6
8
0.67
L
Ra
8
4
3
2.38
L
2
6
1
0.42
W
6
7
7
1.36
W
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,504
Damage
55,485
77,465
Taken
65,634
33,707
Mitigated
41,533
13,825
Healing
16,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,444
4,279
1,166
3,912
21,485
14,984
0
9,043
12,342
0
45,867
W
Fenrir
7,169
2,067
0
6,408
13,139
5,849
6,565
563
12,576
0
63,659
W
Anubis
Jen156
Anubis
29,567
1,902
0
7,144
11,799
6,331
316
4,121
7,678
80,663
0
L
4,773
2,956
0
4,082
20,609
6,205
817
6,593
13,991
0
49,062
L
9,035
4,754
0
0
12,176
4,184
305
8,338
3,813
0
45,127
W
Yemoja
T-o-M-R-A
Yemoja
3,896
1,029
739
126
11,772
11,003
1,578
1,623
10,149
26,088
0
L
Ra
12,330
511
1,191
3,414
10,058
3,940
105
7,868
2,115
58,306
0
L
2,922
1,484
0
60
13,137
4,394
461
3,579
9,508
0
29,444
W
12,620
7,781
0
255
12,959
3,999
2,779
1,493
11,466
0
49,963
W
2,233
571
147
1,283
15,965
14,351
1,249
4,530
11,435
23,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,510
Gold Earned
54,787
357
Minions Killed
372
0
Camps Cleared
0
1,829,729
Distance Traveled
1,813,417
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,403
427
52
2
0
360,473
0
W
Fenrir
11,873
540
97
4
0
398,447
3
W
Anubis
13,241
602
119
5
0
357,787
0
L
Arachne
9,084
413
66
3
0
372,417
0
L
Skadi
9,672
440
72
3
0
307,257
0
W
Yemoja
9,336
424
40
2
0
328,189
0
L
Ra
11,217
510
102
5
0
416,294
0
L
Set
9,134
415
65
3
0
373,288
0
W
Skadi
11,099
505
88
4
0
343,991
0
W
Sobek
9,238
420
28
1
0
385,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role